rubhen925
Member
So the Network Test is live and got to play about 40 mins and keep getting kicked out now. Here's some info:
- PS5 install size for the Beta is 6.93 GB
- games has two modes. Prioritize FPS or Prioritize Quality
- FPS mode runs at upscaled 4K 60FPS
- Quality runs at 4K, but fps is between 30 - 60. It tries its best to push it as far as it can. Effects and rain brings it back to 30. I actually didn't mind this mode. Was pretty smooth to play.
- There is an in game HDR setting. All you can do is turn it on. There's not settings to tweak it.
- When first booting the game you may run into server troubles. It's not stable and may keep kicking you out. I think I got booted a total of 4 times. When you're about to get booted you get insane lag, so keep that in mind.
- 5 Builds each with male and female option
- Jump is tied to X button and is great. Can jump smash enemies, and even jump from ground sweeps like in Sekiro
- You can kills wild animals and hunt them for their materials.
- There are dungeons littered around the open world. Each one has materials, new enemies, and even bosses. Some have spells, pyro, and miracles.
- Map is vast. There's so much to explore
- When you kill a mob you receive refills of your flasks for health and MP. This is awesome as you don't need to run back to a checkpoint each time.
- I died plenty to the first boss as his sweeping motion of that spear reminds me of the spear enemies in Sekiro. You need to time it right.
- Enemies can ambush you. If you ever see a lone enemy. Check surrounding bushes, trees etc. They hide and ambush you from behind and sides when that lone enemy signals them.
- Triangle is now tied to interacting with objects and picking up items. whereas previous games it was X
- Not all shields can parry. The one I used for the Faith build does a miracle.
That's pretty much it for the first 40 mins I've seen. Will update as the weekend goes by. There are tons of things to see. I will make some images of cool stuff I see as well. People who are playing please update the thread and add your insight as well.
With all that being said. Game feels and looks amazing. Can't believe only 3 more months to go!!!
Update - saw a couple more new things in the game, so sharing:
- you get horse after meeting the new waifu, Melina like in the trailer. Seems like you need to find a couple checkpoints
- She gives you the ring to use as an item to summon horse. Horse has running and double jump.
- you are not invincible when jumping from heights. you can die if the drop is too large, same goes for horseback riding
- found an enemy type called Scarabs. These bugs inside a giant insect ball. Killing it will give you a health flash refill if the insect is red, and a MP flask refill if the insect is blue.
- Horse back combat is a bit rough for melee. because most weapons swing vertically when you want to do a side ways horizontal sweep. Regardless after a while i got used to it. Magic, and arrows require you to face the opponent or you will miss even when target locked
- Ash of War items. These are consumables you find in the world, after killing bosses or in treasure chests. They change properties and stats and even add abilities to your weapons. For example a shield Ash of War can change your shield attributes, or a sword one can add a thrust move, etc. There seems to be a ton you can find.
- New Greirat type NPC. He's a monkey dressed nicely, and was hiding as a tree. Smacking the tree will make him come to form. He agrees to go into caves to get items. But will take time.
- Day and Night cycle. You can rest on the checkpoints and change the time of day to Morning, Afternoon, and Night.
- Skeletons that revive return. Saw them at a graveyard with Jellyfish type floating enemies.
- The Tree Sentinel can be cheesed using the rock formation beside him. Takes a couple tries. I almost no damaged him lol.
- Watch out for certain areas. Bosses randomly ambush you in the open world. The dragon from the preview video Bandai Released showed up out of nowhere when i was fighting enemies at a small camp and one shot me.
- You can create multiple characters. I made 3 saves.
- Map in game isn't readily available. You have to find these map fragments from certain objects that fill the spaces up on the map. Map is pretty detailed and you can place markers and beacons to give you and idea of the land.
- If you have a talisman equipped on the Left hand and a weapon on the right. Using L2 button will produce a different move for the right hand weapon. Shield usually does shield art when using shield on left hand.
- Miracles and spells that move on the ground won't work when on water or in pools of liquid. They won't propagate after the initial startup.
There's a ton more I want to say, but I haven't eaten since last night, so gonna eat and come back and update this thread. Just as I was approaching the Castle the Network test finished.... The pain
Elden Ring - Prophet Faith Class PS5 Gameplay 4K HDR 60FPS (Performance Mode)
Elden Ring - Prophet Faith Class PS5 Gameplay 4K HDR (Quality Mode)
- PS5 install size for the Beta is 6.93 GB
- games has two modes. Prioritize FPS or Prioritize Quality
- FPS mode runs at upscaled 4K 60FPS
- Quality runs at 4K, but fps is between 30 - 60. It tries its best to push it as far as it can. Effects and rain brings it back to 30. I actually didn't mind this mode. Was pretty smooth to play.
- There is an in game HDR setting. All you can do is turn it on. There's not settings to tweak it.
- When first booting the game you may run into server troubles. It's not stable and may keep kicking you out. I think I got booted a total of 4 times. When you're about to get booted you get insane lag, so keep that in mind.
- 5 Builds each with male and female option
- Jump is tied to X button and is great. Can jump smash enemies, and even jump from ground sweeps like in Sekiro
- You can kills wild animals and hunt them for their materials.
- There are dungeons littered around the open world. Each one has materials, new enemies, and even bosses. Some have spells, pyro, and miracles.
- Map is vast. There's so much to explore
- When you kill a mob you receive refills of your flasks for health and MP. This is awesome as you don't need to run back to a checkpoint each time.
- I died plenty to the first boss as his sweeping motion of that spear reminds me of the spear enemies in Sekiro. You need to time it right.
- Enemies can ambush you. If you ever see a lone enemy. Check surrounding bushes, trees etc. They hide and ambush you from behind and sides when that lone enemy signals them.
- Triangle is now tied to interacting with objects and picking up items. whereas previous games it was X
- Not all shields can parry. The one I used for the Faith build does a miracle.
That's pretty much it for the first 40 mins I've seen. Will update as the weekend goes by. There are tons of things to see. I will make some images of cool stuff I see as well. People who are playing please update the thread and add your insight as well.
With all that being said. Game feels and looks amazing. Can't believe only 3 more months to go!!!
Update - saw a couple more new things in the game, so sharing:
- you get horse after meeting the new waifu, Melina like in the trailer. Seems like you need to find a couple checkpoints
- She gives you the ring to use as an item to summon horse. Horse has running and double jump.
- you are not invincible when jumping from heights. you can die if the drop is too large, same goes for horseback riding
- found an enemy type called Scarabs. These bugs inside a giant insect ball. Killing it will give you a health flash refill if the insect is red, and a MP flask refill if the insect is blue.
- Horse back combat is a bit rough for melee. because most weapons swing vertically when you want to do a side ways horizontal sweep. Regardless after a while i got used to it. Magic, and arrows require you to face the opponent or you will miss even when target locked
- Ash of War items. These are consumables you find in the world, after killing bosses or in treasure chests. They change properties and stats and even add abilities to your weapons. For example a shield Ash of War can change your shield attributes, or a sword one can add a thrust move, etc. There seems to be a ton you can find.
- New Greirat type NPC. He's a monkey dressed nicely, and was hiding as a tree. Smacking the tree will make him come to form. He agrees to go into caves to get items. But will take time.
- Day and Night cycle. You can rest on the checkpoints and change the time of day to Morning, Afternoon, and Night.
- Skeletons that revive return. Saw them at a graveyard with Jellyfish type floating enemies.
- The Tree Sentinel can be cheesed using the rock formation beside him. Takes a couple tries. I almost no damaged him lol.
- Watch out for certain areas. Bosses randomly ambush you in the open world. The dragon from the preview video Bandai Released showed up out of nowhere when i was fighting enemies at a small camp and one shot me.
- You can create multiple characters. I made 3 saves.
- Map in game isn't readily available. You have to find these map fragments from certain objects that fill the spaces up on the map. Map is pretty detailed and you can place markers and beacons to give you and idea of the land.
- If you have a talisman equipped on the Left hand and a weapon on the right. Using L2 button will produce a different move for the right hand weapon. Shield usually does shield art when using shield on left hand.
- Miracles and spells that move on the ground won't work when on water or in pools of liquid. They won't propagate after the initial startup.
There's a ton more I want to say, but I haven't eaten since last night, so gonna eat and come back and update this thread. Just as I was approaching the Castle the Network test finished.... The pain
Elden Ring - Prophet Faith Class PS5 Gameplay 4K HDR 60FPS (Performance Mode)
Elden Ring - Prophet Faith Class PS5 Gameplay 4K HDR (Quality Mode)
Last edited: