squicken said:I loved FO3 and can't wait for this. But I've got a few questions:
1. I've pre-ordered through Steam. Will it pre-load, or will I have to download the whole thing next week?
Pre Load should start this weekend if not already.
squicken said:I loved FO3 and can't wait for this. But I've got a few questions:
1. I've pre-ordered through Steam. Will it pre-load, or will I have to download the whole thing next week?
Jamesearlcash said:As i posted in a previous thread, hardcore mode sounds great. However it will probably mean getting killed by weak enemies all to often. Instead/alongside hardcore mode they should have added 'survivor mode' where the enemies stay the same difficulty yet you still have to eat/drink/sleep to stay in tip top condition, maybe on a sliding scale, so the easier the difficulty, the less often the water etc is needed. Maybe they could add this in a patch ? For me fallout is all about the experience of the wasteland, and having the need for water and stuff would add to it, it's just a shame that the enemies will be harder aswell, unless i've got it wrong ?
Jamesearlcash said:As i posted in a previous thread, hardcore mode sounds great. However it will probably mean getting killed by weak enemies all to often. Instead/alongside hardcore mode they should have added 'survivor mode' where the enemies stay the same difficulty yet you still have to eat/drink/sleep to stay in tip top condition, maybe on a sliding scale, so the easier the difficulty, the less often the water etc is needed. Maybe they could add this in a patch ? For me fallout is all about the experience of the wasteland, and having the need for water and stuff would add to it, it's just a shame that the enemies will be harder aswell, unless i've got it wrong ?
Seanspeed said:Hardcore mode doesn't sound 'hardcore' at all, though. It just means you'll constantly have to stop what you're doing to make sure you've eaten enough food, or to make sure you've slept, blah blah blah. It was bad enough having to deal with rapidly disintegrating guns in Fallout 3 and this just sounds like it piles tedium on tedium.
The only thing I like is that ammo carries weight. I wish I could have just that, while everything else stays the same.
onken said:I dunno, I loved Fallout 3 and I really want to like this game too, but I can't quite shake the "soulless cash-in Bioshock 2" vibe I get from it. Maybe if I had some time with it I would change my mind.
Great thread title though :lol
Wallach said:I think you do have it wrong, at least somewhat. Hardcore mode is a separate selection from the difficulty setting. You can play Hardcore mode on "Easy" if you want.
Hardcore mode should only modify the following things:
- Stimpack healing
- Ammo weight
- Limb healing
- Radiation poisoning
- Sustenance/Sleep requirements
Jamesearlcash said:Wow, sweet that has made my day, do you know if the 'hardcoreness' of the hardcore mode is effected by how difficult the game is ? I'll be playing on normal i guess. Can't wait now, can you imagine the delight of finding a settlement after a brutal trek in the wasteland just as you are about to die, that for me is what it is all about. I rarely used food/sleep etc in fallout 3 as it was pointless if you had a stimpak.
Jamesearlcash said:Wow, sweet that has made my day, do you know if the 'hardcoreness' of the hardcore mode is effected by how difficult the game is ? I'll be playing on normal i guess. Can't wait now, can you imagine the delight of finding a settlement after a brutal trek in the wasteland just as you are about to die, that for me is what it is all about. I rarely used food/sleep etc in fallout 3 as it was pointless if you had a stimpak.
duckroll said:I think the main difference here is that Bioshock 2 was clearly "more Bioshock by some other dudes", while Fallout: New Vegas is actually something a lot of long time Fallout fans have really been hoping to see - Obsidian getting a shot at making a new Fallout. It could well turn out to be a disappointment, but at least from a creative point of view, it's much more interesting a project than Bioshock 2 ever was.
onken said:I see what you're saying, but how many of the original Black Isle people are now working at Obsidian? Surely it must be a completely different company to what it was back in the F1/2 days.
duckroll said:No, there are no different levels of "hardcoreness" in hardcore. Hardcore mode simply forces the player to be much more conscious about decisions both in terms of character creation and inventory. In theory this will increase the level of actual roleplaying in the game, as certain skills will become much more useful, specialization in something will be more rewarding, and what you decide to bring with you in your inventory will have a lot more direct consequences on how well you can survive in a fight and in the wilderness.
Hopefully the game is well balanced to cater to making hardcore mode as fun as I'm expecting. Because it could make it a totally different experience from Fallout 3, and something really special.
Edit: This Wallach guy keeps beating me at posting replies which are both more helpful, and also shorter. I need to either use less words, or just accept that his Fallout avatar gives him more bonuses while posting in a Fallout thread.
duckroll said:Edit: This Wallach guy keeps beating me at posting replies which are both more helpful, and also shorter. I need to either use less words, or just accept that his Fallout avatar gives him more bonuses while posting in a Fallout thread.
Despera said:But that doesn't change the fact that playing hardcore on Normal will be easier than playing it on Hard.
Despera said:But that doesn't change the fact that playing hardcore on Normal will be easier than playing it on Hard.
butsomuch said:Some photos of Fallout: New Vegas strategy guide map
http://i1087.photobucket.com/albums/j464/azrael2514/falloutguide004.jpg
http://i1087.photobucket.com/albums/j464/azrael2514/falloutguide005.jpg
Wizman23 said:Did the shooting mechanics improve so it can be played as a legit FPS now?
Despera said:The map seems to be as big as Fallout 3's. But I have a feeling there's so much more to do this time around.
X26 said:isn't there somethign ridiculous like 70 more quests too?
Occasionally its okay to stop trying to complete every one of the over 70 side quests, and 90 free quests and sit a spell to marvel at the sunsets and check out the gleaming spire of The Strip.
70 side quests!!!?butsomuch said:
duckroll said:Fallout is a RPG series, not a FPS. I suggest you find another franchise to play if that is your main concern.
Kurtofan said:70 side quests!!!?
That's crazy,there was just 30 side quests in Fallout 3,no?
duckroll said:Fallout is a RPG series, not a FPS. I suggest you find another franchise to play if that is your main concern.
Wizman23 said:I understand that, was just asking what improvements were made to the game from Fallout 3 which I played and understand that it is an RPG. So if anyone can actually answer my questions, it would much appreciated.
Minsc said:You a fan of the older titles too? I had no idea you enjoyed this series!
I'm definitely liking the way this game sounds the more and more I read of it, I hadn't been paying much attention to it because I never got around to Fallout 3, but it sounds like Fallout 3 with the Wanderer's Edition mod is my idea of a good time. I feel like I have to give Fallout 2 another chance first, I got lost half way through it somehow, and couldn't figure out what I had to do to progress the story further. Enjoyed it, but like Fallout 1 much more.
Wallach said:From what I've heard, yes. I think they added more traditional iron sights on most weapons in free-aim mode.
Wizman23 said:I understand that, was just asking what improvements were made to the game from Fallout 3 which I played and understand that it is an RPG. So if anyone can actually answer my questions, it would much appreciated.
Minsc said:You a fan of the older titles too? I had no idea you enjoyed this series!
I'm definitely liking the way this game sounds the more and more I read of it, I hadn't been paying much attention to it because I never got around to Fallout 3, but it sounds like Fallout 3 with the Wanderer's Edition mod is my idea of a good time. I feel like I have to give Fallout 2 another chance first, I got lost half way through it somehow, and couldn't figure out what I had to do to progress the story further. Enjoyed it, but like Fallout 1 much more.
duckroll said:What I like best about Fallout 2 is that it's a really open and exploration based game. It's really a "make your own story" adventure with great writing and lots of interesting sights. Fallout 1 is a very different experience in that it's more urgent and more personal. You have a much more driven mission, and most of the game is written around people interacting with your character, rather than your character interacting with the world. It might seem like a small distinction, but the tone results in a very different game.
syllogism said:Some strategy guide info bits, slight "numerical" spoilers.
8 deathclaw types Deathclaw Baby, Young Deathclaw, Blind Deathclaw, Deathclaw, Deathclaw Alpha, Deathclaw Alpha Male, Deathclaw Mother and Legendary Deathclaw.