EekTheKat said:Wait..did Geoff Keighly just say that UBI's Killing Day = pre rendered CG?
BoboBrazil said:Damn Killzone is amazing.
ManaByte said:According to the IGN PS2 guys on the IGN forums, Killzone was not in-game.
Beezy said:
Check out my preview. If you want the short version, I saw Guerilla in August, they said they didn't have PS3 kits and didn't even know the specs... You're telling me in less than one year they made a game that looks read to ship? Bull crap.
Look, we want it to be real. We honestly do. If it is, we'd feel complete -- whole. But we have suspicions we simply cannot shake.
In August of 2004 this editor visited the offices of Guerilla in Amsterdam. There team members admitted that Killzone 2 development was well underway, but that they did not intend to release on PlayStation 3 and that they had, in fact, not even been provided with PS3 development kits at the time. That means that between August of 2004 and May of right now, Guerilla received tools and made a game for a system they knew pretty much nothing about -- a game that is as ridiculously polished as this one, no less. I don't care how fantastic of a developer your company might be, something like that just doesn't happen.
We're inclined to mistrust Killzone 2's gameplay legitimacy even further because of the way the video plays out. No shooter in existence features characters that do exactly the right thing at exactly the right time all the time. It seems as if the entire Killzone 2 showing was like a wish that did not waver, not even once. Then there's the way the control seems suspiciously fast to be done on analog sticks. The circumstantial evidence is just too much to ignore, you know?
All that being said, I cannot in good faith tout Killzone 2 as the best looking game ever because I really don't think it's a real game yet. But it sure is one hell of a CG sequence that, if in anyway happens to be representative of the final product, shows us what next-generation shooting should be like.
Soundwave 2k4 said:you know i'm sure a lot of g4 haters are going to disagree but this is actually quality stuff, morgan webb actually seems to know what she's talking about when spontaneous and not read off a cue card.
But this is what the G4 haters wanted, gamers talking about games without making it one big stupid joke.Soundwave 2k4 said:you know i'm sure a lot of g4 haters are going to disagree but this is actually quality stuff, morgan webb actually seems to know what she's talking about when spontaneous and not read off a cue card.
OmniGamer said:I was a little disappointed that they showed the Rubber Ducky demo, but didn't show the part with the eyetoy and interactivity/physics....I hope they show the FFVII demo.
Midnight ESTSpectral Glider said:When are they repeating this? I missed most of it.
Fuzzy said:But this is what the G4 haters wanted, gamers talking about games without making it one big stupid joke.
:lol yeah, XBox360 the punching sack!BoboBrazil said:They all were ragging on Xbox 360 :lol
Shane Satterfield told us that we'd be surprised and I am. If/when they go back to the same old shit (who am I kidding? We all know they will) after E3 none of them better come here and try to defend themselves because they'll have no excuse. They're showing that they're capable of informative and entertaining programming right now, too bad it won't last.Spectral Glider said:Yeah, and it's flowing pretty nicely because of it. I actually don't want to change the channel in disgust.
Yeah that was kind of funny. In regards to the Velocity Girl/downloadable crap, Sessler said "Is there even an audience for this?!"BoboBrazil said:They all were ragging on Xbox 360 :lol
Kleegamefan said:Adam Sessler is pretty funny here....
Kleegamefan said:Love this quote:
"Nintendo realises there is an internet now, and that in itself is a Revolution" :lol :lol