Latest stuttering fix I'm hearing from the afflicted among us is to adjust the EditorGamerProfile.xml to:
GPUMaxBufferedFrames="0" to GPUMaxBufferedFrames="1"
I'm not going to be home to try it for a bit, but the word of the day with this fix is (supposedly):
"Butter"
Still unplayable for me
Still unplayable for me
Can we all define what sort of stutter we're getting to see if it's the same issue?
For me, it's not micro-stutter but heavy judder. My FPS will drop by 15 or so for a second, feels like something streaming related. Then I'm back up to 50-60FPS on ultra. At times, it'll stay perfect smooth, mostly when stalking through the grass and moving slowly.
Why do you have to reinstall the game and then apply the patch? If you reinstall the game, it is already patched. What version of the game do you have exactly?Reinstalled the game and applied the newest patch. Still getting 20-40fps with my 970. Just tried out Tomb Raider to be sure. Game is running perfectly maxed out.
Well, I'll just wait another 2-3 weeks and give it a try then.
Doesn't work. Says it's been used in another account or something. Everyone who got it via the Nvidia promotion has this problem.
Reinstalled the game and applied the newest patch. Still getting 20-40fps with my 970. Just tried out Tomb Raider to be sure. Game is running perfectly maxed out.
Well, I'll just wait another 2-3 weeks and give it a try then.
Is anybody else who is using SLI getting ghosting?
60 locked without stutter in 3x680 (2GB). 2880x1620, Ultra settings, nvidia god rays, HBAO+, no AA, DisableMipMap0=1, FXAA + Anisox16 in drivers profile. RTSS@60fps.
Is anybody else who is using SLI getting ghosting?
Disable AA, motion blur, use HBAO+, and force FXAA in drivers game profile.
I think SMAA option in the game means Temporal SMAA (atm not compatible with SLI).
Yes, my 670's are ghosting... the bigger issue (for me) is the crushed blacks. Can't see shit.Is anybody else who is using SLI getting ghosting?
Hey Maldo, do you ever get any weird image retention with SLI? I seem to be getting it on FC4 and I got it on Watch Dogs too.
Only enabling SMAA (is temporal AA).
Alright, this game is joining all other TXAA-compatible software in my criticism of the method. I hate the way it softens the whole image. It inhibits clarity and mars textures, I really don't like it at all and prefer traditional MSAA even if it does leave temporal shimmering. I hope MFAA is enabled for SLI soon, it would be nice to have a proper alternative. In this game, SMAA just blurs everything obscenely.
Disable AA, motion blur, use HBAO+, and force FXAA in drivers game profile.
I think SMAA option in the game means Temporal SMAA (atm not compatible with SLI).
Lol
I always look for you in these threads (not a bad thing) because our resolution and system is somewhat similar.
I dont have to get my hands dirty![]()
Is anybody else who is using SLI getting ghosting?
Disable AA, motion blur, use HBAO+, and force FXAA in drivers game profile.
I think SMAA option in the game means Temporal SMAA (atm not compatible with SLI).
HAIRWORKS & Bokeh DOF is working with Nvidia preset with 1.04 version
https://www.youtube.com/watch?v=fCmZBhbuqVU
HAIRWORKS & Bokeh DOF is working with Nvidia preset with 1.04 version
https://www.youtube.com/watch?v=fCmZBhbuqVU
Holy shit! Looks incredible =)
Awesome! That tiger looked ridiculously good. I'm gonna go see if the patch is live for me now.
Edit: Damn, just booted it up and no patch. My game is still at 1.3.0. How did that guy get the patch and record that video?
Russian pirate version i suppose..ubisoft has release the patch and quickly retreat, i dont know why -.-
Getting crushed blacks on GTX 980, is this a known issue? Is it getting patched? Getting it on the new drivers and older ones.
Getting crushed blacks on GTX 980, is this a known issue? Is it getting patched? Getting it on the new drivers and older ones.
Does this game have 16:10 support without black bars? I played FC3 with proper 16:10 res but I can't recall if I used Flawless Widescreen plugin or not for that game.
yep, but fur simulate is not applied on all animals..only those shown in the video.
Russian pirate version i suppose..ubisoft has release the patch and quickly retreat, i dont know why -.-
"Daniel @ Ubisoft Support 2014-11-19 23:56 GMT
We are pleased to say that we have been able to remedy the issue (identified in our Known Issues list yesterday) which caused some PC versions of Far Cry 4 to go directly to a black screen due to the presence of external USB devices. Some players have been able to temporarily fix this problem by disabling USB devices and certain drivers, but we realize this was in no way ideal.
For that reason, this Friday, November 21st, well be releasing Patch 1.4.0 for PC that should remedy the problem and allow you, as a PC player to enjoy the game as normal.
Though Patch 1.4.0 will contain additional fixes on release, we wanted to let users know that the black screen issue has been tackled. An update containing the full list of fixes will be posted to the News Section of the Far Cry 4 page prior to the patch being released on Friday.
If you would like additional help, please click on the link to update this ticket.
Thank you for your patience."
Latest stuttering fix I'm hearing from the afflicted among us is to adjust the EditorGamerProfile.xml to:
GPUMaxBufferedFrames="0" to GPUMaxBufferedFrames="1"
I'm not going to be home to try it for a bit, but the word of the day with this fix is (supposedly):
"Butter"
This fucking guy................................................. Knows what he's talking about. MY MAN!Are you using SLI? I found a fix for this on another forum. Use the latest drivers and add this to SLI compatibility bits through inspector:
0x082088F5
I had tried various other bits settings last night, fixes, settings etc, nothing worked. This does with SLI. GTX980s in SLI anyway. 80-90FPS @ 1440p. It was 50FPS on one 980 before.