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Face-Off: Evolve - PC/PS4/X1

I should be surprised, but I'm not. Every DF article seems to read like this, last time around they always gave clear recommendations to 360 versions, but won't do the same for PS4 versions even though the differences between the platforms are a lot more pronounced nowadays. Combined with their bizarre articles questioning The Order and Infamous SS, they really are leaving themselves open to the biased accusations (even if I don't really believe it myself).

The general quality of the site has taken a nosedive in the last year, that Godus piece the other day was the first article of theirs that I have read in a long time.
 
I have no problem with the 750ti being used in the testing, an entry level gaming card is very interesting and the article is generally sound. You posted how if a user has a mid range PC and a PS4 it probably should be the PS4 based on this article but I would say the PS4 is a poor choice, even more so when a mid range card can play on high and very high throughout and PS4 has very poor AF and looks like medium settings in some areas. I don't know if the odd wording used in the article had swayed you into thinking the game is somewhat demanding and lead you to that conclusion initially.


Ok, so this is ultimately more of a semantic quibble then. If you are exclusively using mid-range to refer to 760/670/960/770 or thereabouts , then yeah those should always outperform their console counterparts. However, if mid-range also includes cards like a 750ti/7850/660 or thereabouts (as DF is apparently using the term) then results will tend to vary from game to game as those more closely approximate the PS4 GPU. If I am running a system with say a 660 I might consider buying this game on PS4 over PC, given that the performance differences are relatively trivial. However, with the same system I would not consider buying Alien:Isolation on PS4 as the performance differences are fairly significant.
 
When DF "missed" the grass difference on gtaV people flipped out. Grassgate was created and the several threads dedicated to the topic were circulating. Now when DF states that there are connectivity issues on Evolve (an online multiplayer game) on ps4 people are asking why they discussed it? Saying that it's MS bias? Internet connectivity issues are a lot more of a detriment to a game than the level of grass imo.
 
When DF "missed" the grass difference on gtaV people flipped out. Grassgate was created and the several threads dedicated to the topic were circulating. Now when DF states that there are connectivity issues on Evolve (an online multiplayer game) on ps4 people are asking why they discussed it? Saying that it's MS bias? Internet connectivity issues are a lot more of a detriment to a game than the level of grass imo.

Wait. There was a "Grassgate"? For GTAV?
 
Wait. There was a "Grassgate"? For GTAV?

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Digital Foundry missed it
 
They're not recommending one console over the other at all. They say that the pros and cons of both platforms make it hard to really recommend one version over the other. If you really read that as them recommending the Xbox One version over the PS4 version then maybe it's time to take a step back.
My bad, I thought they said it differently. That's right, they don't recommend a version over the other.
 
My God. The level of AF on ps4, it's really, really terrible. Jeez. Why developers don't ask more support to sony at this point when notice those issues? It's seems like 0xAF on ps4 in different moments, it's really noticeable. how developers can find it acceptable?
 
When DF "missed" the grass difference on gtaV people flipped out. Grassgate was created and the several threads dedicated to the topic were circulating. Now when DF states that there are connectivity issues on Evolve (an online multiplayer game) on ps4 people are asking why they discussed it? Saying that it's MS bias? Internet connectivity issues are a lot more of a detriment to a game than the level of grass imo.
Is the connectivity issue widespread or is it an isolated incident?
 
Is the connectivity issue widespread or is it an isolated incident?

I have 2 ps4s, both of which find full lobbies within 60 seconds of entering the multiplayer menu.

Multiple friends have 0 issues, however there are people on gaf claiming they have long wait times but this is also the case for xbox one.
 
Is the connectivity issue widespread or is it an isolated incident?

I only have personal experience and what DF said. I don't think either of those are real facts of proof at this point though. That being said, the game arcade i go to dropped evolve for ps4 because it really did take longer to connect than evolve on xbo
 
My God. The level of AF on ps4, it's really, really terrible. Jeez. Why developers don't ask more support to sony at this point when notice those issues? It's seems like 0xAF on ps4 in different moments, it's really noticeable. how developers can find it acceptable?
Why not read the AF thread if you're that interest? It's been made clear numerous times including by devs and others that PS4 supports AF as easily as XB1/PC: clearly shown by the fact the majority of PS4 games feature AF. If it's missing then the devs either slipped up with settings or they decided to remove it as part of optimization.

Every AF query should be positioned towards the game's developers. The SDK and PS4 support it and the only reason it's not in some games is because devs chose not to have it or messed up.

So if you're annoyed ping Turtle Rock and ask them why they didn't utilize AF on PS4 vs XB1. Maybe they sacrificed it for 1080p. Maybe they messed up. Ask them.
 
Now you know the bias is real...

With you, yes. I only own and love the PS4, so I don't even know what you're talking about. DF face offs compare games on a technical level, how is the network performance not something related to technology? If the difference is really that large in an online only title, why would you not mention it?

People looking for bias will see what they want to see. Take your console warrior glasses off instead of attacking other posters.
 
Yeah, because thats what I said.

So you believe that its taking them this long to matchmake?

EDIT: nevermind, you are very confrontational and seem quite invested in this, disregard.

That is exactly what you are insinuating. That they are either lying, got money from MS, and or are trying to toss the X1 a bone. Yes I believe they experienced issues with matchmaking. If you aren't insinuating that why would you even ask such a loaded question?

Again, if you want to say that they shouldn't have included connectivity issues in their article...well go for it. But this cloaked 'smack' at their integrity just comes across as console war garbage. It has been rather rampant in this thread.
 
I get that the idea of conspiracy is ludicrous, but the people pretending there's absolutely no ammo whatsoever that DF's integrity is at least questionable makes you just as ignorant as the conspiracy theorists.
 
Has there been a large amount of PS4 problems with Evolve then? Everyone I've spoken to who has it for the PS4 hasn't had any issues but they are just anecdotal.
 
When DF "missed" the grass difference on gtaV people flipped out. Grassgate was created and the several threads dedicated to the topic were circulating. Now when DF states that there are connectivity issues on Evolve (an online multiplayer game) on ps4 people are asking why they discussed it? Saying that it's MS bias? Internet connectivity issues are a lot more of a detriment to a game than the level of grass imo.

Didn't Microsoft fund DF? Isn't Richard "Dick" Leadbetter an MS marketing employee? I was told that once here, not sure if it's completely true. I've read some of Dick's article and they seem "apologetic" to me, like he's trying to downplay the PS4's advantages on the face-offs.

Anyway, as far as the internet connectivity issues, this must be a Turtle Rock Studios issue. If there is a problem. I've played online with both my XBO and PS4, and quality and reliability are both the same. No advantage to neither.
 
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Digital Foundry missed it

Digital Foundry didn't "miss" it. It was already noted and being discussed on the boards before Digital Foundry had even gotten both versions of the game, let alone written their face-off. They even wrote a specific article about the grass because people were already talking about it online by the time they got both versions of the game.
 
Didn't Microsoft fund DF? Isn't Richard "Dick" Leadbetter an MS marketing employee? I was told that once here, not sure if it's completely true. I've read some of Dick's article and they seem "apologetic" to me, like he's trying to downplay the PS4's advantages on the face-offs.
What the fuck?! Where did You even read this bullshit?

And You dont even know who wrote this article.
 
I only have personal experience and what DF said. I don't think either of those are real facts of proof at this point though. That being said, the game arcade i go to dropped evolve for ps4 because it really did take longer to connect than evolve on xbo
Okay. So you and DF had connection issues on PS4. According to some posters in this thread there is no connection issues on PSN. I dunno, there is no concrete evidence to suggest this game suffers widespread performance issues online on PSN than Xbox Live.
 
The general quality of the site has taken a nosedive in the last year, that Godus piece the other day was the first article of theirs that I have read in a long time.

I strongly disagree. Eurogamer and Kotaku have both improved greatly over the last couple of years. DF articles in particular are even more improved, especially on the PC front where the provided coverage is much more detailed.
 
Didn't Microsoft fund DF? Isn't Richard "Dick" Leadbetter an MS marketing employee? I was told that once here, not sure if it's completely true. I've read some of Dick's article and they seem "apologetic" to me, like he's trying to downplay the PS4's advantages on the face-offs.

Anyway, as far as the internet connectivity issues, this must be a Turtle Rock Studios issue. If there is a problem. I've played online with both my XBO and PS4, and quality and reliability are both the same. No advantage to neither.

I do not want to back seat mod, but really, this is an absolutely FUD level craptastic post. DF has only gotten better over time, especially since its writing staff has diversified. Does that mean it does everything perfectly? Hell no. But it is not some paid mouth piece like you insinuate it is.
 
Has there been a large amount of PS4 problems with Evolve then? Everyone I've spoken to who has it for the PS4 hasn't had any issues but they are just anecdotal.

If you have a PS4, it's easy to go to Live on Playstation application and just check the streams, or just go to Twitch site on a PC and check there. You can't judge graphics but you can judge the connection quality with a small sample of users.

I did that yesterday because I was interested in the "5-20 minutes to find a game" problem Digital Foundry claimed. Purely anecdotal on my part but the streamers I watched, did not have problems in finding games. Less than a minute to fill the available slots were the fastest. I checked mostly streamers that were alone, and not in a group. But that is just an hour or two spent on watching the game as it interests me, nothing scientific.
 
The comparison shows that devs have got early access to Xbone hidden dGPU and stereo drivers, obviously the weak 1.8 Tf PS4 can't keep up. Sony ponies are in denial.
/mrxmedia spin
 
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