Do you count the radio or TV skits in bloodlines? I thought that stuff got pretty goofy, you know stuff like http://www.youtube.com/watch?v=OC7AjhUzVpo (I couldn't find the butter one). But yeah at least it didn't really break the 4th wall.HK-47 said:Bloodlines joked but its rarely got downright goofy or broke the fourth wall like Fallout 2 did (Malkavian being the exception).
dak1dsk1 said:I'm a huge fan of Fallout3, but strangely not hyped for this. Will wait for the metascore before I jump in.
Mrbob said:Have nearly 100 hours into Fallout 3, I'm ready for this!
Lostconfused said:Do you count the radio or TV skits in bloodlines? I thought that stuff got pretty goofy, you know stuff like http://www.youtube.com/watch?v=OC7AjhUzVpo (I couldn't find the butter one). But yeah at least it didn't really break the 4th wall.
BlueTsunami said:Hopefully Caps are more useful and harder to come by in this game. In FO3 all you ever really needed were Stimpacks and Bullets. Caps were easily acquired via selling back weapons and gear so one was always swimming in Caps. One way they could remedy this is make the amount of caps gained via merchants much lower.
I'm doing hardcore on the first one, wild wasteland for the second.morningbus said:Finally put in my pre-order on Steam last night. I'm still debating if I should hold off playing with hardcore and wild wasteland for my second run-through, though.
Wallach said:The game doesn't use any kind of data from the first game to my knowledge. Fresh start.
Coverly said:Same and I only did less than 10% of the main quest line. Most of my time went to doing all the side quests and random exploration. My favorite side quest from 3 was the ant queen, I hope they have some of those type of loony quests in New Vegas.
Preordered on steam and the guide from amazon, but too bad there is no hardcover version of the guide this time.
duckroll said:I just don't like the idea of Obsidian and Bethesda being under the same corporate roof.
RetroGamer42 said:I don't know if this needs to be spoilered, but I'm going to do it anyway.
Does anyone know theI recall reading in an article in a magazine about New Vegas havingnumber of the vault, or any vault, that appears in this game?and I'm trying to use it for something for fun at work. (We have a gaming thread on our bulletin board, which is currently called Vault 101.)a vault where every major decision is made by gambling, (in true vegas fashion,)
Shinjitsu said:
JoeBoy101 said:Also, for the thread, is there ANY definitive answer on the game real estate size compared to FO3. I've heard smaller, bigger, and same.
duckroll said:That's like saying... "Second day to work today, and I tried taking a bus and walking instead of driving. As expected, it worked."
i-Lo said:I do hope that there are "more" soundtracks this time around. I loved the selection in Fallout 3 (an introduction to 1920's like no other esp. with Billie Holiday and Ink spots).
Rollo Larson said:yea i was askng about this earlier i guess theres no info on it yet
Massa said:This interview mentions the radio stations.
Location Music.
When approaching an area in the desert we want to draw the player in. Location Music helps accomplish this. Picture the player walking through the empty desert listening to the wispy incidentals.
As the player starts to see a house on the horizon, the first layer (of three) starts to play. The player hears the tension change. As he nears the house, a second layer comes in, and once he is in the center of town, the whole music track plays.
The same thing happens in reverse as the player leaves the area. This gives a very natural flow to the experience of exploring the wasteland. And to this, we also make sure the music has night and day variations.
Inon was very supportive in providing variations of pieces he created, which we were able to implement very effectively. All of the pieces of location music had a night and day version created for them. They were also all mixed into low, medium and high versions. The system we were creating would use all of these variations to help stretch the music's value across the countless hours of gameplay.
Fallout is a game that allows for its players to choose their own role, and their own morality. Some players play the good guy, and others play the bad guy. We decided that the music system should reflect that.
If the player runs through the town of Goodsprings and kills everything in sight, the music will reflect that with a dark, foreboding tone. If the player is helpful to the townsfolk and doesn't cause too much trouble, the there is a much lighter, rural tone to the music. This was accomplished via the Media Location Controller system we had set up for the project, which you can see below.
It quickly became apparent that the musical diversity we were going for was going to require more minutes of music. Thankfully, the Fallout series has a rich history of amazing music. I had been listening to Mark Morgan's soundtracks from the first two Fallout games quite a bit while working on the project and I decided that some of the tracks would fit perfectly into the world of New Vegas. After all, the series shares a lot of factions, characters and themes from the first two games.
I contacted Bethesda and Mark Morgan about including a selection of remastered Fallout 1 and 2 pieces in New Vegas, and all parties were fully on board. I also felt that some of the Fallout 3 tracks should make a return to help forge a synergy between all of the games in the series. It was amazing how well it worked out. The tracks that were chosen fit perfectly together and added the depth and scope that I felt was necessary.
Wiggum2007 said:Cool to hear that some classic Fallout 1 & 2 tracks will be returning.
Rollo Larson said:ah man thank you. wow location specific themes...thats a good sign
Probably the best copout ever.Thankfully, the Fallout series has a rich history of amazing music. I had been listening to Mark Morgan's soundtracks from the first two Fallout games quite a bit while working on the project and I decided that some of the tracks would fit perfectly into the world of New Vegas.
I3rand0 said:5 GB mandatory install on PS 3... :lol
Many millions, like at least 4 shipped or something I think I heard?DennisK4 said:Was any sort of final sales numbers ever released for Fallout 3?
I am very curious to know if this game is just so hyped on GAF, or if the series have generated a large new fanbase with Fallout 3.
Didn't it also get reported somewhere that New Vegas have more preorders than F3 did?
Diseased Yak said:I'm positively tumescent with hype.
Massa said:There's a new interview on the Playstation Blog that answers that question.