http://xbox360.ign.com/articles/638/638323p1.html
There are some more interesting tidbits, but you should read the article yourself
He states that, while the final development kits will have slightly higher specification than the beta kits, the system in its current form has about ten times the power of the current generation Xbox. This isn't taking the switch to high definition into account, though. If they were to make a standard definition game for Xbox 360, they'd have more than twenty times the power of the current Xbox, says Takeuchi.
In terms of volume, Takeuchi reveals that fitting everything on a single DVD could be tough.
From seems to be making use of the Xbox 360 hard disk for caching purposes in order to provide, as Takeuchi states, a stress-free, seamless experience. While it's not the case that there won't ever be a "Now Loading" screen in the game, such a screen will be very rare. This, according to Takeuchi, will be true of pretty much all Xbox 360 games, as it's something that Microsoft is taking seriously.
Development on Enchant Arm is at the 40% mark. This, according to Takeuchi, is a typical number for a From Software Tokyo Game Show debut title, meaning From is on its way to launching the game with the Xbox 360.
There are some more interesting tidbits, but you should read the article yourself