And never underestimate the ability to fuck up classics, it's really not that hard.
		
		
	 
Oh, I remember RE3R, but then again, it was made by a completely different and new team after which there's nothing left of it iirc and RE4R was excellent and fixed everything I don't like about the original. We'll see, I think after RE3R they understood that making the same mistake again could be fatal.
	
		
	
	
		
		
			Yeah but we are talking about onimusha here...
		
		
	 
Back to the main topic, yeah...
I'm very thankful for Oni 2 release on modern platforms and for revival of this IP, but I love the first two games and core design and idea of them too much, which is why based on what I've seen so far I can only discribe what I feel towards this new game as - very skeptical.
	
		
	
	
		
		
			this looks like it's exactly what it ever was.
		
		
	 
No, it looks like half way Onimusha 4 with a more modern approach to combat, free camera, blocks, parries, deflections etc. and all of this is clearly unfinished and WIP.
I haven't played Oni 4, but I've seen a retrospective of it and some of the things it has and changed in comparison to original games, I can clearly see in this new game too, minus stupid anime-like plot and goofy characters of course. But who knows what they're cooking out here when it comes to story and characters, we have to wait and see. I hope they won't be making the same mistakes as Oni 3-4 devs back in the day. Oni 2 for example has a character trust system and depending on how they feel about you, different things can or can't happen, I hope they'll do something similar here too cuz it'll encourage multiple playthroughs, doesn't feel out of place and add more depth to the story, characters etc.