In review
- crossgen development timeline
- same but updated engine
- conservative development and team size
- priority put on other aspects of the game
- artistic talent of the team
Anything else to explain it?
Zenimax are cheapskates?
In review
- crossgen development timeline
- same but updated engine
- conservative development and team size
- priority put on other aspects of the game
- artistic talent of the team
Anything else to explain it?
Also ENB added parallax to Skyrim textures, so we got ground like this (other mods added it to brick walls, rocks, road cobblestones etc too).
I'm not really excusing them, so much as saying PC gamers at least don't need to let this bother them because of the modding community.
I will however point out that Bethesda work harder than any other developer to provide the most amazing mod tools and mod-friendly games for their community, so while modders do a lot of the end work, you really can't forget that it's Bethesda's dedication to their community and hard work before and post launch that allows mods on this scale to happen at all.
Lazyness ? =/
Zenimax are cheapskates?
Wow, I don't understand why the visuals look this bad..
Lazyness ? =/
Why improve something when modders can do it for you for free?
Yes. Answered many moons ago.
Yeah
And clearly they invest in pushing boundaries with each game.
Growth in both size and ambition. I respect them for that
Lazyness ? =/
Meanwhile in 2009 (ARMA 2, open world game):
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I'd much rather them focus more time on the story and optional questlines than work on an air conditioner texture
Looks fine to me.
I've long since stopped caring too much about visuals. So long as it runs smoothly, has solid art and doesn't look like mud, I'm pretty fine with it.
I have much greater concerns for their character animation than the environments. Not to mention... everything else about the game.
Why pay them if they also do the same work for free in their spare time?Maybe bethesda should hire those modders if they're not capable enough.
I'd much rather them focus more time on the story and optional questlines than work on an air conditioner texture
I'd much rather them focus more time on the story and optional questlines than work on an air conditioner texture
And I see that Bethesda may have done the exact same thing with FO4.
Why pay them if they also do the same work for free in their spare time?
I don't see the problem, game looks good and like I expected.
I'd much rather them focus more time on the story and optional questlines than work on an air conditioner texture
If in some you mean project Cars, then yes.Not really true. Depends on the game. In some it performs a bit better. In some noticeably worse.
I'm not sure why people are still hating on the graphics, this looks fucking great to me. My old PC died literally yesterday so I built a new one, and I'm sure it's gonna be well worth it for the 10th.
Are you me???My 5820k/980ti combo is ready.
Why improve something when modders can do it for you for free?
![]()
They have no incentive to hire these people because they know there are superfans out there who will invest loads of free time into fixing up the visuals of their game. Win win right there.
And also take a profit if the charge for Mods system was in place. More easy revenue!![]()
I really don't like this narrative that "bethesda hasn't done anything to improve their engine." The thing is that they HAVE made several improvements to the engine. "Barely" is ridiculous even without knowing how the immediate specifics of how they changed underlying tech aside from the obvious huge improvement to lighting, materials and character animation, (yes, it's an improvement, play fallout 3 on 360 or even worse, on ps3). And no that doesn't make me a blind fanboy for thinking so.
See. And I find W3 to be one of the top five best looking games ever lol, (and GOTY).![]()
Managed to find one of the screenshots hosted elsewhere. Quote to see.
Dem bark textures.
You haven't played a Bethesda game before, have you?
In review
- crossgen development timeline
- same but updated engine
- conservative development and team size
- priority put on other aspects of the game
- artistic talent of the team
Anything else to explain it?
They already shot this down
All mods must be free
My poor 770![]()
I dislike Bethesda and Zenimax for their hostile takeovers and their modern game output, but responsible AAA development should be commended.
Who knows maybe they are going to release a "HD Pack" like they did for Skyrim?
Do we have the recommended specs yet?