Doesn't look bad for an MMORPG.
I'd love to know why people act like it's possible to make an MMORPG look as good as a cutting-edge single-player title, even though you can't use a lot of the usual tricks to keep polycounts manageable (like artificially restricting the number of models that might appear in an area with complex geometry, for instance). People bitching that MMORPG X doesn't look like Doom 3 while rendering large outdoor areas with long draw distances and potentially dozens or hundreds of playermodels (since you can't stop folks from congregating where they want to) and vehicles really need to STFU and get a clue. People spouted this ignorant BS when the first CoH screenshots showed up here, too. Give it a rest already.