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Evolve Big Alpha Impressions/bugs/glitches thread

Evolve has all the problems Left4Dead has.

Thoughts:
- Assault classes are boring. REALLY boring.
- Medics are so strong they change play mechanics. Monster doesn't target the medic? You lose. Medic sucks? You lose. Medic is awesome? You are now god.
- Monster has no way to "catch up" if it falls behind. If you catch the monster early via luck or intuition you've won the game, since there is no way it will get away from you.
- Some hunters are just downright better than others. Bucket is awful. Which sucks because robots are cool.

Overall, my expectations have cooled considerably, but I still find the game lacking. Needs more game modes, more varied environments/critters, more objectives, more balancing.

Evolve and Destiny are both "DLC:The game". I think I will hold my initial investment in Evolve until I see the final product.
 
NM looks like I had a PC alpha key all along. They gave them to people have own XCOM Enemy Unknown on Steam.

Who wants a Xbox One Big Alpha code? First to PM me gets it.
 
Looks like problem on my end, Xbox set to stric nat again, swear to god I fixed this shit last year with call of duty...

Ugh
 
- Some hunters are just downright better than others. Bucket is awful. Which sucks because robots are cool.

I haven't played too much of Bucket, but I feel like losing Hank's shield ability is just too much of a detriment to the team. Though the UAV should actually help with our issues of locating the monster initially.
 
Game feels like it's capped @ 60Hz, feels very sluggish (almost choppy) despite framerate being okay, a 60fps cap wouldn't be the end of the world but a 60Hz cap would make me lose interest completely.
 
"Alpha"

This should be called beta if anything.

You're on the development team right? That's the only way you're qualified to make this statement otherwise you're just talking shit.

If anyone needs an ALPHA code for Steam. Let me know, I've got 4 of them.
 
I haven't played too much of Bucket, but I feel like losing Hank's shield ability is just too much of a detriment to the team. Though the UAV should actually help with our issues of locating the monster initially.

Too bad the UAV is slower/same speed as a normal hunter, the mark doesn't last long, and it leaves you vulnerable.

Has anyone been able to kill a Kraken yet?
 
I think it can be viable to go after the trapper while fighting if you're domed. While he is being annoying laying traps, it can be a very good player to go after assuming the medic/support isn't on top of helping them, and AoE attacks can disrupt the whole team(especially on higher elevations).

Any time you down someone is a pretty big win, since they come back with a health penalty, and that is permanent. Down them twice, a bigger one. Third time is instant death(like L4D), and when they come back that double penalty is still in play. It's really useful to get these strikes on the trapper and medic.

Well what I meant is if you're not planning on running away and mean to kill someone, you should focus on the support and avoid the trapper if possible to avoid the traps. Taking out the support will make winning much easier later on cause like you said they'll have a health penalty and support is the guy that'll make your life miserable if he is good with the shield tool.

If you plan on running away, you take out the trapper though to drop the arena dome.

My last game I managed to make it pretty much all the way to level 3 without any but a smidge of damage. They proceeded to camp the relay while I got max armor, came in and while they didn't go down without a fight, they just couldn't eat through max armor and about max hp. I almost thought about running off to get max armor again but noticed I turned a corner in the fight and just pressed my advantage. Once one guy drops in the late stage of the game, it can be pressed for a win pretty easy.

I haven't lost as monster since I started playing like this. I just unlocked the 2nd monster though so I'll probably suck again til I figure that one out.
 
Played as the monster once before I had to go and loved the hell out of it. Lots of cat and mouse, steadily harried, eating, evolving and then won at 8% health left.

Great fun, will play lots more. Anyone know how long the big alpha lasts?
 
I'm running 2x 6950s, and for some reason I'm not just getting bad frame rate, I'm almost getting no framerate. Once I'm in a match, it's like 0.5 frames per second, if I'm lucky. I tried twice, and it was unplayable. I just had to quit out of each match. I didn't think my hardware was that bad. Anyone else experience this?
 
Looks like problem on my end, Xbox set to stric nat again, swear to god I fixed this shit last year with call of duty...

Ugh

Weird can't get it go off strict but tried all my other mp games (cod, pvz and titanfall) and they all work fine. Guess I'm not ment to play the alpha.
 
Well I just got really close to winning as the monster, then the support on the other team stood on top of the helicopter near the power relay and I couldn't get up there for the life of me. That sucks ass.
 
Does anyone else have problems finding games when you are teaming up with a friend? As soon as we search seperate games it's almost instant.

He also has problems with Xbox controller icons even though it's not plugged in. I got them as well when I tried to join his game, never had them when playing alone.

edit - solved the icon problem, just needed to flip it in the options
 
Well what I meant is if you're not planning on running away and mean to kill someone, you should focus on the support and avoid the trapper if possible to avoid the traps. Taking out the support will make winning much easier later on cause like you said they'll have a health penalty and support is the guy that'll make your life miserable if he is good with the shield tool.

If you plan on running away, you take out the trapper though to drop the arena dome.

My last game I managed to make it pretty much all the way to level 3 without any but a smidge of damage. They proceeded to camp the relay while I got max armor, came in and while they didn't go down without a fight, they just couldn't eat through max armor and about max hp. I almost thought about running off to get max armor again but noticed I turned a corner in the fight and just pressed my advantage. Once one guy drops in the late stage of the game, it can be pressed for a win pretty easy.

I haven't lost as monster since I started playing like this. I just unlocked the 2nd monster though so I'll probably suck again til I figure that one out.

Oh, agreed completely then in that scenario. And yeah, I noticed once you get to level 3 hunters like to just ready up at the relay...but I don't really get why. It lets you freely get all your armor, and even if you get a headstart and attack the relay it takes awhile to take down so they have more than enough time to react.

Weird can't get it go off strict but tried all my other mp games (cod, pvz and titanfall) and they all work fine. Guess I'm not ment to play the alpha.

Mine randomly showed up as strict(even though I'm wired...) and, weirdly enough, going into the power save settings and going to energy saving instead of instant on fixed it. No idea why.
 
Does the monster have Stamina? I've noticed the maps seem significantly smaller than I had first assumed from the trailers, and that every time I've been defeated by the monster the match consists of us just running around the map forever and slowing him, but he just indefinitely jumps away until reaching rank 3.
 
Near as I understand betas are feature complete aren't they? This game doesn't have all the content in, so big alpha seems right to me
 
Game feels like it's capped @ 60Hz, feels very sluggish (almost choppy) despite framerate being okay, a 60fps cap wouldn't be the end of the world but a 60Hz cap would make me lose interest completely.

This. You articulated it better than I did. I wouldn't lose interest with a 60 cap but spot on with the choppiness
 
I've played the game twice now, both times as the Monster. Playing as the monster is really the only interest I have in the game, and it feels incredibly unbalanced. If feels like once the hunters find me, it's over. If you haven't evolved by the time the hunters find you, you're basically fucked, as getting away from them in order to hunt and evolve is incredibly difficult. With the current game balance I couldn't even imagine playing against a hunter team that knows what they are doing and working together properly. As a monster I have found that the hunters can keep up with me far too easily, and they can slow me down far too often. It's really kind of frustrating.

I still find the value proposition of this game a bit hard to swallow, as I'm just not sure the longevity is there. A MP only game needs to have a ton of content and a good variety of modes IMO, and Evolve just doesn't seem to deliver from what I have seen and read of the game. The game has never really struck me as a full priced game, and playing the "Alpha" hasn't changed that. The game just feels like it needs something more to it to me in order to justify the full price.
 
I have a 765m and an i7 and I'm getting sub 30 framerate at 900p medium. Any idea why? It's not like my card is that bad, I got 900p60 on Wolfenstein nearly maxed out.

Edit: Ah, found the problem. Was using integrated graphics instead of Nvida graphics.
 
I've played the game twice now, both times as the Monster. Playing as the monster is really the only interest I have in the game, and it feels incredibly unbalanced. If feels like once the hunters find me, it's over. If you haven't evolved by the time the hunters find you, you're basically fucked, as getting away from them in order to hunt and evolve is incredibly difficult. With the current game balance I couldn't even imagine playing against a hunter team that knows what they are doing and working together properly. As a monster I have found that the hunters can keep up with me far too easily, and they can slow me down far too often. It's really kind of frustrating.

I still find the value proposition of this game a bit hard to swallow, as I'm just not sure the longevity is there. A MP only game needs to have a ton of content and a good variety of modes IMO, and Evolve just doesn't seem to deliver from what I have seen and read of the game. The game has never really struck me as a full priced game, and playing the "Alpha" hasn't changed that. The game just feels like it needs something more to it to me in order to justify the full price.
It's not that hard to evolve into level 2, and I've wrecked some decent teams as a level 2. You just have to choose your battles carefully. But I've commented that it does feel like there's an opportunity for some additional layers of depth.

They kind of do with the elite wildlife. If you kill them you can get a buff. It is good to get buff for yourself but it is also good to keep that buff away from your opponent. The best buff for the monster is the health regen and I believe it is attached to some particularly nasty wildlife.
That helps, but I was thinking of something on a larger scale. Something so strategically important that it motivates the monster or the hunters to action, or at least forces a difficult decision.
 
Man... Idk, I'm on a fence with this game.

As a monster, it's so rough learning how to control them. The learning curve is kinda high for playing as a monster which is the centerfold of the game. If you play against a crappy monster, the game really isn't fun. And good monsters are a dime a dozen. The time before the party meets you really matters and it so hard to catch up if you are behind to the fact that it is just unenjoyable playing as a monster. Idk, I'm not really enjoying this. The only time I really have fun is when I am playing with friends. But then it gets boring stomping all over a monster who has no idea what to do.

And fuck the waiting time in this game.
 
I've played the game twice now, both times as the Monster. Playing as the monster is really the only interest I have in the game, and it feels incredibly unbalanced. If feels like once the hunters find me, it's over. If you haven't evolved by the time the hunters find you, you're basically fucked, as getting away from them in order to hunt and evolve is incredibly difficult. With the current game balance I couldn't even imagine playing against a hunter team that knows what they are doing and working together properly. As a monster I have found that the hunters can keep up with me far too easily, and they can slow me down far too often. It's really kind of frustrating.

I still find the value proposition of this game a bit hard to swallow, as I'm just not sure the longevity is there. A MP only game needs to have a ton of content and a good variety of modes IMO, and Evolve just doesn't seem to deliver from what I have seen and read of the game. The game has never really struck me as a full priced game, and playing the "Alpha" hasn't changed that. The game just feels like it needs something more to it to me in order to justify the full price.

I've won 8 games and lost not even once. 2 games is not enough to judge the game with.
 
I've won 8 games and lost not even once. 2 games is not enough to judge the game with.
Indeed it's not, but those are just my initial impressions. Maybe I have just had bad luck and gone up against some good teams, but it has been frustrating feeling like I haven't even stood a chance.
 
I've won 8 games and lost not even once. 2 games is not enough to judge the game with.

That might be a big problem for this game though, most people won't keep going if they're not having fun even if it does get better.

Personally, I've only been killed by the monster once - every other time, always playing with randoms with little to no communications we managed to slaughter it.
 
Mine randomly showed up as strict(even though I'm wired...) and, weirdly enough, going into the power save settings and going to energy saving instead of instant on fixed it. No idea why.

Just tried that didn't help. I'm gonna hope it's just a bug with alpha that will be worked out since all my other online games (ps4 and xb1) work just fine. Tried wired and wireless both giving me same problem with evolve(also reset my router and modem). That's about all the effort I want to put into getting this to work.
 
I haven't played too much of Bucket, but I feel like losing Hank's shield ability is just too much of a detriment to the team. Though the UAV should actually help with our issues of locating the monster initially.

Bucket is pretty awesome, the UAV is fast and really key in the big open spaces with lots of vertical traversal. The rocket launcher is Quake mode and the turrets are serious area denial when they have overlapping fields of fire.

Also, if you're on SLI, use the Squadron 42 compatibility bits.
 
Too bad the UAV is slower/same speed as a normal hunter, the mark doesn't last long, and it leaves you vulnerable.

Has anyone been able to kill a Kraken yet?

Bucket is pretty awesome, the UAV is fast and really key in the big open spaces with lots of vertical traversal. The rocket launcher is Quake mode and the turrets are serious area denial when they have overlapping fields of fire.

Also, if you're on SLI, use the Squadron 42 compatibility bits.

Which is it? lol

Btw, people complaining about lack of content should keep in mind that there will be a dozen maps, another squad of Hunters, a third monster, and at least a campaign mode of sorts in the final game. Should be pretty decent configuration mix up for launch, with maps and modes being free DLC down the line if they do that. The lack of word of any other mode has been a big disappointment, since Hunt isn't the most approachable or friendly intro into the game.
 
You're on the development team right? That's the only way you're qualified to make this statement otherwise you're just talking shit.

If anyone needs an ALPHA code for Steam. Let me know, I've got 4 of them.

this close to release its a beta
 
I keep seeing impressions ranging from the hunters being overpowered, to the monster being overpowered, to the maps being too small, to it being impossible to find the monster(in the same posts?).

The game does have a learning curve, and being dumped in how the alpha does it makes it rough to adjust to, but you really do need to dump a solid amount of games to get a proper feel for it. It's not going to be everyone's cup of tea for sure, but I'm liking this a lot. Suuuuper close to getting the Kraken now, just need some more damage with leap and charge.
 
You're on the development team right? That's the only way you're qualified to make this statement otherwise you're just talking shit.

If anyone needs an ALPHA code for Steam. Let me know, I've got 4 of them.

If they are truly in the alpha phase 3½ months before launch, they got a lot of work ahead of them..

Betas these days are what demos used to be, and alphas are what betas used to be. It's just marketing.

"Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished."

The BF4 alpha was what I would call a real alpha.
battlefield-4-reghuqk-1370789607.jpg
 
If they are truly in the alpha phase 3½ months before launch, they got a lot of work ahead of them..

Betas these days are what demos used to be, and alphas are what betas used to be. It's just marketing.

"Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished."

The BF4 alpha was what I would call a real alpha.
battlefield-4-reghuqk-1370789607.jpg

I say DayZ Standalone is probably the most alpha of the alphas. Still much work to do, and they have had Alpha out for almost a whole year, and won't upgrade to "Beta" status until they are ready.
 
Indeed it's not, but those are just my initial impressions. Maybe I have just had bad luck and gone up against some good teams, but it has been frustrating feeling like I haven't even stood a chance.

It's not that the hunters were good, it's that you don't know how to play as Goliath. You're not leaping to get around, avoiding birds, using your abilities enough and focusing on one hunter at a time during a fight. Switch to hunter and notice what the monster is doing wrong.

Mobility is a non-issue for Goliath. You can cover HUGE distances by jumping. When you're in a fight, your stamina recovers at a much faster rate and you can jump around almost indefinitely. Unless the dome is up, escaping a fight is laughably easy.

Play a few more matches as hunter and then practice a little more with the Goliath. You'll probably have the opposite opinion of what you think now.
 
The Kraken is absolutely ridiculous. You can fly, you have long range AoE, you can set traps with the mines. There are also a few perches all the way at the top of the map that let you see so much. Honestly if the Kraken was the default monster and not Goliath, people would be singing a different tune right now. You need to understand what you're doing as the monster with goliath, whereas the Kraken is a flying death machine.
 
If they are truly in the alpha phase 3½ months before launch, they got a lot of work ahead of them..

Betas these days are what demos used to be, and alphas are what betas used to be. It's just marketing.

"Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished."

The BF4 alpha was what I would call a real alpha.
battlefield-4-reghuqk-1370789607.jpg

Disclaimer : BF4 gone gold last year and the game was still in a beta mode >.> Turtle Rock want the feedback for balancing the game, stressing the servers, comparing boring lazy-ish MP generic FPS with one mode of evolve is useless, February is not that close.
 
The Kraken is absolutely ridiculous. You can fly, you have long range AoE, you can set traps with the mines. There are also a few perches all the way at the top of the map that let you see so much. Honestly if the Kraken was the default monster and not Goliath, people would be singing a different tune right now. You need to understand what you're doing as the monster with goliath, whereas the Kraken is a flying death machine.

I genuinely have no idea what Maggie can do against him. Shield dome is one thing when he can still fly around, but I don't really know what I'm meant to do with harpoon traps.
 
I genuinely have no idea what Maggie can do against him. Shield dome is one thing when he can still fly around, but I don't really know what I'm meant to do with harpoon traps.

I think the only thing you can do is the use the jetpack to set the traps on higher ground. The whole default hunter crew seems bad against the Kraken, except for Markov. How are you going to hit an airstrike on that thing?
 
I've played the game twice now, both times as the Monster. Playing as the monster is really the only interest I have in the game, and it feels incredibly unbalanced. If feels like once the hunters find me, it's over. If you haven't evolved by the time the hunters find you, you're basically fucked, as getting away from them in order to hunt and evolve is incredibly difficult. With the current game balance I couldn't even imagine playing against a hunter team that knows what they are doing and working together properly. As a monster I have found that the hunters can keep up with me far too easily, and they can slow me down far too often. It's really kind of frustrating.

I still find the value proposition of this game a bit hard to swallow, as I'm just not sure the longevity is there. A MP only game needs to have a ton of content and a good variety of modes IMO, and Evolve just doesn't seem to deliver from what I have seen and read of the game. The game has never really struck me as a full priced game, and playing the "Alpha" hasn't changed that. The game just feels like it needs something more to it to me in order to justify the full price.

I think you have to play as the monster more than 2 games to develop a strategy.
 
I am not sure if Kraken is OP. I never fought against one yet. But I haven't lost using Kraken yet.

The thing about him is that his abilities need to be dodged or shielded. Take lightning strike for example. It has a long wind up so you have to recognize (the characters also say something) when it is using it and then move fast or dodge. I am not sure if a single person I played against recognized this. Sometimes they were clumping up together and I was getting 2-3 people with a single level 3 lightning strike, or vortex which is a forward facing gust like attack.

I can't say if Kraken is OP because the people I were playing against were playing into his strengths. They are used to goliath where if he isn't close you don't need to move or dodge. But the kraken has a ranged basic attack when in flight, although melee does more damage and the ranged attack can be dodged. But people were basically standing still letting me wreck havoc on them.

So is the Kraken OP? Hard to tell. I think it is much the players not being used to fighting a more advanced monster than him actually being better than goliath. Maybe I am wrong and he needs a bit of toning down or a weakness to exploit. He doesn't exactly move fast while in flight or on ground though.

I've played the game twice now, both times as the Monster. Playing as the monster is really the only interest I have in the game, and it feels incredibly unbalanced. If feels like once the hunters find me, it's over. If you haven't evolved by the time the hunters find you, you're basically fucked, as getting away from them in order to hunt and evolve is incredibly difficult. With the current game balance I couldn't even imagine playing against a hunter team that knows what they are doing and working together properly. As a monster I have found that the hunters can keep up with me far too easily, and they can slow me down far too often. It's really kind of frustrating.

I still find the value proposition of this game a bit hard to swallow, as I'm just not sure the longevity is there. A MP only game needs to have a ton of content and a good variety of modes IMO, and Evolve just doesn't seem to deliver from what I have seen and read of the game. The game has never really struck me as a full priced game, and playing the "Alpha" hasn't changed that. The game just feels like it needs something more to it to me in order to justify the full price.

Read my tips I put up like a 1-3 pages back for monster play.

I've gotten caught many times while in stage 1. The main thing you want to do if that happens is have armor before then, which is guaranteed. Then try to hide and stun the hunters as much as possible if you get caught in the arena. If you can manage to, downing the trapper (she has a smg) will make the arena drop. Then you just run away, use sniff to hide, and shake the hunters off and go get more armor and evolve.

As for value of the game? I agree that content is really important. It is hard to say though because they're only letting us play 2 maps, 1 mode, and 2 of each character and monster. I don't know the details of what else is included in the main game, but I know there are more mode(s). I haven't followed the games new much frankly.
 
I think the only thing you can do is the use the jetpack to set the traps on higher ground. The whole default hunter crew seems bad against the Kraken, except for Markov. How are you going to hit an airstrike on that thing?

I've only fought 2 and was the trapper both times, but even when I put him in a pretty 'bad' spot we didn't manage to dent him too much. It feels hard to do significant damage to him without having a way to ground him. I could only see you airstriking him while he evolves, but that's the dream against the goliath too.

Does the tranq affect his flying? Maybe that'd help to some extent, the medic was going overtime healing everyone getting flung around, lol.
 
Is Kraken the flying monster? That one is really fucking cool. We managed to fight one in a game today, and it was actually a pretty close match, and the first time seeing it was kinda mind blowing because we totally didn't expect it to be able to do all that. Could have won the game if I ran aside and revived our medic instead of charging after it like a moron at the end when it had 1/4 health left. >_<
 
Is Kraken the flying monster? That one is really fucking cool. We managed to fight one in a game today, and it was actually a pretty close match, and the first time seeing it was kinda mind blowing because we totally didn't expect it to be able to do all that. Could have won the game if I ran aside and revived our medic instead of charging after it like a moron at the end when it had 1/4 health left. >_<

Yup. Flying guy with a lot of ranged and AoE attacks.
 
Unlocking Kraken is such a chore. I have to grind the useless rock smash and slightly less useless leap smash to get him. Charge and Flame Breath are the only abilities I use.
 
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