Bartski
Gold Member
EnGore: Procedural Dismemberment in Code Plugins - UE Marketplace
Procedurally break bones of any skeletal mesh at runtime. No baking of meshes required.
www.unrealengine.com
https://80.lv/articles/engore-a-new-procedural-dismemberment-system-for-ue5/
Solo Game Developer, known as SovereignDev, has released EnGore, a new dismemberment system for Unreal Engine 5 that enables you to procedurally dismember any bones of a skeletal mesh at runtime without having to bake any extra meshes.
According to the developer, the system is highly tweakable and customizable, granting you the ability to set up dismemberment mechanics in your games exactly how you envision them. On top of that, EnGore also includes Niagara-made Blood/Gore FX that can be easily interchanged for any other effects, allowing you to customize the amount and colors of blood particles as well.