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Enthusia: Just wow !

ourumov

Member
Everybody says Forza has dethroned GT4 or visceversa and I think people is forgeting about Enthusia.
Played the game yesterday and I can't say I was dissapointed at all. Being Konami's first effort I think this game is PRETTY GOOD from many points of view.


1. Graphics. Excellent graphics. Enthusia features graphics that are pretty nice and that sometimes could even be compared with GT3 (still think GT4 goes a bit beyond). Forza could do whatever it wants but the overall look is everything except real (32" gaming impressions here, not just pictures). Replays are not very nice, though.

2. Realism. Just tell me a sim that uses a CLUTCH ! Yes, a real clutch ! Enthusia features it but not only this. Suspension simulation is the best I have ever seen and so is the braking system which is as good as Forza's (only good point I saw from it since the rest of Forza looked to me pretty arcadish). Deffinitelly better than GT4 and Forza.

3. Music. Very charming music with absolutelly great tracks that nobody will talk about. I think the music is awesome.

4. Track design. Really great track designs there, sometimes using the imagination and not just the real eye. I think most games should do it.


I think it's a pitty nobody will care about this game since it's a really good racing sim that in some cases is better than GT4/Forza(realism of driving). Only problem I see is the durability/customization of it in front of GT4/Forza but well...
 
Idioteque said:
The OPM demo I played was awful.
yep

But, to be fair, so was Forza's

However, other reviews of Enthusia have not been glowing...

Then again, what does Famitsu know?

Most media outlets that have reviewed it have said "meh" too
 
ourumov said:
Everybody says Forza has dethroned GT4 or visceversa and I think people is forgeting about Enthusia.
Played the game yesterday and I can't say I was dissapointed at all. Being Konami's first effort I think this game is PRETTY GOOD from many points of view.


1. Graphics. Excellent graphics. Enthusia features graphics that are pretty nice and that sometimes could even be compared with GT3 (still think GT4 goes a bit beyond). Forza could do whatever it wants but the overall look is everything except real (32" gaming impressions here, not just pictures). Replays are not very nice, though.

2. Realism. Just tell me a sim that uses a CLUTCH ! Yes, a real clutch ! Enthusia features it but not only this. Suspension simulation is the best I have ever seen and so is the braking system which is as good as Forza's (only good point I saw from it since the rest of Forza looked to me pretty arcadish). Deffinitelly better than GT4 and Forza.

3. Music. Very charming music with absolutelly great tracks that nobody will talk about. I think the music is awesome.

4. Track design. Really great track designs there, sometimes using the imagination and not just the real eye. I think most games should do it.


I think it's a pitty nobody will care about this game since it's a really good racing sim that in some cases is better than GT4/Forza(realism of driving). Only problem I see is the durability/customization of it in front of GT4/Forza but well...

Sorry to burst your "bubbles"..but that game is ass compared to Forza :lol
 
I respect your opinion but I would say that Forza (as a sim) is ass compared to Super Mario Kart (as a sim).

If those are realistic physics then I think will drive my future car with my...ehhr nevermind.
 
ourumov said:
I respect your opinion but I would say that Forza (as a sim) is ass compared to Super Mario Kart (as a sim).

If those are realistic physics then I think will drive my future car with my...ehhr nevermind.

...

Forza may or may not be realistic, but to compare it's realism to mario kart is ridiculous hyperbole. I don't have any experience racing cars so I can't tell what aspects are or are not spot on. It's certainly more sim than arcadey, IMO, it's definitely no Burnout 3 or NFSU or, FFS, MARIO KART.
 
Of course I was hyperbolizing. But people treats it as a sim and from what I saw...well...it's pretty far from it.

(without any kind of helps)
Get a car and push the gas and then begin turning left and right, left and right. In both GT4/Enthusia the car ends doing an uncontrolled turn...In Forza the car has tons of stability and simply just does what you want it to do.

Get a powerful back powered car. Enter a turn, push the gas while taking the turn, push it hard. In both Enthusia/Gt4 the car begins crossing itself...in Forza it also happens but a lot later.

Basically the whole feeling Forza gave me is that it can be very fun for untalented people with racing sims. Actually I am not criticizing many aspects of it which I think are far better in Forza than in GT4 just the racing model which I think is less sim-ish.

That said, Forza braking system is pretty real in the sense that if you break too much, you end out of the track.
 
Hmm, I've found the exact opposite with Forza. from what I can tell the tires seem to break loose more easily in Forza than GT4. On the front wheel drive cars it seems maybe even too easy. Did you have TCS and Stability management off? The one element in forza that I think is much improved over GT4 is the collisions. They just seem more realistic. Granted, you have damage which adds to it, but in GT4 it seemed like a large car crash was just bumper cars, or tapping a wall you just bounced off, but in Forza I've lost many a race from just crashing into stuff and spinning out, or hitting an AI car in the wrong way causing me to lose control. GT4 doesn't seem to simulate that aspect well at all.
 
ourumov said:
(without any kind of helps)
Get a car and push the gas and then begin turning left and right, left and right. In both GT4/Enthusia the car ends doing an uncontrolled turn...In Forza the car has tons of stability and simply just does what you want it to do.

Have you even played the game? Because that doesn't describe it. Not in any laughable world. I understand a preference, etc. but that has no relation to the reality of the game. I have all 3 games sitting here and you could play them for 5 minutes and not believe that impression.

Enthusia is pretty neat, but it's fairly mediocre compared to GT4/Forza. Plus it has sub GT4 level AI which is pretty bad since you get penalized for any other car hitting you in their unrealistic takes on the track. I also wouldn't recommend it to anyone without a wheel as the control is horrid on a DS (analog stick only?@?). The graphics aren't equivalent to the other two games either.

My favorite things about Enthusia are the simplistic take on car acquisition and tuning. It just feels like a different sort of game altogether and it's refreshing, if not as well done.
 
Pretty much my thoughs Musashi.
I also think that the point system in the Enthusia is a bit overdone. The casual gamer must be completely lost or must not care. I like the penalty system being "points" though. They should have put up a similar system in GT4 instead of the penalty in rally events.
(like you could lose Aspec points and Aspec point would have influenced the amount of cash you're earning after a race)

And Forza definetely rules. The only thing it lacks is a photo mode but this is counter attacked by the online mode + painting the car. I prefer the driving feel of GT4 a little bit but in overall i think Forza is a better game and is a tad more realistic. (i count the damage engine and slightly better collisions here of course)

As far as graphic goes, GT4 wins for me. Enthusia is having this i-don't-know-why washed out look just like Forza.

It's sad that Enthusia prolly won't be popular. It wasn't a good idea to realise it around GT4 and Forza really. This game is still not bad at all. It's just that it's not exactly as great as GT4 and Forza, the kings of console racing sims.
 
2. Realism. Just tell me a sim that uses a CLUTCH !
Simulating clutch behaviour is not uncommon (afaik most car games with real physics do it), exposing the control to the player is.
For obvious reasons too... though I understand how a sim-lover would want it. :P
 
Enthusia HAS to be played with a DFP wheel... or else, yeah, it feels really really unresponsive. With the wheel, I had quite a bit of fun. I love the Enthusia Life system where I could basically take one car, and level it up as far as I wanted to take it. I also liked the tuning system that made it very easy to understand your desired effect.

Not a bad game, but definitely needs to get over its obsession with GT... right down to the terrible elevator jazz during the menus.
 
Musashi Wins! said:
Have you even played the game? Because that doesn't describe it. Not in any laughable world. I understand a preference, etc. but that has no relation to the reality of the game. I have all 3 games sitting here and you could play them for 5 minutes and not believe that impression.

Enthusia is pretty neat, but it's fairly mediocre compared to GT4/Forza. Plus it has sub GT4 level AI which is pretty bad since you get penalized for any other car hitting you in their unrealistic takes on the track. I also wouldn't recommend it to anyone without a wheel as the control is horrid on a DS (analog stick only?@?). The graphics aren't equivalent to the other two games either.

My favorite things about Enthusia are the simplistic take on car acquisition and tuning. It just feels like a different sort of game altogether and it's refreshing, if not as well done.
¬¬'
Yes, I played Forza and that's what I felt. And I played GT4/Enthusia with a 900º wheel while playing Forza with a controller.

And I said that certain aspects of it where better. NOT THE ENTIRE GAME. :)

I guess I could read the manual, but how does the clutch work?
L1

Simulating clutch behaviour is not uncommon (afaik most car games with real physics do it), exposing the control to the player is.
For obvious reasons too... though I understand how a sim-lover would want it. :P
I always thought they were using sequential drives...Like in the Twingo-matic to put a real life example.
 
BTW, my biggest problem with GT4 and the DFP wheel is the lack of self-centering, which makes it rather unrealistic.
 
chespace said:
Not a bad game, but definitely needs to get over its obsession with GT... right down to the terrible elevator jazz during the menus.
Oh man, that jazz music rocks in both GT4 and Enthusia (Enthusia especially).
 
chespace said:
Not a bad game, but definitely needs to get over its obsession with GT... right down to the terrible elevator jazz during the menus.

GT's menu music owns. So relaxing after going through a race, especially one at the Nur.
 
Musashi Wins! said:
Holy cow, that music is offensively bad. Not that Forza's cock rock instrumental is worth leaving on for 3 seconds.

Yeah, Forza's soundtrack is equally bad. Shit, you fuckers must really jam out to adult contemporary, eh? Spyra Gyra up your alley an' shit?

At least in Forza, if you absolutely must have music while you drive (why?), you can rip your own soundtracks.
 
Sorry to resurrect this old title but I am still hooked to Enthusia :) I think it merges the MSR formula with the GT one in a pretty good way.
I just wanted to know if there is anyone still playing this or something. I was also wondering if the wheel with clutch was at the end released or not.


It's a pity this game is getting no atention at all...It's a pretty good game that IMO surpasses most of Bizarre efforts to say something.

No offense intended, ourumov, but is there much that you don't like from Konami?
Of course...But it's hard to find it ! Konami Power !
 
Graphics wise there is the problem people comments here. The cars look extremelly washed. The lightning is not a t GT3 level althought it's definitelly there, the cars reflect most of the stuff on the tracks like in GT3 but it's less pronounced than in GT3...dunno why.

Textures used on the game are pretty good, and so is the level of geometry but the cars continue looking worse. Anyways my point for liking Enthusia so much is the control scheme. It feels pretty good to me, in the sense that after so many years of GT it feels like an evolved version of it. I guess that the fact that drifting is indeed easier helps in this sense. I cannot really say Enthusia has better or worse physics than GT or whatever game you put here, simply because I haven't driven enough in real life to comment on this, but I can definitelly say that I love how Enthusia manages things.

Jokes aside, the game is indeed less refined than GT games, it feels like a cheaper effort and I suppose that's the actual case. But as the first step of a racing family it fares pretty good in comparison to other games such as GT or MSR back to when they are released. It's a pitty we won't see any iteration because of bad sales.
 
From the latest Famitsu (873), there is a "racing game" (no title yet) for PS2 from Konami in the list of titles to be shown in TGS 2005.
 
Are you sure it's no a Kaido battle effort or something like this from Genki (owned by Konami) ? I think it has more chances than another sim from Konami.
 
maskrider said:
From the latest Famitsu (873), there is a "racing game" (no title yet) for PS2 from Konami in the list of titles to be shown in TGS 2005.

Did they list Flatout on the list? Because Konami is releasing that in Japan under some weird name, I forgot what it was.
 
ourumov said:
Are you sure it's no a Kaido battle effort or something like this from Genki (owned by Konami) ? I think it has more chances than another sim from Konami.

It has no name, just "Racing Game" with words that want you to pay attention and some exclamation marks.

 
maskrider said:
It has no name, just "Racing Game" with words that want you to pay attention and some exclamation marks.


That's referring to FlatOut in Japan....
"Caution! Racing Game!" a really lameass title
 
ourumov said:
I just wanted to know if there is anyone still playing this or something. I was also wondering if the wheel with clutch was at the end released or not.

Yep, Enthusia is always near of my ps2 :) To me, Enthusia is different that GT4 and Forza, but not worse. Anyway, Enthusia is one of the most gratifying driving games that I have played, even with the DS2. Rain powah!

Btw, the wheel with clutch was not released U_U (AFAIK)
 
Ourumov, did you play TOCA Race Driver 2? This is imo the overall best sim racer this gen so far. Since you like GT4 and Enthusia, it would be a shame not to play through TOCA2. It's also having an excellent online mode, a clutch and can use the logitek 900 degrees.
 
chespace said:
Yeah, Forza's soundtrack is equally bad. Shit, you fuckers must really jam out to adult contemporary, eh? Spyra Gyra up your alley an' shit?

At least in Forza, if you absolutely must have music while you drive (why?), you can rip your own soundtracks.


You can replace the menu music in Forza too IIRC.
 
Society said:
1) It is on PS2.
2) It is from Konami.

It shouldn't matter that its on the PS2 since GT4 is too. And it really doesn't matter that its by Konami either. It's just better than GT4 in certain areas that's all.
 
I basically only play racing games and just recently got Toca2. GT4 is getting dust on the shelf. IMO Toca does a better job in pro sim than GT4 ever did in replicating the behaviour of cars.
 
My main concern with GT3/GT4 is the fact that drifting was not very easy to perform. Some will say that's because the game is 100% realistic but IMO the cars loose control too easy, in the sense that you have to input the counterturn too early, not allowing you for more espectacular drifts.
Of course you can play with tunning settings a lot, and that's what produced those nice GT3 drifting videos...but well, the tunning settings you are using are too exagerated.
 
Forza must be played on a finely tuned and calibrated television or it looks so jaggy it's almost unplayable. When you do see it on a finely tuned TV though you start to understand why the press was a bit excited once it was announced. The weather effects in the game are beyond any racer on any console this gen, and some of the lighting effects are just insane. It really is an absolutely beautiful game when you clean it up. But considering only about 1% of the entire population gets to play the game on a properly calibrated superfine pitch CRT the game ends up looking crap.

1. The handling sucks IMO, worse than any racer I've ever played.
2. The jaggies can be worse than GT3.

I think those two points ruined this game.
 
MidgarBlowedUp said:
Forza must be played on a finely tuned and calibrated television or it looks so jaggy it's almost unplayable. When you do see it on a finely tuned TV though you start to understand why the press was a bit excited once it was announced. The weather effects in the game are beyond any racer on any console this gen, and some of the lighting effects are just insane. It really is an absolutely beautiful game when you clean it up. But considering only about 1% of the entire population gets to play the game on a properly calibrated superfine pitch CRT the game ends up looking crap.

1. The handling sucks IMO, worse than any racer I've ever played.
2. The jaggies can be worse than GT3.

I think those two points ruined this game.


? W.T.F.?
 
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