Surprised this thread is so dead, especially with the DLC that came out this week?
Just finished the game, for the most part it's a fantastic improvement over Dead Island. By far my two biggest gripes are Boomers and Demolishers, both of which I consider to be total horseshit. Boomers are near silent, and if they're around a corner or in an enclosed area you're pretty much gonna die. I probably have dropped maybe 40-50 hours into the game so far, have died maybe 15-20 times, and like 10 of them were Boomers one shotting me. It's ridiculous. Demolishers are also horeshit, but I can't tell if maybe there's something else to them that makes it easier to deal with them at range? At the end game I can kill them in maybe 3 hits (one to knock the helmet off, then one or two melee hits to the head will do it), but it can be very tricky to do so and they can also very easily kill you. I tried guns, tons of bombs/grenades, etc and they all seemed to take a million shots/explosions to kill them. Not sure if I'm missing an easier option there?
Other than that most of my complaints are pretty minor nitpicks:
-No idea why Agility takes so incredibly long to level up, or conversely why Power levels so fast? I had Power at level 24 and my Agility was still only at 15. When I hit Survivor 25 I still was only at Agility 22, and I'm always out at night etc. It only kinda sucks because the Agility 24 perk would be incredibly useful, but I would be at 100% completion of all optional content before I even get it, making it a complete moot point.
-It would be nice if the game paused or went into slo-mo or something when you brought up your weapon/item menus; sometimes I would be in some kind of shit and very quickly would need to bring up a gun to take care of a boomer, or switch to or from a grappling hook etc because I was getting swamped and it's just not practical.
-Menus could be better, mostly the crafting/mod and quest menus. Having to scroll through a ton of mods and craftable gear (even when sorting by type) is a minor annoyance. The quest menu is more annoying since it lists active/ongoing Challenges below completed quests for some godforsaken reason, and this is even worse now with the last patch making Quarantine Zones repeatable which added a whole other category above active Challenges.
-Even at this point I still have issues sometimes with the grappling hook where there is no goddamn reason why I shouldn't be able to grapple to this ledge and grab it and pull myself up, but I'll do the grapple and be unable to grab the ledge and fall for major damage/death. It's inconsistent, and if it's something I'm doing wrong I have no idea what it is.
-It's somewhat ridiculous that the game has no sort of in-game map you can buy or unlock for the collectibles (statues, flags, notes etc), especially given how incredibly fucking ridiculously a lot of them are hidden. Without using any guides I've finished the story mode and all of the side quests and have about 55/100 statues, and maybe about 75% of the notes and blueprints. It's super crazy, I have absolutely no idea how a sane person would be able to do it without a guide.
-A lot of the Challenges were total horseshit and just incredibly hard or frustrating for a variety of reasons (some of the Psycho ones being a good and common example).
All in all had a great time with it though. I just beat the story mode, I've done all of the side quests and have most of the Challenges done. Not sure if I'm going to going for 100%, especially with that one super fucked co-op trophy. There's also trophies for doing all of the Parkour missions, including one for doing all of them at night, and outright fuck that. I wanted to throw my controller out the window doing them during the day, by the hardest thing in the game IMO and I think it may have broken me from going for 100%.