Shadowstar39
Member
Looking at metacritic for switch reviews of this game ( a game I am looking forward to, being a huge suikoden fan and own every single game in the series), it seems weird that all these reviewers give the game a super low score and one of the main recurring themes is, and to paraphrase: "We don't like random encounters and old style turn based games"....
Here is a review up for Digital Trends: Score "60"
As a Suikoden successor, Eiyuden Chronicle: Hundred Heroes is perhaps faithful to a fault. Its war story is better than those found in most Fire Emblem games, and its vibrant cast of characters are a highlight. The turn-based battle system is one of the best I’ve experienced of its kind in recent years, too. It’s just a shame that frustratingly retro RPG design and lacking quality-of-life features put a damper on the whole journey. With a few adjustments, Nowa’s story could’ve been a better tale to bring back home from the frontlines.
Does that sound like a 60, no.
Here is another: From Nintendo Life - "60:
Eiyuden Chronicle: Hundred Heroes is the epitome of a flawed gem—the kind of game that does a lot of things right and we’re sure will command a dedicated legion of fans, but has legitimate problems that are tough to overlook. The expansive narrative, gorgeous spritework, and addictive combat all help make it an easy recommendation to any classic JRPG fan, but bear in mind that it can feel dated in its design philosophy and that the Switch version has a lot of performance problems, at least at launch. If you can get past those issues, this is an enjoyable and immersive RPG that mostly achieves what it set out to do.
Here is a damning one full of bias from Nintendo World Report: "50"
Playing Hundred Heroes feels like a burden, and even more so when you consider the high caliber of RPGs that have already released in 2024 that it might be taking your attention away from. Any moments of joy the experience offers are immediately dashed by baffling game design choices that would feel antiquated at the turn of the century, let alone decades after that. Were I not reviewing the game I would have put it aside after a few hours and never thought about it again. Eiyuden Chronicle comes after scores and scores of excellent and successful turn-based RPGs from which it could draw inspiration. Instead, it neglects so many of the lessons learned throughout the years in favor of outdated, tedious gameplay.
The only legit review I see up without badmouthing it for no "modern touches" is from Gaming age: "70" :
I can’t say that Eiyuden Chronicle: Hundred Heroes is a bad game. It’s a solid attempt at recreating that Suikoden experience, and I can appreciate that someone out there is still trying to keep its spirit alive in some manner. I think, and hope, that a sequel will ideally work out some of these issues and make for a better showing, but if you absolutely want to capture the feel of playing through a Suikoden title again, then Eiyuden Chronicle: Hundred Heroes will likely be right up your alley.
Granted I know the switch version has some issues (that they said will be patched), but from what I seen on youtube it doesn't seem that bad, I have seen much worse techncial blurry ass games get high scores.
What strikes me is the re-current "we don't like random encounters" crowd. Do they not know this is how jrpgs were for decades?
My gut tells me these are people who never played the classics, reviewing and comparing this to modern games when it is supposed to be a callback to suikoden.
I bet if this was made by Nintendo these would of been all high scores.
Its especially clear as these complaints about combat and quality of life aren't as prominent in other reviews for other platforms.
I still intend to get the game, I have a steam deck but I prefer the lightness of switch handheld, and use steam deck mainly for older pc games, I prefer gaming on switch, and will get it once i see more gameplay footage.
Does anyone have the switch version? If so what are your thoughts.
What do you think of down rating a game due to "not meeting what you thought it should be".
Personally I think, the game shouldn't be pinged for playing like a old school jrpg as that is what it set out to do. They made that clear since the beginning.
Performance issues could bring it down to a 70, sure, but the 50's and 60 scores, nah. if the game is great aside, and in the age of patches, it will probably be fixed, as it's not some crazy fancy graphics game.
Its just something that stuck out at me. I know there are some who hate "random encounters" , which i think is weird. I seen it on the official thread here, people complaining about random encounters not showing on the map. Guess what that is how it was, its a throw back to that classic design. Why do some hate random encounters so much?
Here is a review up for Digital Trends: Score "60"
As a Suikoden successor, Eiyuden Chronicle: Hundred Heroes is perhaps faithful to a fault. Its war story is better than those found in most Fire Emblem games, and its vibrant cast of characters are a highlight. The turn-based battle system is one of the best I’ve experienced of its kind in recent years, too. It’s just a shame that frustratingly retro RPG design and lacking quality-of-life features put a damper on the whole journey. With a few adjustments, Nowa’s story could’ve been a better tale to bring back home from the frontlines.
Does that sound like a 60, no.
Here is another: From Nintendo Life - "60:
Eiyuden Chronicle: Hundred Heroes is the epitome of a flawed gem—the kind of game that does a lot of things right and we’re sure will command a dedicated legion of fans, but has legitimate problems that are tough to overlook. The expansive narrative, gorgeous spritework, and addictive combat all help make it an easy recommendation to any classic JRPG fan, but bear in mind that it can feel dated in its design philosophy and that the Switch version has a lot of performance problems, at least at launch. If you can get past those issues, this is an enjoyable and immersive RPG that mostly achieves what it set out to do.
Here is a damning one full of bias from Nintendo World Report: "50"
Playing Hundred Heroes feels like a burden, and even more so when you consider the high caliber of RPGs that have already released in 2024 that it might be taking your attention away from. Any moments of joy the experience offers are immediately dashed by baffling game design choices that would feel antiquated at the turn of the century, let alone decades after that. Were I not reviewing the game I would have put it aside after a few hours and never thought about it again. Eiyuden Chronicle comes after scores and scores of excellent and successful turn-based RPGs from which it could draw inspiration. Instead, it neglects so many of the lessons learned throughout the years in favor of outdated, tedious gameplay.
The only legit review I see up without badmouthing it for no "modern touches" is from Gaming age: "70" :
I can’t say that Eiyuden Chronicle: Hundred Heroes is a bad game. It’s a solid attempt at recreating that Suikoden experience, and I can appreciate that someone out there is still trying to keep its spirit alive in some manner. I think, and hope, that a sequel will ideally work out some of these issues and make for a better showing, but if you absolutely want to capture the feel of playing through a Suikoden title again, then Eiyuden Chronicle: Hundred Heroes will likely be right up your alley.
Granted I know the switch version has some issues (that they said will be patched), but from what I seen on youtube it doesn't seem that bad, I have seen much worse techncial blurry ass games get high scores.
What strikes me is the re-current "we don't like random encounters" crowd. Do they not know this is how jrpgs were for decades?
My gut tells me these are people who never played the classics, reviewing and comparing this to modern games when it is supposed to be a callback to suikoden.
I bet if this was made by Nintendo these would of been all high scores.
Its especially clear as these complaints about combat and quality of life aren't as prominent in other reviews for other platforms.
I still intend to get the game, I have a steam deck but I prefer the lightness of switch handheld, and use steam deck mainly for older pc games, I prefer gaming on switch, and will get it once i see more gameplay footage.
Does anyone have the switch version? If so what are your thoughts.
What do you think of down rating a game due to "not meeting what you thought it should be".
Personally I think, the game shouldn't be pinged for playing like a old school jrpg as that is what it set out to do. They made that clear since the beginning.
Performance issues could bring it down to a 70, sure, but the 50's and 60 scores, nah. if the game is great aside, and in the age of patches, it will probably be fixed, as it's not some crazy fancy graphics game.
Its just something that stuck out at me. I know there are some who hate "random encounters" , which i think is weird. I seen it on the official thread here, people complaining about random encounters not showing on the map. Guess what that is how it was, its a throw back to that classic design. Why do some hate random encounters so much?
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