Parakeetman
No one wants a throne you've been sitting on!
nice footage, man its been a while since i played so its cool seeing footage again.
Dont think so? At least I dont recall them mentioning anything about new music being added for the XBO version.
in the beginning and at the end of the trailer, I never heard that song in the game.
https://www.youtube.com/watch?v=dfNIx-GmODM
boss don't last very long hehe.
heh decided to try a wizard only party with Demon gaze (on hot difficulty), and hermes just pretty much one shot everyone lol.
so there's a contest for SOSC review. excluding Quebec. ;,,,( lol
oh well I am used to that. hehe.
I always wondered why that was. Since out of all the contests Ive seen for the US it always said excluding Quebec.
has to do with loto quebec I think. all gambling ect is with them...
same for alcohol, only the SAQ can sell alcohol unless you're a pub or something with a licence(I heard they're a pain to get). if you order online and they catch it when it arrives here, they'll keep your alcohol in a warehouse and you'll have to pay some fees.
so yeah gambling and alcohol in controlled here.
I worked for a company that made casino games(they mostly sell in US) and to put a few games here in some casino, we had to deal with loto quebec.
new trailer
new style
https://www.youtube.com/watch?v=0cAqhta0G7Y
classic
https://www.youtube.com/watch?v=EXP7ZmrO3Qs
oh didn't know it was by the same guy who worked on ray gigant. was it the same guy who also worked on the trading card game Last chronicle?
So I finished Operation Abyss and didn't even have the 1000 battle trophy. And now I'm going back and forth and back and forth in the first door in the sewer. Ugh.
It's weird, I thought I was being cautious and taking my time exploring all the side areas... But then I see from the trophy rarity that most people had already gotten the 1000 battle trophy before even getting to the latter part of the second semester. But I got the Unity gauge trophy very early, so I guess most people didn't know you could spam it for rapid stat boosts.Yeah thats never a fun trophy to do if you are one who excessively kills things all the time lol
Really looking forward to the Vita release. Anyone know how similar the basic systems are to Demon Gaze and Operation Abyss? From the trailers the classes certainly seem familiar, with Dancer being the noticeable addition.Saw on their twitter that they finally officially confirmed that the JP XBO ver will have English text options in the game for SOSC
It's weird, I thought I was being cautious and taking my time exploring all the side areas... But then I see from the trophy rarity that most people had already gotten the 1000 battle trophy before even getting to the latter part of the second semester. But I got the Unity gauge trophy very early, so I guess most people didn't know you could spam it for rapid stat boosts.
Really looking forward to the Vita release. Anyone know how similar the basic systems are to Demon Gaze and Operation Abyss? From the trailers the classes certainly seem familiar, with Dancer being the noticeable addition.
Great news.Saw on their twitter that they finally officially confirmed that the JP XBO ver will have English text options in the game for SOSC
Great news.
I played through all of Abyss without realizing there was permadeath for exhausted characters. It thankfully never happened to me, though with all the dungeon shortcuts going back and saving was never a problem even if I didn't want to use a recorder. How is saving in SOSC?Oh yeah permadeath and the life point system is also the other big gameplay mechanic. The "older" you set your characters age the better starting stats you can get as the bonus point roll max number increases, though your Life Points decrease. It can be 1-3 life points depending on the age. More LP = lower starting bonus point roll potential. Lower LP = higher starting bonus point roll potential.
LP can be regained when lost by items or healing at the base. Though 1 LP characters if they lose that LP its permadeath time lol. So gotta be real careful with that.
I played through all of Abyss without realizing there was permadeath for exhausted characters. It thankfully never happened to me, though with all the dungeon shortcuts going back and saving was never a problem even if I didn't want to use a recorder. How is saving in SOSC?
And is there anything similar to the demon/unity gauge? I felt those played a big part in making Demon Gaze and Abyss relatively easy.
Also the JP twitter had announced this, though the only thing "new" about it is just the packaging that holds both games Abyss / Babel.
https://twitter.com/event_EXP/status/704223371429441536
Just to have will be buying one to collect making me have like almost 3 copies of both games due to the standard and LE of both abyss and babel + the 2 copies included with this.
Basically its buying the box as stupid as that sounds lol. Damned good design with the box though dig how they managed to combine the two together.
It is a nice looking box I can agree with that.
I still wonder if NISA is going to do babel or not. Since if they did it would be pretty far off Id imagine seeing how SOSC is pushed back into April, then they have their own DRPG also which most def would get localized just due to it looking like a title that the parent company is spending $$$ on.
Heres the JP site if you are not familiar with the game.
http://nippon1.jp/consumer/refrain/
i tried a migmy fighter once and never again lol
though i did have a migmy samurai.
yeah I don't really remember their stat but I guess I'll have to rely more on class like ninja than fighter. well having only 1lp will gives a few more stat points lol. but some part of the game will be really scary.
I generally find Exp.'s DRPGs challenging enough without gimping my party but if you can pull a full Migmy run you have my full respect. Then again you get half of it already just by trying.
don't worry, I'll do this
the jp vita version should have enough portraits to make the 5 other migmys thanks to the lost chronicle artwork.
only way to get enough hp though is by grinding and changing classes for the hp bonus. id imagine you would want to make the MC the night as a vanilla migmy wont have enough hp for that.
wow I just looked when the US vita version was releasing and it's only by the end of april. guess I'll start it with jp version and just play normally with the Us ver. since I am bored a little now.
looking at the vids exp inc released the xbox one ver doesnt have the lost chronicle pirtraits. not sure about the vita ver though. so no migmy samurai if so.
https://youtu.be/8pb2XvyBr3g
A look at the Vita version of Stranger of sword city.
Anyway nice that you can mix old and new art for the characters as some of the new actually looks good to me