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Avowed - Anniversary Update Preview

Gay people = woke is idiotic too.

Look at this woke-ass bag of calcium ..

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I mean to diffusionx diffusionx 's credit I do believe the purple/blue character is bisexual and her "world" is purple. The gay dude is also blue.

These things really trigger people I guess. I focus on playing the game and killing shit and that has nothing to do with any of that lol
 
It's literally the PoE 2 art style but in 3D.

This new fascination with labeling colorful things as 'woke' is so weird. Y'all wanna go back to 2005-2008 where everything was a shade of grey?




I guess the closest example I can give is how Fallout changed from 2 to 3, same world, same art but just viewed in a 3D world, might not be as 'complex' in its RPG mechanics but it's far from just being a brawler/action game.
PoE 2 is super dark and gritty dude, exactly how a dark Gothic rpg style should be. What are you talking about? Yeah, there are a few colorful areas and that's fine, but they are consistent ans they make sense with how they are placed. Awoved just seems a mix of everything everywhere without any sort of artistic cohesion.
 
PoE 2 is super dark and gritty dude, exactly how a dark Gothic rpg style should be. What are you talking about? Yeah, there are a few colorful areas and that's fine, but they are consistent ans they make sense with how they are placed. Awoved just seems a mix of everything everywhere without any sort of artistic cohesion.
Pillars of Eternity 2. The same setting as Avowed.
 
PoE 2 is super dark and gritty dude, exactly how a dark Gothic rpg style should be. What are you talking about? Yeah, there are a few colorful areas and that's fine, but they are consistent ans they make sense with how they are placed. Awoved just seems a mix of everything everywhere without any sort of artistic cohesion.

I think you might be mixing up PoE 1 and 2. 2 is basically in isometric visuals what Avowed is, and Avowed isn't all colorful areas either, like you mentioned in your post, it has areas with muted color tones etc. The colors intensify as the fungal infection effecting the world increases.
 
I think you might be mixing up PoE 1 and 2. 2 is basically in isometric visuals what Avowed is, and Avowed isn't all colorful areas either, like you mentioned in your post, it has areas with muted color tones etc. The colors intensify as the fungal infection effecting the world increases.
I think he saw PoE and thought Path of Exile.
 
I think they were still delusional enough to think they had the capability to make a Skyrim when they put the announcement trailer out. They pivoted away from that plan part way through development after realising they had bitten off way more than they could chew.

God knows where they go from here. It doesn't seem like they're going to scale up to be capable of doing something like that, but their supposedly safe AA 'mild success for 100 years' plan suffered 2/3 failures immediately.

Avoid's art style is significantly gayer (in the traditional sense) than Pillars imo, even Deadfire. Not that they were without colour, but they used it more sparingly. Typically the environments were fairly muted, with magic effects etc. providing the vivid splashes of colour.
 
For the £35 I paid I'm looking forward to trying this out tbh

Even if it isn't really spoken about well I'm hoping to play at least more than I did tainted grail (runs like horse shit on console)
 
PoE 2 is super dark and gritty dude, exactly how a dark Gothic rpg style should be. What are you talking about? Yeah, there are a few colorful areas and that's fine, but they are consistent ans they make sense with how they are placed. Awoved just seems a mix of everything everywhere without any sort of artistic cohesion.
I was very confused by this post because Pillars of Eternity 2 is actually full of color between the Caribbean / Pacific Islands / Colonial inspiration. Now I understand the "PoE" confusion.

3 out of the 4 regions in Avowed are actually less colorful than PoE 2.
 
It's good that unoriginal slop announces itself loudly on the cover.
The balls to say shit like this with a Dino Riders pfp. I love it.
Ok this make sense. When someone says PoE 2 I don't think of Pillars of Eternity at all. I was very confused.

I am talking about this.

I think this is one of the reasons people (mainly people who wont look further into the game's setting) have complaints about the game's setting, enemies and characters. There's clearly a lot of background info that explain so much of the story (as its part of the Pillars lore) that exists from the other game; that being said this game was pretty easy to understand and comprehend, and there's a shit ton of "codex" info that goes into further detail if you are remotely interested.

Imo, they would have been better off with a brand new universe- but i get the appeal of having an established setting as solid as the Pillars universe.

From purely a game standpoint my biggest complaints are that world is pretty static in terms of Points of interest and locales. But there is a wide variety of environments and i can appreciate that they are all for the most part quite well curated. I definately went back a few times in some areas to find chests and loot. I enjoyed the "find the secret treasure" thats just a sketch of the location its hidden in- nothing revolutionary but i liked the way it played out.

The combat in this game is hella good. There's so many weapon combinations with the powers to use that, i quite enjoyed re-specing my class at almost every different biome andf every time it felt different. Rocking a wand and pistol and just being an ranged douche raining down lightning or earthquake was hilarious and then shooting them in the face with the pistol was hilarious to me. ¯\_(ツ)_/¯

The game is a solid 7/10 and the combat imo is good enough to push it to a 8 or so.
 
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Going by the OT, most who actually played it enjoyed the gameplay. It's a 7 or 8 depending on how much you value having a living interactive world.

For me the combat is probably the best one yet in the genre for first person perspective. Dodging, block and parry, jumping and grabbing ledges, power attacks, special abilities. Everything felt spot-on mechanically and very tight.
Regarding the bolded, does Avowed have that or not?

I'm ok with a static world, but I have obviously failed to understand your sentence on which is actually the case for Avowed.
 
Regarding the bolded, does Avowed have that or not?

I'm ok with a static world, but I have obviously failed to understand your sentence on which is actually the case for Avowed.
No it's like a SNES RPG under the pretty surface. NPCs stand on the exact spot day and night and wait for you to walk up to them and you can whack a sword in the counter of shop without anything moving or steal all the stuff infront of the merchant without a reaction.

For me who're spending so much time in Bethesda's games it was the biggest negative with Avowed.

But it's not completely dead, they have a few NPCs walking about in cities and you can see enemies walk about in their enemy area.
 
Looks like I'm not giving it a go until next month.

After Outer worlds 2 I'm deffo giving this game a go. Then I can truly judge if the games are as woke as people are saying.
 
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I am not sure I understand the dislike for this game. I played a bit and it seems fine. Put it on the back burner as I'm not wanting to play that type of game right now but I didn't run into anything that made it an uninstall.
 
Sounds like the game is approaching a playable state... might even get it half price, or less.

Never understood the hate this game got from some corners. At worst you can say it's rather average, but you'd swear this game was some travesty the way some react to it.
Honestly, I find uninspired mediocrity vastly more offending than a game that at least tried something special and then failed.
Avowed seems almost designed by committee, trying nothing special, achieving nothing special.
There are so many better entries in the very same genre, partly at a much lower price, developed for cheaper, too (I very much recommend Tainted Grail)...

In this case, an additional factor is that fans of the original Pillars Of Eternity games were expecting a sequel, but only got a bit of a continuation in story-terms, definitely nowhere near close in gameplay terms - and arguably not close in writing quality, either.
That is bound to lead to disappointment, even if Avowed would actually have been a good game.
 
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Honestly, I find uninspired mediocrity vastly more offending than a game that at least tried something special and then failed.
Avowed seems almost designed by committee, trying nothing special, achieving nothing special.
There are so many better entries in the very same genre, partly at a much lower price, developed for cheaper, too (I very much recommend Tainted Grail)...
I wouldn't say it did nothing special. The combat, loot, and exploration is all pretty great. Way better than Tainted Grail. It's just the RPG choices are a bit lackluster and the characters forgettable.

It's a solid 7 or 8 out of 10 type game. Nothing remarkable but nothing to really get worked up over either.
 
What was your issues with avowed when you played it?

I'll consider it when I give it a go next month.
Didn't play it and never will. Why would I play a game with dumbed down Skyrim-esque combat, ugly characters, and basic quest systems when I have other more interesting games to play like? That's not including the fact that the developers are loud and proud woke imbeciles.
 
Enjoyed this way more than OW1 so this getting a sequel is awesome. Looking forward to the update. Might do a new run concurrent with resident evil requiem playthrough.

This game has the cozy vibes to rival Mass Effect trilogy.
 
Didn't play it and never will. Why would I play a game with dumbed down Skyrim-esque combat, ugly characters, and basic quest systems when I have other more interesting games to play like? That's not including the fact that the developers are loud and proud woke imbeciles.

So why the fuck would you waste your time commenting on the game. Lmao.
 
I would of played the original vision from the 1st trailer, which was Obsidian's singleplayer Skyrim, and there was no mention of multiplayer at the time either, but everything i saw afterwards just kept putting me off more and more in the end, and i didn't like personally what Avowed ended up as, with static NPC's and no fish in the rivers etc. cutprice Skyrim without the actual cheaper price.
 
I would of played the original vision from the 1st trailer, which was Obsidian's singleplayer Skyrim, and there was no mention of multiplayer at the time either, but everything i saw afterwards just kept putting me off more and more in the end, and i didn't like personally what Avowed ended up as, with static NPC's and no fish in the rivers etc. cutprice Skyrim without the actual cheaper price.
How do you know that the games from the trailer didnt have static NPC? You saw a fucking arrow and the entrance of a cave....How do you guys coming with this takes that that trailer of 1 minute would have been a masterpiece game. It's crazy that you still cling on that.
 
How do you know that the games from the trailer didnt have static NPC? You saw a fucking arrow and the entrance of a cave....How do you guys coming with this takes that that trailer of 1 minute would have been a masterpiece game. It's crazy that you still cling on that.
I said what it became over time and ended up as, i didn't say i got that from the 1st trailer, learn to read, it's what most people thought when they saw the 1st trailer, SP Skyrim, talk sense.
 
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Didn't play it and never will. Why would I play a game with dumbed down Skyrim-esque combat, ugly characters, and basic quest systems when I have other more interesting games to play like? That's not including the fact that the developers are loud and proud woke imbeciles.
Gameplay is very good. And combat is vastly more enjoyable than Skyrim. Same engine or not. Less interactive physics is a downgrade, sure, but you forget about that pretty quickly.

The games only real fault, is indeed the poor writing. If they make a follow-up with a new writing team, I'll be there day one.

Potentially the most promising IP MS currently has under their belt. Just a question of wether they continue with it. Sales aren't great, so it's probably up in the air right now.
 
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It's odd to hear them even talk in terms of disappointing sales when it was obviously priced to encourage people toward Game Pass rather than priced to sell in the first place. Or rather it would be odd if not for this apparent lack of a clear strategy being on brand for MS gaming nowadays.

I said what it became over time and ended up as, i didn't say i got that from the 1st trailer, learn to read, it's what most people thought when they saw the 1st trailer, SP Skyrim talk sense.
There's a lot of 'it was never going to be like Skyrim' revisionism around this game for some reason.
 
It's odd to hear them even talk in terms of disappointing sales when it was obviously priced to encourage people toward Game Pass rather than priced to sell in the first place. Or rather it would be odd if not for this apparent lack of a clear strategy being on brand for MS gaming nowadays.


There's a lot of 'it was never going to be like Skyrim' revisionism around this game for some reason.
Yeah agreed, strangely after Microsoft bought Bethesda lol, a coincidence of course, the 1st trailer was Obsidian's Skyrim, that was the take at the time.
 
The pink/purple filter on all the characters & suits and that mushroom shit still so irritating. If a good mod is made I might give it a try, I really want to play this.
 
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i'm really happy with the photo mode addition but i wish it was there at launch. the game has great lighting with hardware lumen

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hopefully i will do a new game plus run for a different ending

Yup

I took sooooo many screenshots of that game but there was always some fucking HUD or UI in them.

My own screenshots

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Gorgeous game and is really Pillars of Eternity to 3D as can be.

NG+ run finally, all those neat weapons you get at the end of the game can be used from the start. Enemy respawns also will make backtracking a bit more alive.
 
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Regarding the bolded, does Avowed have that or not?

I'm ok with a static world, but I have obviously failed to understand your sentence on which is actually the case for Avowed.

It's more Mass effect like for interactivity with NPCs. You can't walk around the citadel and shoot peoples in the face unless dialogues get you to that result. You can pick any items and there's no reactivity of a theft or something like that.

Many RPGs have no reactivity but because peoples thought this was Skyrim even though the game director went out of its way to say it's not Skyrim at least 3 times, peoples can't help themselves to not compare them. Most RPGs do not have the interactivity or persistence of creation engine.
 
At least he's changed his reason for not playing the game since last August. 🤭


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Adam out here getting receipts. I love it.

Never understood the hate this game got from some corners. At worst you can say it's rather average, but you'd swear this game was some travesty the way some react to it.
Everything is hyperbole nowadays. Avowed isn't a bad game, and the combat is actually awesome. That being said I found everything else just mediocre to the point I didn't finish it.
 
i'm really happy with the photo mode addition but i wish it was there at launch. the game has great lighting with hardware lumen

HzSfI3Y.png

tpqFzzQ.png

PW4Q9Ys.png

54YOEM7.png


hopefully i will do a new game plus run for a different ending

I think it looks fantastic on console with Software Lumen as well.

Some of my screens when I was playing the game in its 40fps Balanced mode.

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Lighting in these pictures is literally a generation apart.
 
Yup

I took sooooo many screenshots of that game but there was always some fucking HUD or UI in them.

My own screenshots

OOdGFz3.jpeg



It12oO9.jpeg



5GOOiZP.jpeg



4WGJdU6.jpeg



yzAq9fJ.jpeg



Jn6HXf8.jpeg



BiLJoLY.jpeg



sIJlzeK.jpeg



foGGeQN.jpeg



mUe39ww.jpeg



Uaibaym.jpeg



iXPQFI7.jpeg



U8CPNEZ.jpeg


MuhdtVm.jpeg


UdBSjfs.jpeg



XM7tSKs.jpeg



DU82IB0.jpeg



mJO6GPy.jpeg


KItPAQo.jpeg



sQZ4nf6.jpeg



6gPR0jm.jpeg



Gorgeous game and is really Pillars of Eternity to 3D as can be.

NG+ run finally, all those neat weapons you get at the end of the game can be used from the start. Enemy respawns also will make backtracking a bit more alive.
If the PS5 pro version at least looks relatively close to this maybe ill give it a chance. I enjoyed outer worlds 2 but the characters sucked balls. Im guessing its the same here
 
If the PS5 pro version at least looks relatively close to this maybe ill give it a chance. I enjoyed outer worlds 2 but the characters sucked balls. Im guessing its the same here

I hope for PS5 pro owners it has hardware Lumen or looks close to that yes. I don't follow all UE5 games on Pro but any of them had hardware lumen? It should be powerful enough.
 
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