FFTA vs. Onimusha Tactics, does it even matter anymore?

Why are you even bothering with Onimusha?

Dude. Listen to me. ME. ME ME ME ME ME ME. Mr. Frost does not approve of your decision.
 
Dragona Akehi said:
They're both shit incarnate. Buy Tactics Ogre: The Knight of Lodis, or better yet Fire Emblem.
Exactly. Fire Emblem is a given, but I highly suggest you look for a copy of Tactics Ogre, for such an early GBA game, it's still so much fun to play and is so much more fulfilling than FFTA. I really hope we get a new TO game soon, I can't say I'm much of a OB fan, but I love the TO games.

But for the original question, FFTA wins over OT by a landslide, OT isn't even worth looking at.
 
demi said:
Why are you even bothering with Onimusha?

Dude. Listen to me. ME. ME ME ME ME ME ME. Mr. Frost does not approve of your decision.

'Cause I got it on the cheap and I don't have Tactics Ogre or Fire Emblem.
 
MoxManiac said:
Personally, I think TO sucks too. Nowhere even remotely close to the awesome SFC/PSX TO. Fire Emblem is wonderful.

Well it sucks compared to the original, yeah. But it's still awesome compared to most of the GBA SRPG "library", excluding Fire Emblem. It's all about relativity.
 
To clarify on my prior statement, Onimusha Tactics is probably the turdiest SRPG ever.

Shining Soul is garbage. Shining Soul II is somewhat decent. Neither are SRPGs, however, they're dungeon hacking ARPGs, kinda like Diablo, only infinitely shittier.
 
kumanoki said:
'Cause I got it on the cheap and I don't have Tactics Ogre or Fire Emblem.

a few weeks back i picked up my copy of fire emblem at toys 'r us for $15
altho YMMV, i'd suggest at least seeing if your local one has any copies left

i know no one has mentionee advance wars, but part 2 is still $10 at best buy
 
Wasn't the Vandal Hearts series like BARELY even Strategy, however? (DUnno, haven't played them.) Like Arc the Lad, I wouldn't really call those SRPGs... Not really.
 
its so weird to come into a thread with so many exact opinions and agree with all of them. I wish fire emblem would come out already... I've been playing the thracia one or whatever in japanese even though I don't speak japanese and its still a fuck load more fun than FFTA and OT.
 
slayn said:
I wish fire emblem would come out already... I've been playing the thracia one or whatever in japanese even though I don't speak japanese and its still a fuck load more fun than FFTA and TO.

If you mean the third GBA game, Seima no Kouseki, it is good fun. Still too damn easy though. But... SKILLS! HOORAY!

I'm hoping the GC game not only brings back individual elements but also lets mounted units unhorse themselves...!
 
the one I'm playing in japanese is for snes... the last snes one I think?

its just marked as Trachia 776. And don't harp on me for playing a rom, They're never gonnna get an english version :( And if they do, I will buy it, and replay it 20 times.

And really... the first gba one in english was easy... though some levels are difficult if you force yourself to distribute levels and refuse to let anyone die. They don't stop it form being tons of fun.

Thus far mounting/dismounting seems cool but it doesn't feel all that tactically neccisary yet. It should still be in though. Its also neat how a weapon can have an 'ability.' Like the main dude started with some sword that not only has a distance magical attack but also has self healing. Awesome.
 
But... but... but... OT doesn't even take into affect how/where you're facing when you attack or are attacked!

Ok, you win. :)
 
Ah, Fire Emblem V: Thracia 776 was supposedly the pinnacle of the FE series and the last landmark title for the SFC, released in 1999. Shame I've never played it. (I won't play ROMs of games I don't own and I haven't had a chance to purchase it yet...)

Seima no Kouseki is pretty good. It seems like IS found a nice middle ground for the hardcore nutbars like Pellham and myself (as much as we may dislike the "lack" of difficulty) and newcomers to the series (especially Western gamers). I just hope they keep adding back the more complex ideas of Fire Emblem to the new games. The return of Skills is fantastic, they need to keep that up. I want more!
 
For all of those speaking down about "random GBA SRPG," obviously you've never played Yu Yu Hakusho Tournament Tactics.
 
the on trap I've noticed in both (I've only ever played the two):

do all FE games start you out with a high level xp hog? I knew to be aware because of stupid marcus from the english gba one but do they just enjoy screwing newcomers like that so much? They're usefull at time but like, I always have to stop people I know from sending those guys to the front lines to kill everyone. They just don't understand how badly its screwing them over for later.
 
slayn said:
the on trap I've noticed in both (I've only ever played the two):

do all FE games start you out with a high level xp hog? I knew to be aware because of stupid marcus from the english gba one but do they just enjoy screwing newcomers like that so much?

Ahhh... the Jeigan character. :P

Basically you play as a Lord in all FE games. All Lords have a faithful retainer. :P

Essentially you're supposed to strip them of all their weapons and use them as bait to level up your weakest characters. After you gain your feet, you abandon the Jeigan to the bottom of your army and play the game normally.
 
Dragona Akehi said:
Well it sucks compared to the original, yeah. But it's still awesome compared to most of the GBA SRPG "library", excluding Fire Emblem. It's all about relativity.

Sure, it's all about relativity. Just because it's one of the better SRPGs on the GBA ain't saying much. It doesn't make it worth playing, and since time is a premium, it's a far better investment not to waste it on that pathetic attempt of a game. Only the FE games are worth a look on the system.
 
Tsubaki said:
Only the FE games are worth a look on the system.
Hey now, The Shining Force remake was pretty great too actually. To be honest, I'm getting tired of the time investment "tactics" SRPGs tend to demand regardless of platform, be they watered down GBA spinoffs or mindless N1 level grinds. Simulation RPGs are where it's at! :)
 
do all FE games start you out with a high level xp hog? I knew to be aware because of stupid marcus from the english gba one but do they just enjoy screwing newcomers like that so much? They're usefull at time but like, I always have to stop people I know from sending those guys to the front lines to kill everyone. They just don't understand how badly its screwing them over for later.

Not all, just the most recent ones had it because the directors are too lazy to be original.
In Thracia 776, you do have a couple high level characters from the start, but if you intend on beating the game with the quickest turn count, you actually have to use them!

Hopefully Souen no Kiseki breaks that trend.
 
Hey now, The Shining Force remake was pretty great too actually. To be honest, I'm getting tired of the time investment "tactics" SRPGs tend to demand regardless of platform, be they watered down GBA spinoffs or mindless N1 level grinds. Simulation RPGs are where it's at!

They're all in the same genre (Ogre Battle and Tactics Ogre were released as 'simulation/RPG'), just that 'tactics'-style is a subgenre of the SRPG. :P

I'm not sure who it was that started calling TO-style RPGs "tactics" games, but it was some american fanboy for sure. Nobody in Japan uses the term "tactics" despite a few games using the word in their title.
 
Dragona Akehi said:
No, that dubious award probably belongs to Vandal Hearts II.

I liked the idea of one enemy moving every time you moved a character, except for the fact that they would always move onto to the space behind you if they could.

I actually enjoyed the game.
 
Tsubaki said:
Sure, it's all about relativity. Just because it's one of the better SRPGs on the GBA ain't saying much. It doesn't make it worth playing, and since time is a premium, it's a far better investment not to waste it on that pathetic attempt of a game. Only the FE games are worth a look on the system.
Gah, you're being way too harsh. I think referring to the game as complete trash is a bit of an insult, especially since titles much worse than it are referred to the same way in this topic. The game isn't stellar, by any means, but it's definitely not trash and I personally think it's worth the time to at least try it, especially if the guy was looking into portable SRPGs. The game is much too "love it or hate it" to deem it an unworthy purchase, plus I'm seeing it for $7-$10 on ebay apparently, so it's not going to send you in the hole if you don't like it. Especially since you can just resell it for the same price.
 
Pellham said:
They're all in the same genre (Ogre Battle and Tactics Ogre were released as 'simulation/RPG'), just that 'tactics'-style is a subgenre of the SRPG. :P

I'm not sure who it was that started calling TO-style RPGs "tactics" games, but it was some american fanboy for sure. Nobody in Japan uses the term "tactics" despite a few games using the word in their title.
Well we're not in Japan, speak Amerikan!

*burp*
 
Dragona's right. FE and Tactics Ogre: KoL are the only two SRPGs worth anyone's time of day. FFTA is an amusing way to waste a few hours here and there but it's so singularly disfocused and abstracted as an SRPG experience that it might as well only have had one map. It's not trash, but it is rather tedious.
 
DarthWufei said:
Gah, you're being way too harsh.

I don't think I am. I was so excited to get TO: KoL because every publication, every online site, and word of mouth was saying it was so incredibly awesome. It was kinda hard to get, but I waited patiently for Amazon to restock and they did.

Then I played it.

I kept thinking the game would get better. It didn't. It was the simplest SRPG I'd ever played, both in complexity and in difficulty. About half-way through, I got sick of it. It was just an absolute bore. Yet I was the only one still who had a negative viewpoint of it. So I forced myself to play on, hoping that I was wrong. After about 18 months of owning it, I finished it. And laughed. Because aside from maybe 1-2 battles that required some planning, the entire game was crap. I'd been had.

I still seethe whenever I think of that stupid game, and the unanimous praise it got. But luckily, I acquired Tactics Ogre: Let Us Cling Together shortly after. And after a single battle, I understood why TO is so revered. LUCT is in short, one of the best SRPGs of all time. KoL is a disgrace to the TO name. It's a complete joke. Why bother when you can play the Fire Emblems, the Shining Forces, the Langrissers, Black/Matrix (AD/+), FFT, and its far far far superior big brother TO:LUCT?

I want my year and a half back.
 
Yea seriously, Shining Force is stupid fun.

I dug FFTA, but Drinky has a point; the game is too focused on forcing the player to fulfill 300 highlighted task missions rather than dish out pugilistic map carnage. The job buiding is exceedingly addictive, but you never get the sense that your armada is necessary for the simple combat obstacles. Instead the game just keeps pumping you with artifical goals and 'reserve' missions to satisfy for all your hard upgrade work. Nothing like sending your homegrown squad away on non-interactive tasks to really punctuate the flaws of this game. (Anyone whom mentions the 'Law system' as the depressing flaw is an idiot)

Still, it's not too shabby looking, and I can't stress how exceedingly addictive it is to upgrade your force...if even for less than satisfactory ends. The game pace is pretty quick too which deserves some points, it's super painless to get into a new bout mere seconds after hitting the power switch. I often timed matches with my daily subway commutes in 2k3...always striving to fit one more in. TO is a 3-legged dog in comparison.
 
I liked FFTA, and I liked the Law system. I just liked TO:KoL better because the classes were more clearly defined in purpose, it let me put more folks on the map, and some of the stage designs were a bit trickier.

Neither of them are very challenging, though.
 
I still seethe whenever I think of that stupid game, and the unanimous praise it got. But luckily, I acquired Tactics Ogre: Let Us Cling Together shortly after. And after a single battle, I understood why TO is so revered. LUCT is in short, one of the best SRPGs of all time. KoL is a disgrace to the TO name. It's a complete joke. Why bother when you can play the Fire Emblems, the Shining Forces, the Langrissers, Black/Matrix (AD/+), FFT, and its far far far superior big brother TO:LUCT?

Not a whole lot of portable SRPGs have come out here. That's why you see praise for games that are otherwise mediocre compared to their predecessors.

Almost nobody has played Tactics Ogre LUCT so...

It should be noted that the director of KoL also did FFTA. Matsuno had very little involvement in FFTA.
 
It'll be interesting to sift through the holy war that will ensue when Fire Emblem 2 meets Makai Wars PSP later this year...
 
Tsubaki said:
I don't think I am. I was so excited to get TO: KoL because every publication, every online site, and word of mouth was saying it was so incredibly awesome. It was kinda hard to get, but I waited patiently for Amazon to restock and they did.

Then I played it.

I kept thinking the game would get better. It didn't. It was the simplest SRPG I'd ever played, both in complexity and in difficulty. About half-way through, I got sick of it. It was just an absolute bore. Yet I was the only one still who had a negative viewpoint of it. So I forced myself to play on, hoping that I was wrong. After about 18 months of owning it, I finished it. And laughed. Because aside from maybe 1-2 battles that required some planning, the entire game was crap. I'd been had.

I still seethe whenever I think of that stupid game, and the unanimous praise it got. But luckily, I acquired Tactics Ogre: Let Us Cling Together shortly after. And after a single battle, I understood why TO is so revered. LUCT is in short, one of the best SRPGs of all time. KoL is a disgrace to the TO name. It's a complete joke. Why bother when you can play the Fire Emblems, the Shining Forces, the Langrissers, Black/Matrix (AD/+), FFT, and its far far far superior big brother TO:LUCT?

I want my year and a half back.
I guess we'll just have to settle for a difference in opinion. Though, I feel you didn't get it that everyone here is trying to focus only on the GBA SRPG line, there's a reason I didn't bring up FFT, LUCT, etc. This entire topic is geared to portable SRPGs and I felt suggesting to someone to pick up that would throw off the topic. Personally, I loved LUCT it's one of the few PSX games I own that I cherish, and I liked KoL as well, not as much definitely, but I really did love it. Regardless, I do feel the guy should try it out as so many people seem to be on either end about the game, so it's worth a shot. For how much you can get it for, I think it's quite a bargain.

Regardless if we want to get into KoL as a game in the SRPG genre, I'll agree that it's not at all a superb game next to some of the best games to come out. I still don't feel it's not worth the play through though, and for the medium it's packed with quite a bit that'll keep you going. But yeah, difference of opinion, so I'm not going to get into it much further.
 
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