But not so many people care that the DS sold more in 8 weeks than the PS2.Ignatz Mouse said:I think the damage control lies in asserting that Ds is still "ahead" when it's been on the market a longer.
Laguna said:The PSP software sales are dissapointing as ususal. Even that the PSP managed to outsell the DS three times in a row none of the PSP games managed to outsell Sawaru or Mario in a simple week.
It's dive started on PSone, then it plummeted on Dreamcast, then stablizied on PS2/GC. Par for the course really considering how RE was mired in formula, same thing happened with Street Fighter in the 32bit generation. Arguing RE's drop was only due to moving away from the PlayStation fanbase makes about as much sense as claiming Street Fighter similarly dropped only due to moving away from the Nintendo fanbase.DarienA said:Is this true? I thought the last thread on this topic showed that RE numbers were already taking a dive on the PS2....
Er, which gap? The PSP weekly 15-20k lead over DS or the DS 850k total lead over PSP?ypo said:Don't worry the gap will be closed next week, if not then the week after or whenever that magically selling game appears!!!
Jonnyram said:But not so many people care that the DS sold more in 8 weeks than the PS2.
I think the damage control lies in asserting that Ds is still "ahead" when it's been on the market a longer.
Guns N' Poops said:You do know that a big load of PSPs right now goes to China and other countries and these PSPs aren't bought for games.
"You do know that a big load of PSPs right now goes to China and other countries and these PSPs aren't bought for games."
jarrod said:Yep, looks like Bio4 is going to bottom out around 200k. Capcom really should've just waited until March before announcing the PS2 port, they've practically sabatoged the GC release. Bad idea for a game on an already struggling console.... I wouldn't be surprised if US sales also turn out to be much lower than many are expecting. :/
Yep, looks like Bio4 is going to bottom out around 200k. Capcom really should've just waited until March before announcing the PS2 port, they've practically sabatoged the GC release. Bad idea for a game on an already struggling console.... I wouldn't be surprised if US sales also turn out to be much lower than many are expecting. :/
Well, we could ignore the DS's first 1.5 weeks or so, which would put it at about 1 million total.Ignatz Mouse said:I think the damage control lies in asserting that Ds is still "ahead" when it's been on the market a longer.
This was said about Minna, but works for Mario and Sawaru too. Really not surprising. These systems have very limited libraries thus far, and it only makes sense that the tens of thousands of new owners will be concentrating upon the few really popular ones.Bud said:This mofo has some long legs!
Jonnyram said:I'm glad the good games are outselling the shite new releases, at least. But where oh where is Lumines? /cry
Diffense said:Ignatz:
Err...I think your post is the damage control.
Tell me, what factor of DS sales should be thrown out because it dared to launch earlier with more units and forced people at gunpoint to buy it. What factor of PS2 sales should be discarded in comparison with other consoles because it launched first?
I'm sorry but this is past idiotic.
duckroll said:Yeah it really really sucks for Capcom at the moment. They made REmake and RE4 exactly what fans wanted. RE with awesome graphics, no loading, great gameplay, refreshing experience, mature titles for the GC, etc and they get slapped in the face for it. Sucks to be them.
Well, the previous fanbase was sated by Onimusha and Devil May Cry evidently. I dunno why Capcom expected a FF7 style en mass shift when they continued supplying similar filler content for the old base. It's not like Square dropped the FF7 bomb for PSone, then followed up with "but we still have Romancing SaGa 4 and Chronno Trigger 2 for you N64 folks".duckroll said:Yeah it really really sucks for Capcom at the moment. They made REmake and RE4 exactly what fans wanted. RE with awesome graphics, no loading, great gameplay, refreshing experience, mature titles for the GC, etc and they get slapped in the face for it. Sucks to be them.
Production Studio 4's really suffered from their GC centric stance and have had by far the largest talent exodus as a result (albeit into Clover Studio). Not that PS2 has been a god send for the other divisions though, Studio 2's seen Onimusha crumble before their eyes, Studio 1's had bomb after bomb (Monster Hunter being a nice reversal though), Studio 3 doesn't seem to be doing anything worthwhile anyway (Dragon Quarter was a fluke) and Studio 6 closed down entirely thanks to their PS2 product. Still, I think Studio 4 would probably be in slightly better shape if they'd focused on PS2 intead of GameCube.ge-man said:I more disappointed for the team than the company. They got do things like they wanted to do and kicked out some great games this generation only to be welcomed with low sales. Hopefully things will be different at Clover.
Well, we could ignore the DS's first 1.5 weeks or so, which would put it at about 1 million total.
SantaCruZer said:I can't believe the bad BH4 numbers. RE0 did over 400K in japan, and it's much much worse. (the game)
Diffense said:Ignatz...I'm sorry the word 'ahead' offended you.
It was not my intention.
The word 'ahead' was meant to express a simple numerical fact.
Maybe a mathematical equation would have been more diplomatic...
1582K - 750K = 832K
zylo said:i guessing it's because they announced the PS2 port before releasing the GC one so a lot of people probably decided to wait for that version.
Ah, dunno how I missed that.Link316 said:look at the #1 game
SantaCruZer said:yes I think capcom lost around 100-200K on that annoucement. If they waited until late february, it wouldn't done nay damage.
Ehh, there were several of the usual worthless "popcorn" type posts, and Broshnat mocking over the subject.Ignatz Mouse said:Still, you led off the defensiveness by trying to diffuse a "celebration" when nobody had even made a comment yet. Jumped the gun a little there, sport.
These are last week's numbers correct? Hmm, PSP hit a drop I see, but I wonder how it'll be in MC's numbers. I thought this would happen after the past few day's daily numbers with Minna no Golf losing it's gain over either Sawaru or Mario 64, and also how the other PSP games weren't too close to the top 10 as they were a week ago. I doubt it, but I wonder if it's any indication of the PSP also hitting lower numbers each week. This won't be good for getting passed the DS total sales. But I also wonder if the DS will keeping follow its decline, it's getting quite close to those SP numbers.PSP : 71,000 (total 699k)
GBA SP : 22,000
NDS : 42,000 (total 1.547m)
Diffense said:Ignatz, I'm not having a good time conversing with you because you seem quite 'unaware'.
No one had 'said anything' before I commented?
You are wrong...again.
Ignatz Mouse said:I suppose Sonycowboy... I guess I didn't find that tiresome celebration.
Diffense said:I suppose Ignatz...we're looking at different threads. :-D
Anyway, it's not a big deal...we can end it here.
Well, not entirely... DS was also supply restricted for it's first month or so on market. It'd be fairer to say PSP was a more limited release while DS was also a limited release and PSP's still being pushed by supply not meeting demand while DS is now out of it's launch cushion.KeithFranklin said:PSP was limited release in Japan.
DS was release was full blown release.
Sho Nuff said:From whence did you pull said number?
See you in 2006.psycho_snake said:I cant wait until PSP passes NDS in sales and see this whole board explode.