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Famitsu Sales: Week 40, 2024 (Sep 30 - Oct 06)

LordOcidax

Member
Hope that Luminoth is ok

Software

Famitsu Sales: Week 40, 2024 (Sep 30 - Oct 06)


01./01. [NSW] The Legend of Zelda: Echoes of Wisdom <ADV> (Nintendo) {2024.09.26} (¥6.980) - 48.208 / 248.329 (-76%)
02./00. [NSW] Sword Art Online: Fractured Daydream <RPG> (Bandai Namco Entertainment) {2024.10.03} (¥7.700) - 13.838 / NEW
03./00. [PS5] Sword Art Online: Fractured Daydream <RPG> (Bandai Namco Entertainment) {2024.10.03} (¥7.700) - 9.645 / NEW
04./08. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 7.576 / 6.019.200 (+26%)
05./10. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 6.053 / 7.926.358 (+12%)
06./11. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 5.654 / 3.647.809 (+13%)
07./12. [NSW] Nintendo Switch Sports # <SPT> (Nintendo) {2022.04.29} (¥4.980) - 5.553 / 1.438.792 (+17%)
08./14. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 4.677 / 3.640.284 (+23%)
09./00. [NSW] Honey Vibes # <ADV> (Idea Factory) {2024.10.03} (¥7.800) - 4.668 / NEW
10./04. [NSW] EA Sports FC 25 <SPT> (Electronic Arts) {2024.09.27} (¥6.091) - 4.602 / 17.934 (-65%)

Hardware

NSW 63.807
PS5 12.551
XBS 355
PS4 47

RWUZSvG.jpeg
 
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Woopah

Member
That's an okay drop for Echoes.

Looks like all the people who picked up a Switch last week for Zelda are getting their 2nd Switch game this week.
 

LordOcidax

Member
Interesting how it went several weeks with soft drops, and now has a steeper one.
The soft drop of 2-4 weeks was consequence of the low stock situation of the first week, not due amazing legs like some people says… It was expected, maybe next week the game appears again around 3K due the lack of new releases.
 

Woopah

Member
The soft drop of 2-4 weeks was consequence of the low stock situation of the first week, not due amazing legs like some people says… It was expected, maybe next week the game appears again around 3K due the lack of new releases.
Why would low stock in the first week lead to a soft drop in the fourth week?
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Famitsu Sales: 9/30/24 - 10/6/24 has been updated with software sales rankings 11 to 30.

Software Sales (followed by lifetime sales):
  1. [NSW] The Legend of Zelda: Echoes of Wisdom (Nintendo, 09/26/24) – 48,208 (248,329)
  2. [NSW] Sword Art Online: Fractured Daydream (Bandai Namco, 10/03/24) – 13,838 (New)
  3. [PS5] Sword Art Online: Fractured Daydream (Bandai Namco, 10/03/24) – 9,645 (New)
  4. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 7,576 (6,019,200)
  5. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,053 (7,926,358)
  6. [NSW] Minecraft (Microsoft, 06/21/18) – 5,654 (3,647,809)
  7. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 5,553 (1,438,792)
  8. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 4,677 (3,640,284)
  9. [NSW] Honey Vibes (Idea Factory, 10/03/24) – 4,668 (4,668)
  10. [NSW] EA Sports FC 25 (Electronic Arts, 09/27/24) – 4,602 (17,934)
  11. [NSW] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 4,087 (300,109)
  12. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,004 (5,595,075)
  13. [PS5] The Legend of Heroes: Kai no Kiseki – Farewell, O Zemuria (Nihon Falcom, 09/26/24) – 3,675 (33,229)
  14. [PS5] EA Sports FC 25 (Electronic Arts, 09/27/24) – 3,145 (16,410)
  15. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 3,126 (5,421,143)
  16. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 2,476 (3,030,444)
  17. [PS4] The Legend of Heroes: Kai no Kiseki – Farewell, O Zemuria (Nihon Falcom, 09/26/24) – 2,390 (20,228)
  18. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 2,274 (1,141,228)
  19. [NSW] Gundam Breaker 4 (Bandai Namco, 08/29/24) – 2,205 (69,987)
  20. [PS4] EA Sports FC 25 (Electronic Arts, 09/27/24) – 2,186 (8,565)
  21. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,156 (1,333,984)
  22. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 2,093 (4,371,038)
  23. [NSW] Etrian Odyssey Origins Collection (ATLUS, 06/01/23) – 2,058 (60,241)
  24. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 1,813 (1,933,619)
  25. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,763 (2,332,588)
  26. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,736 (1,035,916)
  27. [NSW] It Takes Two (Electronic Arts, 12/08/22) – 1,708 (87,572)
  28. [NSW] Super Mario Party (Nintendo, 10/05/18) – 1,690 (2,340,224)
  29. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 1,651 (2,018,534)
  30. [NSW] Meiji Tokyo Renka: Full Moon (dramatic.create, 10/03/24) – 1,635 (1,635)
 

Impotaku

Member
Sony is really bad at been able to make evergreens. Until this situation changes they might as well be another xbox as that top 30 sales chart is embarassing as hell for them. Even 3rd party games cant seem to survive in the retail ecosystem on PS5 yet the 3rd parties on switch seem to thrive.

Pretty shameful that astrobot has totally vanished from the top 30, i expected it somewhere outside the top 10 but for it to totally vanish means sony gave up supplying stock they have had weeks to get their ass into gear and restock. Then again sony have always been shit at supporting anything.
 
Sony is really bad at been able to make evergreens. Until this situation changes they might as well be another xbox as that top 30 sales chart is embarassing as hell for them. Even 3rd party games cant seem to survive in the retail ecosystem on PS5 yet the 3rd parties on switch seem to thrive.

Pretty shameful that astrobot has totally vanished from the top 30, i expected it somewhere outside the top 10 but for it to totally vanish means sony gave up supplying stock they have had weeks to get their ass into gear and restock. Then again sony have always been shit at supporting anything.

It's all relative.

They have God of War and Gran Turismo two of the biggest games in gaming that have lasted two decades.

Please tell me all these companies not named Nintendo who are better at making evergreens.

It's difficult to do, especially without transmedia to keep games relevant.
 

Impotaku

Member
It's all relative.

They have God of War and Gran Turismo two of the biggest games in gaming that have lasted two decades.

Please tell me all these companies not named Nintendo who are better at making evergreens.

It's difficult to do, especially without transmedia to keep games relevant.
Konami and bandai namco are pretty good at keeping their games in the charts on switch, those both have simultaneously released the same game for switch & PS4/5 and every time the playstation releases slide out of the charts in only a few weeks. Current example i can use is gundam breakers 4 it was released at same time and yet only switch version still in the charts. Are they true evergreens like nintendo probably not but evergreen enough to last months in a chart that has games releasing almost weekly.

where are the sony 1st party games in the current charts? How many years has PS5 been out and how anaemic is the release schedule in the retail space, if you are lucky you get maybe 1 every blue moon and it slides out the charts like it was covered in grease look at stellar blade that one was hyped to fuck & back by people on here on how it would dominate the charts, look at astrobot another game that now has basically vanished off the face of the earth in japanese charts.

sony better put all their faith in monster hunter as that's the only chance they have now to shift systems. That game alone gets people to buy whatever systems it relases on hell it even got people to buy a 3DS just to play it as it jumped from sony to nintendo at one point.
 
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Konami and bandai namco are pretty good at keeping their games in the charts on switch, those both have simultaneously released the same game for switch & PS4/5 and every time the playstation releases slide out of the charts in only a few weeks. Current example i can use is gundam breakers 4 it was released at same time and yet only switch version still in the charts. Are they true evergreens like nintendo probably not but evergreen enough to last months in a chart that has games releasing almost weekly.

where are the sony 1st party games in the current charts? How many years has PS5 been out and how anaemic is the release schedule in the retail space, if you are lucky you get maybe 1 every blue moon and it slides out the charts like it was covered in grease look at stellar blade that one was hyped to fuck & back by people on here on how it would dominate the charts, look at astrobot another game that now has basically vanished off the face of the earth in japanese charts.

sony better put all their faith in monster hunter as that's the only chance they have now to shift systems. That game alone gets people to buy whatever systems it relases on hell it even got people to buy a 3DS just to play it as it jumped from sony to nintendo at one point.

I'm not sure where to begin with this.



Games currently charting for Sony for the year
Helldivers 2
MLB The Show
Spider-Man 2

bafkreihft5mrfvx5gjczjnzz2lap4e54xdc2jz3lta752ucnzck242a3ke@jpeg


Currently charting games for August
Spider-Man 2
Helldivers 2
Ghost of Tsushima
MLB the Show
Gran Turismo


bafkreifm6wecuypokwqsb6ozw6mrvzzpnk4c36hq6tzyvrmesgtny4tzre@jpeg



Currently in the Steam top selling 100

15. Destiny 2
19. Detroit Become Human* (they don't actually get credit for this because they didn't publish it on steam)
45. Helldivers 2
51. God of War Ragnarok
90. Until Dawn


But somehow Konami and Bandai Namco are better? Interesting.
 

FrostyLemon

Member
I'm not sure where to begin with this.



Games currently charting for Sony for the year
Helldivers 2
MLB The Show
Spider-Man 2

bafkreihft5mrfvx5gjczjnzz2lap4e54xdc2jz3lta752ucnzck242a3ke@jpeg


Currently charting games for August
Spider-Man 2
Helldivers 2
Ghost of Tsushima
MLB the Show
Gran Turismo


bafkreifm6wecuypokwqsb6ozw6mrvzzpnk4c36hq6tzyvrmesgtny4tzre@jpeg



Currently in the Steam top selling 100

15. Destiny 2
19. Detroit Become Human* (they don't actually get credit for this because they didn't publish it on steam)
45. Helldivers 2
51. God of War Ragnarok
90. Until Dawn


But somehow Konami and Bandai Namco are better? Interesting.
This is a japanese sales thread...
 

Impotaku

Member
This is a japanese sales thread...
LOL somebody is paying attention at least. Yes this is about JAPAN, bringing up western sales mean nothing. The Japanese are not mass buying on import so why bring up western charts they are all different regions & yes Sony is doing better in Europe & Usa however in Japan their stuff sells like shit hence the weekly physical charts showing so, probably some buy digital only but if you are going into a game store then you have poor pickings if you are a PS5 owner.
 
This is a japanese sales thread...

LOL somebody is paying attention at least. Yes this is about JAPAN, bringing up western sales mean nothing. The Japanese are not mass buying on import so why bring up western charts they are all different regions & yes Sony is doing better in Europe & Usa however in Japan their stuff sells like shit hence the weekly physical charts showing so, probably some buy digital only but if you are going into a game store then you have poor pickings if you are a PS5 owner.

You think Sony is out there creating IP specifically for a shrinking Japanese gaming market?

You're also looking at a chart that only accounts for physical sales, which greatly favors the Switch that barely has digital sales.

It'll be very interesting what happens with famitsu charts moving forward with the Switch 2 if that system has proper onboard storage.

The Switch comes with 64gb of on board storage.
 

Hookshot

Member
Crazy that the PS5 is about to dip back below the PS4 launch aligned, and that less than 1,600 people bothered to buy Astro bot, was that due to stock issues?

We will never know just how much of a flop PS5 was in Japan due to the inflation of numbers by Chinese and other importers, it might even have been Vita levels.
 

Hookshot

Member
Switch crossing 34M LTD in Japan alone is something else
Ice Cube Movie GIF
Is there a place that shows all console totals for Japan? google is a mess of worldwide and regional numbers

Edit, don't worry found a wiki page.

Switch needs less than 9,031,000 to outsell the PS1 and PS2 combined. I wonder if it will.
 
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Impotaku

Member
You think Sony is out there creating IP specifically for a shrinking Japanese gaming market?

You're also looking at a chart that only accounts for physical sales, which greatly favors the Switch that barely has digital sales.

It'll be very interesting what happens with famitsu charts moving forward with the Switch 2 if that system has proper onboard storage.

The Switch comes with 64gb of on board storage.
If Sony is smart they create ips that appeal to everyone and yet in Japan they continue to struggle to sell well. Targeting just one region is not smart for any company however Sony seems to have deliberately avoided properly supporting Japan in favour of targeting the west instead and look where it's got them they are not that far away from becoming the new xbox in Japan. Sony should be kissing Capcoms ass to try and grab monster hunter as if you grab that as a system exclusive you will sell a LOT of PS5 consoles.

There are plenty of sales digitally on switch just because the sales charts dont report them doesn't mean they don't exist. However Nintendo & 3rd parties still appreciate physical releases and you actually owning your games, not all games are released physically some are still trapped on the eshop as digital. As for internal memory, that is irrelevent you can upgrade the switch to 1tb if you want it's not like you are stuck with the stock internal volume. Thankfully switch games dont have bloated filesizes so far but once things become higher resolution i think that will change.
 

Hookshot

Member
If Sony is smart they create ips that appeal to everyone and yet in Japan they continue to struggle to sell well. Targeting just one region is not smart for any company however Sony seems to have deliberately avoided properly supporting Japan in favour of targeting the west instead and look where it's got them they are not that far away from becoming the new xbox in Japan. Sony should be kissing Capcoms ass to try and grab monster hunter as if you grab that as a system exclusive you will sell a LOT of PS5 consoles.
Sony are too late for that I think. Capcom wont turn down the MH millions of sales on PC. It'll be a Nintendo and PC future in Japan which will start to hurt Nintendo once people start pirating the games in large numbers there
 

KellyM

Member
I'm not sure where to begin with this.



Games currently charting for Sony for the year
Helldivers 2
MLB The Show
Spider-Man 2

bafkreihft5mrfvx5gjczjnzz2lap4e54xdc2jz3lta752ucnzck242a3ke@jpeg


Currently charting games for August
Spider-Man 2
Helldivers 2
Ghost of Tsushima
MLB the Show
Gran Turismo


bafkreifm6wecuypokwqsb6ozw6mrvzzpnk4c36hq6tzyvrmesgtny4tzre@jpeg



Currently in the Steam top selling 100

15. Destiny 2
19. Detroit Become Human* (they don't actually get credit for this because they didn't publish it on steam)
45. Helldivers 2
51. God of War Ragnarok
90. Until Dawn


But somehow Konami and Bandai Namco are better? Interesting.

Impotaku Impotaku is talking only about the Japanese market not the western one. So all the games and info you provided only are for the western market not the Japanese one.​

 
Famitsu Sales: 9/30/24 - 10/6/24 has been updated with software sales rankings 11 to 30.

Software Sales (followed by lifetime sales):
  1. [NSW] The Legend of Zelda: Echoes of Wisdom (Nintendo, 09/26/24) – 48,208 (248,329)
  2. [NSW] Sword Art Online: Fractured Daydream (Bandai Namco, 10/03/24) – 13,838 (New)
  3. [PS5] Sword Art Online: Fractured Daydream (Bandai Namco, 10/03/24) – 9,645 (New)
  4. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 7,576 (6,019,200)
  5. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,053 (7,926,358)
  6. [NSW] Minecraft (Microsoft, 06/21/18) – 5,654 (3,647,809)
  7. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 5,553 (1,438,792)
  8. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 4,677 (3,640,284)
  9. [NSW] Honey Vibes (Idea Factory, 10/03/24) – 4,668 (4,668)
  10. [NSW] EA Sports FC 25 (Electronic Arts, 09/27/24) – 4,602 (17,934)
  11. [NSW] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 4,087 (300,109)
  12. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,004 (5,595,075)
  13. [PS5] The Legend of Heroes: Kai no Kiseki – Farewell, O Zemuria (Nihon Falcom, 09/26/24) – 3,675 (33,229)
  14. [PS5] EA Sports FC 25 (Electronic Arts, 09/27/24) – 3,145 (16,410)
  15. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 3,126 (5,421,143)
  16. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 2,476 (3,030,444)
  17. [PS4] The Legend of Heroes: Kai no Kiseki – Farewell, O Zemuria (Nihon Falcom, 09/26/24) – 2,390 (20,228)
  18. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 2,274 (1,141,228)
  19. [NSW] Gundam Breaker 4 (Bandai Namco, 08/29/24) – 2,205 (69,987)
  20. [PS4] EA Sports FC 25 (Electronic Arts, 09/27/24) – 2,186 (8,565)
  21. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,156 (1,333,984)
  22. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 2,093 (4,371,038)
  23. [NSW] Etrian Odyssey Origins Collection (ATLUS, 06/01/23) – 2,058 (60,241)
  24. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 1,813 (1,933,619)
  25. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,763 (2,332,588)
  26. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,736 (1,035,916)
  27. [NSW] It Takes Two (Electronic Arts, 12/08/22) – 1,708 (87,572)
  28. [NSW] Super Mario Party (Nintendo, 10/05/18) – 1,690 (2,340,224)
  29. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 1,651 (2,018,534)
  30. [NSW] Meiji Tokyo Renka: Full Moon (dramatic.create, 10/03/24) – 1,635 (1,635)

Where TF is Astro Bot? 😭

Is there any stock left in Japan? The game completely disappereared from the top 30.

Yeah I'm wondering if this is another stock situation...

It's all relative.

They have God of War and Gran Turismo two of the biggest games in gaming that have lasted two decades.

Please tell me all these companies not named Nintendo who are better at making evergreens.

It's difficult to do, especially without transmedia to keep games relevant.

SIE need new evergreens, not just ones they already made decades ago.

Astro Bot should be an evergreen for them going forward particularly in Japan, but if the drop out of Top 30 isn't due to a supply constraint, then it really stresses asking how badly SIE have botched the PS5 in Japan now. Yes digital might be a bit higher than commonly assumed, maybe Astro's ratio is closer to 50/50 or even 60/40 leaning digital for Japan. We don't know.

However, if physical sales are this low (again probably due to lack of stock but we don't know for sure), a slight leaning digitally won't suddenly produce respectable numbers. It could also be that SIE aren't doing a lot of advertising for the game in Japan; here in the U.S I can usually count on Cartoon Network (or Toonami) to have ads for new big releases, but I don't remember Astro Bot having any adverts.

Could be wrong on that, but still. Meanwhile, there've been multiple Metaphor spots pushed on the network by MS, something I didn't think they had left in them. Color me surprised.

It certainly seems like Astro Bot could become a new evergreen in the West, especially in Europe going by Dring's comments...my point is that is SHOULD be an evergreen in Japan as well and I'm increasingly worried it won't manage that due to how SIE have handled the physical stock combined with potential lack of (regular) advertising for it over there.

Switch crossing 34M LTD in Japan alone is something else
Ice Cube Movie GIF

Switch basically IS the console market in Japan now; take it out and PC eclipses both Xbox and PlayStation by a considerable margin for example, if that report on PC gaming market growth in Japan is accurate (or close enough).
 
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Woopah

Member
Konami and bandai namco are pretty good at keeping their games in the charts on switch, those both have simultaneously released the same game for switch & PS4/5 and every time the playstation releases slide out of the charts in only a few weeks. Current example i can use is gundam breakers 4 it was released at same time and yet only switch version still in the charts. Are they true evergreens like nintendo probably not but evergreen enough to last months in a chart that has games releasing almost weekly.

where are the sony 1st party games in the current charts? How many years has PS5 been out and how anaemic is the release schedule in the retail space, if you are lucky you get maybe 1 every blue moon and it slides out the charts like it was covered in grease look at stellar blade that one was hyped to fuck & back by people on here on how it would dominate the charts, look at astrobot another game that now has basically vanished off the face of the earth in japanese charts.

sony better put all their faith in monster hunter as that's the only chance they have now to shift systems. That game alone gets people to buy whatever systems it relases on hell it even got people to buy a 3DS just to play it as it jumped from sony to nintendo at one point.
I think it's worth pointing out that in 2020 to 2022, Sony was the top physical publisher on PS5.

And no one should (and I don't think anyone did) expect Stellar Blade to dominate the charts. When it comes to first party Sony games, Ghost of Yotei should be the big one.

Between that, GTA VI and MH, 2025 should be the best year for PS5 software.

You think Sony is out there creating IP specifically for a shrinking Japanese gaming market?

You're also looking at a chart that only accounts for physical sales, which greatly favors the Switch that barely has digital sales.

It'll be very interesting what happens with famitsu charts moving forward with the Switch 2 if that system has proper onboard storage.

The Switch comes with 64gb of on board storage.
Switch games genrally have 30% - 50% or more of sales be digital. I wouldn’t say that's "barely any digital sales".
 

Woopah

Member
Mostly from Nintendo's reports, since they give us total shipments in Japan for any game that does over 1 million worldwide. So then we can compare the physical data with total shipments to get an idea of digital

To give an example on the higher end, the launch physical sales of TOTK in Japan was 1,119,502. But it's total physical and digital launch shipments in Japan were 2.24 million.

An example on the other end is Kirby & The Forgotten Land. By the end of March 2022, it's physical sales in Japan were 491,006. Its total shipments there were 850,000.

A lot of the difference is down to Nintendo's voucher system that rewards people more for buying expensive 1st party games digitally (Bayonetta 3 and Astral Chain were pretty expensive in Japan and their digitial ratio was around 66% if I recall correctly).

I can look this data up for any Nintendo game, but we also have some third party examples if you're interested.
 

pulicat

Member
Zelda TOTK for example sold 2.24 million units at launch with 1.13 million units physical and the rest was digital.
Ltd as march 2024 for TOTK - total 3.71m, physical 1.97m and digital 1.74m(46%)

Splatoon 3 launched - 3.45m, physical 1.93m and digital 1.52m(44%).
 
Mostly from Nintendo's reports, since they give us total shipments in Japan for any game that does over 1 million worldwide. So then we can compare the physical data with total shipments to get an idea of digital

To give an example on the higher end, the launch physical sales of TOTK in Japan was 1,119,502. But it's total physical and digital launch shipments in Japan were 2.24 million.

An example on the other end is Kirby & The Forgotten Land. By the end of March 2022, it's physical sales in Japan were 491,006. Its total shipments there were 850,000.

A lot of the difference is down to Nintendo's voucher system that rewards people more for buying expensive 1st party games digitally (Bayonetta 3 and Astral Chain were pretty expensive in Japan and their digitial ratio was around 66% if I recall correctly).

I can look this data up for any Nintendo game, but we also have some third party examples if you're interested.

Yeah, would love to see your 3rd party examples.

It also seems like you're conflating shipped copies of a game and suggested that unsold physical copies are necessarily digital sales, if not would like for you to provide the source for that as well.
 

pulicat

Member
Yeah, would love to see your 3rd party examples.

It also seems like you're conflating shipped copies of a game and suggested that unsold physical copies are necessarily digital sales, if not would like for you to provide the source for that as well.
Launch numbers = Sold through as stated by Nintendo.
 

Woopah

Member
Yeah, would love to see your 3rd party examples.

It also seems like you're conflating shipped copies of a game and suggested that unsold physical copies are necessarily digital sales, if not would like for you to provide the source for that as well.
Unsold physical copies still count as physical sales, not digital. But we can get a digital raito range, becuase Famitu provides shipment sell through data, and we can be realistic about how many unsold copies a game has.

I can demonstrate the maths with a couple of third party examples:

Momotaro Dentestu
Meaning its digital ratio is somewhere between 9.5% and 28%. But obiously there's not going to be 700,000 unsold copies of the game sititing on shelves (for instance, on its launch week there was 132,000 copies of the game unsold) so that puts a limit on how low the digital ratio can be.

Shiren the Wanderer 6

Meaning its digital ratio is somewhere between 35% and 48%.

The other thing we can do is use Famitsu's physical and sell through data, plus Nintedo's shipment data, to get an idea of mimimum digital sales of third party games based on eShop rankings.
 
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