Fable had some big problems, imo. It was moderately enjoyable as a hack and slash action-rpg with some nifty gimmicks. But the game had ballance issues too. The environments had invisible barriers, and were not much ijnteractive. The combat was cool when fighting most creatures, but the larger boss creatures just felt broken especially when you figure outtheir simple patterns but had to just keep repeating the same tedious moves until all their energy bars drained...not cool. The story didn't do much for me, either.
They were smart enough to give us some Hack and Slash while roaming the countryside gameplay, though, and I guess that's all people wanted.