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Eurogamer's Games of the Generation

Row

Banned
RDR is as good a choice as any taking everything (music, story, gameplay, atmosphere, etc.) into account.

Strictly gameplay-wise though, it's Vanquish
 

DocSeuss

Member
Red Dead Redemption?

The only thing it got right was audiovisual presentation. Horrible writing, boring gameplay, tank movement (mash A to run!)...

Such a bad game in almost all respects. But, hey, the only thing that really seems to matter to people when it comes to games is audiovisual presentation; it even makes them say weird stuff like "it has good gameplay" without ever being able to explain what that means. With other games, people actually have to think about the gameplay, and usually can.
 

Tawpgun

Member
Red Dead Redemption?

The only thing it got right was audiovisual presentation. Horrible writing, boring gameplay, tank movement (mash A to run!)...

Such a bad game in almost all respects. But, hey, the only thing that really seems to matter to people when it comes to games is audiovisual presentation; it even makes them say weird stuff like "it has good gameplay" without ever being able to explain what that means. With other games, people actually have to think about the gameplay, and usually can.

Disagree. Writing was amazing, as most of Rockstar's writing usually is. The gameplay was simple and good. Dead Eye aim was awesome and satisfying. Mash A to run has to stop in Rockstar games though.

The game was an amazing experience, sorry you didn't enjoy it.




I expect GTAV to be in there. I haven't seen a game that packed with content, with so many little touches and attention to detail in forever.

I'd put Halo 3 in there just for the multiplayer experience.

CoD4 is going in without a doubt. Probably the most influential game this entire generation.
 

Row

Banned
Red Dead Redemption?

The only thing it got right was audiovisual presentation. Horrible writing, boring gameplay, tank movement (mash A to run!)...

Such a bad game in almost all respects. But, hey, the only thing that really seems to matter to people when it comes to games is audiovisual presentation; it even makes them say weird stuff like "it has good gameplay" without ever being able to explain what that means. With other games, people actually have to think about the gameplay, and usually can.

People found the shooting and exploration fun, sounds like pretty clear gameplay elements to me
 

Screaming Meat

Unconfirmed Member
Red Dead Redemption?

The only thing it got right was audiovisual presentation. Horrible writing, boring gameplay, tank movement (mash A to run!)...

Such a bad game in almost all respects. But, hey, the only thing that really seems to matter to people when it comes to games is audiovisual presentation; it even makes them say weird stuff like "it has good gameplay" without ever being able to explain what that means. With other games, people actually have to think about the gameplay, and usually can.

Actually I liked everything about it: the riding, exploring, treasure hunts, random events, shooting, uh.. cowboy-ing, missions, hunting, side quests, story, multiplayer, script, and the characters... oh, and it looked and sounded nice, too.
 

Marjar

Banned
Disagree about Portal. Portal 2 was a massive improvement in nearly every way. Puzzles are harder, jokes are funnier, and the pacing just generally feels better.

Portal 1 doesn't even get remotely complex until the last handful of puzzles.
 

Tawpgun

Member
Disagree about Portal. Portal 2 was a massive improvement in nearly every way. Puzzles are harder, jokes are funnier, and the pacing just generally feels better.

Portal 1 doesn't even get remotely complex until the last handful of puzzles.

I think influence comes into account also.

Modern Warfare 2 was CoD4 with more content and customization and the launch of that game was unlike any since Halo 3. But CoD4 deserves the recognition for starting the craze.


I think basing it on quality of the game and the influence CoD4 is probably the unanimous game of the generation.
 
Updated the OP with:

The Last of Us
In Hollywood such happy endings are assured, but in real life attaining them is rarely so straightforward. On paper, The Last of Us is standard, big-budget blockbuster fare laced with Hollywood cliché. Its setting, subject matter, characters and relationships have all been seen in one form or another across a host of films and video games alike. The UK launch event of The Last of Us offered tacit acknowledgement of this, hosted in an old London cinema during a night that included screenings of I Am Legend and The Road.

Nonetheless, expectations for The Last of Us were high, tempered only by the mild concerns associated with launching a new IP near the end of one generation as a restless audience casts glances toward the next. Amongst its many achievements, then, is that The Last of Us both exceeds and subverts those expectations by delivering the mature and meaningful blockbuster experience that this seventh generation of consoles has promised since its inception.

The Last of Us is every inch the epic blockbuster. It's pacing and set pieces are well judged, its story of loss, hope and betrayal leaves us conflicted and the savage beauty of its world offers melancholic lows and dizzy highs. It is an experience whose individual parts can and will be replicated but that, as a whole, sits atop the pile of narrative driven experiences as a high profile, mainstream example of what the medium is capable of. Hollywood can keep its happy endings, I prefer mine bittersweet.
 

AniHawk

Member
the last of us was really great. a fantastic example of good design meeting good storytelling (after a somewhat messy first few hours).

it's on my top ten for best games from 2013 for sure, and it looks like it'll stay that way, despite some really promising upcoming titles.
 

Morzak

Member
Red Dead Redemption?

The only thing it got right was audiovisual presentation. Horrible writing, boring gameplay, tank movement (mash A to run!)...

Such a bad game in almost all respects. But, hey, the only thing that really seems to matter to people when it comes to games is audiovisual presentation; it even makes them say weird stuff like "it has good gameplay" without ever being able to explain what that means. With other games, people actually have to think about the gameplay, and usually can.

Have to agree for the most part, I thought the games starts decently, but totally falls apart with the transition to mexico. Gameplay wasn't that specials, after the novelty of an open world Wild west the game became pretty damn boring.
 
TLOU is still at the top of my 2013 list, despite how excellent the Wonderful 101 was and how good others like Super Mario 3D World/LttP2 look. ND's most accomplished work to date, and their best marriage of great game design with a mature, nuanced cinematic-influenced narrative. The mechanics reflect the world and the world reflects the mechanics...as long as you play without Listen mode like I do. A fine send-off for this generation.
 

Tekku

Member
Dark Souls should be on that list. Seriously.

That game was a true oasis; a counter-weight to all the tiresome trends that AAA games became obsessed with this generation.
 

mclem

Member
Dark Souls should be on that list. Seriously.

That game was a true oasis; a counter-weight to all the tiresome trends that AAA games became obsessed with this generation.

I'm sure it will be. Well, possibly more Demon's Souls than Dark Souls given the MO of previous inclusions, but certainly I'm sure the Souls family will get represented.
 

Hindle

Banned
Red Dead Redemption?

The only thing it got right was audiovisual presentation. Horrible writing, boring gameplay, tank movement (mash A to run!)...

Such a bad game in almost all respects. But, hey, the only thing that really seems to matter to people when it comes to games is audiovisual presentation; it even makes them say weird stuff like "it has good gameplay" without ever being able to explain what that means. With other games, people actually have to think about the gameplay, and usually can.

Brilliant.

This applies to so many games on EGs list.
 

Majukun

Member
If asked to boil down what makes Red Dead Redemption my favourite game of the generation, it'd would be this: it knew the value of emptiness, of silence, of space. It had confidence enough in its players ability to engage with the fiction that it could create a beautiful landscape and not clutter it up with crap. It saved its bullet points for the bodies of bad men lying in the dust, not for a press release, and in doing so offered the most singularly absorbing opportunity to live a different life that these consoles offered.

To walk in the bootprints of Ford and Leone, not to read, or to watch, but to feel history shift beneath our feet as an old world was ground away by the new, if only for a short time. Hopefully the next console generation will offer similarly powerful experiences, or we'll be destined to make more barrels than memories.
those things don't exist
 

Nunchucks

Banned
Wonder if any Wii games will make the list. Only ones that could even match up to the games listed so far are... Xenoblade and Galaxy 2.
 
I think we all knew TLoU would be on this list and most of us would agree. I saw a ton of open letters to Naughty Dog saying how much of a masterpiece this game was. Whatever your views are on the game, there's no denying the impact it made on a lot of players.
 

spliced

Member
Donkey Kong is a good game to show what these gamers are all about. Put it on the list to show that you appreciate great gameplay, or leave it off and show that the latest fad or gimmick means more to you than gameplay.
 

mclem

Member
I guess the sure ones in the top 5 are BioShock, Mass Effect 2 and Uncharted 2.

Uncharted 2's the only one of those I'm expecting (And it's possible that TLOU has taken its place). I'd be very surprised if one of the Galaxies didn't appear, though, along with a Souls game, and possibly Wii Sports depending on the exact criteria they're using.
 
Updated the OP with:

Street Fighter IV
Street Fighter 4 single-handedly revitalised the fighting genre for an entire industry and, for those who were there during the glory years of the 16-bit era, for those who toiled over 10-hit combos in Tekken and for those who mastered the parry and thrust of Soulcalibur, breathed new life into rusty quarter circle forward motions. Even the most die-hard Street Fighter fan will admit - whispered in back alleys only - that Mortal Kombat 9 turned out okay in the end. Street Fighter 4's greatest achievement is it delights expert and casual Street Fighter players with equal aplomb. It's the Toy Story of fighting games.

Now, nearly five years after release, Street Fighter 4 is still the most-played fighting game on the planet. It enjoys top billing at EVO, the biggest fighting game tournament. Its nostalgia-fuelled accessibility ensured critical and commercial success upon release, but its enduring popularity makes it deserving of a place in the pantheon of this generation's best multiplayer games.
 
Street Fighter 4 sits in my top 5-10 for the generation. Between playing, spectating, researching, and watching Excellent Adventures of Gootecks and Mike Ross, no other game has brought me as many hours of enjoyment as SF4. A very successful revitalization of not only one of gaming's most important, influential franchises, but was hugely important in the revival of the 2D Fighting Game Community after the "Dark Ages" where everyone thought Capcom forgot how to make them. It's accessible and pretty, but has a huuuuuge amount of depth to its game mechanics and humongous character roster. I feel like I'm always learning, win or lose. Its a great game.

And like Team Fortress 2, its another game from earlier in the generation that's still kicking today, with another big update due to add five more characters, changes to old characters, and brand new mechanics. Its still the most popular fighting game in the world, and its got a lot of life left in it.
 

djtiesto

is beloved, despite what anyone might say
heh yeah, that one will get overlooked. xenoblade, bayonetta, and vanquish might all make it though. i get a feeling smg will be there instead of smg2, too.

Seems like you and I are in the same boat for games of the generation picks... really hope all of those games make it on this list in one way or another.
 
(Super) Street Fighter IV was awesome - agree with that being on the list.

Expecting to see Bioshock, Mass Effect and Demons/Dark souls appear on the list.
 
Expecting a Bioshock (I'm more particular toward Infinite.), Dark Souls, and (dare I say) Uncharted 2.


Also, while I think it'll be overlooked, if you're making a list about the most influential games (regardless of how long their legs have proven to have been), a spot should be reserved for Wii Sports.
 

Pryce

Member
Some clamoring for BioShock but I think it's aged worse than any other of this gen's standalone tent pole releases. It looks silly and crude alongside Infinite, which I think would be a brave choice for their top ten.

Wait, what? Few games have aged as well as Bioshock has. The writing, level design, voice acting, overall story would still be top notch today.

And I think the last 4 will be Bioshock, Uncharted 2, Mass Effect and...Dark Souls.
 
So if I'm reading the right, the top 4 games have yet to be revealed. Predictions?

I think a Mario Galaxy, Bioshock 1, and Demon/Dark Souls will probably be there. Maybe Bayonetta, GTA or a Batman game also?
 

Josh7289

Member
Games of this gen... Um... uhhhh... I got nothing. Damn, what a sad generation hahaha

I really just couldn't get into most of the titles that are being listed in this thread. Give me classic Nintendo any day.

OH WAIT I just realized, my game of the generation would be one of the Battlefields. There's a game series I truly enjoy.
 

Zia

Member
#3 is... Spelunky!

Ultimately, Spelunky, like Ico before it, was something of a pioneer. Without a strong gimmick to its name it would be easy for newcomers to write Spelunky off as a heartless void of a platformer where the player is at the mercy of a clockwork algorithm, but that would be a mistake. Spelunky is the gift that keeps on giving. Even when all of its secrets have been discovered, enemies vanquished, and items found, it still beckons me back for another go, as I know I've only gotten stronger, faster, and all around better at conquering its unpredictable challenges. Every shot is an adventure: a chance to prove I can overcome the odds, take bigger risks, and maybe, just maybe, come out the other end with a new high score. But more likely I'll get knocked onto some spikes. No matter. I know the very next day I'll be back.

Well put. Spelunky is the best 2D platformer since Yoshi's Island, and the only one that can stand alongside Mario's best outings.
 

sense

Member
Looks like uncharted 2 might miss out. Bio shock will take 1 spot at least and maybe Mario galaxy or skyrim
 

mclem

Member
Also, #4 was World of Warcraft. Which... I'd actually forgotten fell within the remit of this generation (IIRC, it hit *just* before the 360). It's absolutely right to include it, though.

Has there been a game *quite* so dominant within its genre?


On which note: Minecraft has to be in here somewhere, surely? I'm going to call it: #1 and #2 will - in some order - be Minecraft and one of the Souls titles. Outside chance of SMG replacing one.
 
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