They look like fucking shit. I don't understand how anyone can think adding a ridiculous amount of haze over the entire scene is a desirable visual effect.
How much of that can be attributed to DX11's limited multithreading capabilities ?
How much of that can be attributed to DX11's limited multithreading capabilities ?
That's a pretty poor showing, all things considered. Far Cry 3 is the same BTW. Get those clock speeds up.=)
Even watchdogs was better threaded and its stutter was not as bad (5-10fps vs 20fps) whilst driving around.
Also the Core 2 is at 100% from game launch, even in the intro, menu etc. Always ~100%.
Quick question: anyone been getting random crashes? My game will freeze, but sound still plays in the background, and I have to kill it in task manager. I was messing around with the voltage on my 970s, so that is likely the issue...just wondering if anyone else has seen it so I can narrow the problem down.
Quick question: anyone been getting random crashes? My game will freeze, but sound still plays in the background, and I have to kill it in task manager. I was messing around with the voltage on my 970s, so that is likely the issue...just wondering if anyone else has seen it so I can narrow the problem down.
I just got the game today and I just finished playing Far Cry 3 a few days ago.
I'm still on the first mission to get to the Bell tower after running away, but anyway I'm wondering, is the game supposed to look this dark? Like the part where you are supposed to climb up the rope, the cliff was literally just black. I couldn't even see the damn thing.
Running on quality setting: Nvidia with SMAA instead of TXAA.
Anyone know how to disable the slight auto aim with the mouse aim that occurs when ADSing close to an enemy?
If you game at 1080p your PC should outclass the PS4.Wondering if I'd get better pefromance on my PC or PS4.
i5-3570K
8 gig ram
GTX670 2gb
If you game at 1080p your PC should outclass the PS4.
If you game at 1080p your PC should outclass the PS4.
Anyone know how to disable the slight auto aim with the mouse aim that occurs when ADSing close to an enemy?
PS4 version looks great. Will prob pick up a pc copy for the visuals later in depending on digital foundry results and if they ever fix the stuttering.
I haven't played it yet, but from watching videos, I think they add a lot more in motion than they do in screenshots.They look like fucking shit. I don't understand how anyone can think adding a ridiculous amount of haze over the entire scene is a desirable visual effect.
Wondering if I'd get better pefromance on my PC or PS4.
i5-3570K
8 gig ram
GTX670 2gb
so yea....
can someone help give me an idea?
Im running i5 2500k, GTX 660 and 16 gigs of ram...
Which will run far cry 4 better? my PC or My Ps4?
ps4 will look better than anything you can get out of your pc.
Maybe hear from somebody who has a similar rig before trusting anything icecold says about anything ever.thanks! guess il get the ps4 version
Maybe hear from somebody who has a similar rig before trusting anything icecold says about anything ever.
Matter of taste I guess, I dig them quite a lot! Luckily we can turn them off (I think) on PC, eh?They look like fucking shit. I don't understand how anyone can think adding a ridiculous amount of haze over the entire scene is a desirable visual effect.
This is exactly how two out of my four sessions so far ended for me after about 90min. Not sure what causes it, CPU/GPU (4570/970) run at stock speeds. I wish there was a button for quick saving since because of these random crashes I tend to save... very often lolQuick question: anyone been getting random crashes? My game will freeze, but sound still plays in the background, and I have to kill it in task manager. I was messing around with the voltage on my 970s, so that is likely the issue...just wondering if anyone else has seen it so I can narrow the problem down.
A 670 can quite easily and is not miles better than a 660.a 660 is not providing a better experience in this title
I haven't played it yet, but from watching videos, I think they add a lot more in motion than they do in screenshots.
The console version's 'god rays' is a proper, crappy looking blue haze, on the other hand. That looks bad.
A 670 can quite easily and is not miles better than a 660.
I would wait before jumping to conclusions is all I'm saying. Multiplats on consoles have not proven impressive whatsoever in comparison to similar-powered PC rigs.
And many people disagree with you. Obviously just a matter of preference.I have played it and both versions of the godray setting are abhorrent. A hazy washout of the image that's applied to the entire scene, looks like shit. Disable it completely if you care about image quality.
Exactly why I advise nobody to ever listen to you about anything.this game is a disaster on pc
Show me the evidence that says its *impossible*.a 660 is not providing a better experience in this title. maybe get a clue. he wont be able to run any of the nvidia effects or even the scaled up general pc options. he doesnt have enough horse power to downsample enough(at all in this case) to match the level of aa and temporal stability of the ps4s HRAA. its impossible for him to have an image at playable settings that looks as good as ps4.
so yea....
can someone help give me an idea?
Im running i5 2500k, GTX 660 and 16 gigs of ram...
Which will run far cry 4 better? my PC or My Ps4?
ps4 will look better than anything you can get out of your pc.
Show me the evidence that says its *impossible*.
I'm looking at benchmarks and user experiences that suggest he might. Notice I say *might*, because I'm not so arrogant as to give conclusive statements about things I cant say for sure.
so yea....
can someone help give me an idea?
Im running i5 2500k, GTX 660 and 16 gigs of ram...
Which will run far cry 4 better? my PC or My Ps4?
do you even have the game? on any platform? are you aware that HRAA isnt even an option in the pc version? that the smaa option doesnt provide great aa coverage while also being ghosty/glitchy? that the msaa option has lousy coverage and txaa is broken? the game also has stuttering problems as well.
I've been following this thread very closely. It is far from a 'disaster'.do you even have the game? on any platform? are you aware that HRAA isnt even an option in the pc version? that the smaa option doesnt provide great aa coverage while also being ghosty/glitchy? that the msaa option has lousy coverage and txaa is broken? the game also has stuttering problems as well.
So, no patch yet? 1.4?
Of course it's a matter of preference, just about every post processing effect is, my real hang up with it is that the godray setting is for whatever reason tied to some full screen color grading which is absolutely not to my tastes as opposed to just enabling light shafts.And many people disagree with you. Obviously just a matter of preference.
Of course it's a matter of preference, just about every post processing effect is, my real hang up with it is that the godray setting is for whatever reason tied to some full screen color grading which is absolutely not to my tastes as opposed to just enabling light shafts.
Processor: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
Memory: 16384MB RAM
Graphic Card: AMD Radeon HD 7800 Series(7870)
Display Memory: 9958 MB
Dedicated Memory: 2022 MB
Shared Memory: 7936 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: DELL S2240L(Hdmi)
Native Mode: 1920 x 1080(p) (60.000Hz)
I am getting ~40 average with most of the setting at ultra except for water,
No motion blur , no god rays , AO - SSAO , anti aliasing - SMAA
Any further optimization tips.I want it near 60 fps, Thanks guys