FFXV's future updates adjust chapters, add cutscenes, add playable characters, more

You should all experience how great chapter 13 is before they patch it out tbh. Look at how happy we are and how much we enjoyed it. You should join us before Square takes it away from you.

I finished it last night and thought it was fun and creatively off the rails which I can't help but appreciate in a world where we always complain about things playing it safe. It lasts too long which was my sole problem and the story scenes they're working on ARE needed. But it was fun.

Honestly 13 isn't my major issue with the last third of the game. I think there should be more to it overall rather than just the chapter 13 fixes but we'll see what happens.
 
You're still not.

The changes are mostly being focused on chapter 13. There's A LOT of game beyond that. They're making gameplay changes to 13 (that are needed) and adding some clearer story scenes regarding specific things. They're not revamping the entire game. A lot will remain the same.

Yeah I know, I was doing a thi- I mean oh no.
 
I feel like there should be a happy medium between "Thank you for adding more content to the game Tabata-san! Bless!" and "I can't believe they released this early access game."

It sucks that the game didn't get the polish it needed at launch but people are acting as if the game came out half-done when that isn't even true.

Also, I played Chapter 13 and I don't get people intense hatred. The "Bad" section of it is about an hour long and I can't say I found anything terrible about it.
 
Can't really think of other games that did this. It's awesome to hear that they're working on some the flaws, as this game is my GOTY.

Did they say if the patch will do anything about that Terrible Castlemark Tower dungeon at all? I've been trying to beat that dungeon for a long time.
 
What other open world games besides Witcher 3 has CDPR made? I don't recall any others. Also do they get to pay their team less because of polish wages?
 
I finished it last night and thought it was fun and creatively off the rails which I can't help but appreciate in a world where we always complain about things playing it safe. It lasts too long which was my sole problem and the story scenes they're working on ARE needed. But it was fun.

Honestly 13 isn't my major issue with the last third of the game. I think there should be more to it overall rather than just the chapter 13 fixes but we'll see what happens.

Chapter 13 gets more hate than it probably deserves. It's not great, for sure but people are treating it like it's the devil.
 
Usually I'd have figured it out but damn it's been hard to follow. GAF can be so very reactionary at time it's hard to tell lol.

A Kotaku writer posts in their comment section that the site will be referring to The Last of Us Part II as The Last of Us 2, and we proceed to have a 2 page thread (it was closed) where nearly every post acted like that was some kind of travesty, as opppsed to merely the harmless venting of someone in a position to be more sensitive about naming conventions.

I don't know why, but for the GAF poster in me, that thread was a traumatic read. And it's part of the context I'm reading this one in. So I don't blame you for your troubles. :P
 
I feel like there should be a happy medium between "Thank you for adding more content to the game Tabata-san! Bless!" and "I can't believe they released this early access game."

It sucks that the game didn't get the polish it needed at launch but people are acting as if the game came out half-done when that isn't even true.

This is where I'm at. I find it frustrating and unfortunate, but again there's a lot more to the game beyond thus group of chapters and beyond maybe wanting more story scenes earlier, I didn't get a feel of "unfinished" until MUCH later, and it's an identifiable stretch of a much larger game that could use a fixer upper.

It sucks, but at least they're going to attempt to address it.

Chapter 13 gets more hate than it probably deserves. It's not great, for sure but people are treating it like it's the devil.

Definitely problematic and should be fleshed out more, but I loved the concept, mood and gameplay. At first I was like WTF but it grew on me.
 
Today on GAF: Hyperbole - The Thread

Edit because I actually do have thoughts on it. I'm usually bothered by this stuff but I'm determined to not let it ruin enjoyment of the game for me. I'll be playing it, and if the update doesn't hit before I get to Ch. 13, so be it.
 
What a clusterfuck, I've beaten the game and enjoyed it quite a bit, but hopefully this isn't becoming a norm in the industry, adding such major things post launch.
Delay the goddamn game instead. Oh wait... Lol.
 
Today on GAF: Hyperbole - The Thread

Edit because I actually do have thoughts on it. I'm usually bothered by this stuff but I'm determined to not let it ruin enjoyment of the game for me. I'll be playing it, and if the update doesn't hit before I get to Ch. 13, so be it.

I'm not a big fan of everyone dismissing everyone they disagree with as 'hyperbole'. People have specific frustrations they are voicing. Just because you may not personally feel that way doesn't make them invalid.
 
As someone who hasn't played the game, is it comparable to Mass Effect 2 Planet Scanning? Wind Waker's Triforce Quest?

After about 25-30 hours they suddenly force a very different playing mechanic on you. One that feels like a completely different game, that is not fun, that is arduous and that on top of all that drags on way longer than any other dungeon in the game.
 
What I'm getting out of this is "Do all the sidequests you've been putting off to get through the story."

I'm OK with this. I'm at Chapter 4 and so far really enjoying the experience (Except frog hunting. Fuck that noise.)

Definitely seems like a lot of this stuff was planned but back burnered to hit release. I'm glad they're working to improve the situation. It shouldn't have come to this in the first place but at least they're making it right.
 
Jesus Christ, 10 years and it's still not finished.

The game proper had been in development for 4 years I think?

Anyway I'm mainly hoping they add more stuff to iron out 10-14 more. I felt like before arriving at 13 that there should have been another dungeon or something particularly involving the Archaean that appears.
 
More proof why buying games day 1 is really silly. I'm super hyped for XV will ah it in a years time. Finished Last of Us last year and started Wolfenstein recently.

Wait for game prices to fall, games to be fixed.

But I appreciate you day 1 buyers who don't mind taking the risk of being screwed as you support the industry and it allows me to get these great games a year or 2 later.
 
I'm not a big fan of everyone dismissing everyone they disagree with as 'hyperbole'. People have specific frustrations they are voicing. Just because you may not personally feel that way doesn't make them invalid.

But there are literally examples of hyperbole in this thread, my agreement has nothing to do with that fact.

Saying you're "beta testing" or drivebying "lol unfinished gaem" is hyperbole. Just because the story needs tweaking after listening to fan feedback doesn't make the game objectively unplayable.
 
They just said they'll add events. What is with the reaction that they will change the story??

*Updating the production to further the story*

and they will add voiced dialogues, etc.? I do not see how they will change the story. Maybe add scenes or explain them further but nowhere did I get the impression that they will change the story as it is.
 
It is more restrictive and corridor filled like XIII but I feel like it's presented better. That, and it's only an hour long as opposed to 60% of the entire game.

If it had just been an hour long, it wouldn't have annoyed me. Took me closer to two and a half. But I'm hearing reports from just an hour to over three and I'm not sure how it can vary that much, given how linear it is.
 
After about 25-30 hours they suddenly force a very different playing mechanic on you. One that feels like a completely different game, that is not fun, that is arduous and that on top of all that drags on way longer than any other dungeon in the game.

Thanks! That's certainly erm...interesting.
 
More proof why buying games day 1 is really silly. I'm super hyped for XV will ah it in a years time. Finished Last of Us last year and started Wolfenstein recently.

Wait for game prices to fall, games to be fixed.

But I appreciate you day 1 buyers who don't mind taking the risk of being screwed as you support the industry and it allows me to get these great games a year or 2 later.

This is ridiculous. It doesn't happen with every game and many have enjoyed the game regardless; again these improvements are mostly targeting a stretch of game near the end, not the entire game and I'm here to tell you there's a whole lot of it apart from those problematic chapters. Few are going to actually regret anything when all's said and done.

By all means wait, I ain't saying it's a bad idea, but the game is mostly awesome already and many are already enjoying their time with it.
 
But there are literally examples of hyperbole in this thread, my agreement has nothing to do with that fact.

Saying you're "beta testing" or drivebying "lol unfinished gaem" is hyperbole. Just because the story needs tweaking after listening to fan feedback doesn't make the game objectively unplayable.

Didn't you just go hyperbole in your own explanation? No one is saying the game is 'objectively unplayable'. Like you they're unlikely being 100% literal and they're exaggerating to voice their frustration.
 
You should all experience how great chapter 13 is before they patch it out tbh. Look at how happy we are and how much we enjoyed it. You should join us before Square takes it away from you.

Is this going to be like DS2 and Shrine of Amara where people look back fondly at having beaten the launch version?
 
Read the news update again, the short term goal is to "Fix Ch. 13".

Chapter 13's *gameplay*?

It comes across to me as they will fix the gameplay. I do not have the game yet but it seems like people are having trouble with it or something? It says right there they will increase the ring's power. Sounds like gameplay tweaks to me?
 
Chapter 13's *gameplay*?

It comes across to me as they will fix the gameplay. I do not have the game yet but it seems like people are having trouble with it or something? It says right there they will increase the ring's power. Sounds like gameplay tweaks to me?

Gameplay tweaks and some cutscenes to better explain a certain element. I got through it last night and it's super easy, but at the same time I can see why they're making changes. It's too long though, trimming some fat would actually improve my opinion more so than gameplay tweaks.
 
Is this going to be like DS2 and Shrine of Amara where people look back fondly at having beaten the launch version?

I didn't get to experience the original Shrine of Amana.

I want to experience the original chapter 13.

Give me at least a couple weeks, Tabata. Let me be a beta tester. :P
 
If it had just been an hour long, it wouldn't have annoyed me. Took me closer to two and a half. But I'm hearing reports from just an hour to over three and I'm not sure how it can vary that much, given how linear it is.

Well when I say an hour that's how long the
solo section with Noctis
was for me. After that it's business as usual for the last 30-40 minutes of that chapter.
 
Didn't you just go hyperbole in your own explanation? No one is saying the game is 'objectively unplayable'. Like you they're unlikely being 100% literal and they're exaggerating to voice their frustration.

I mean, fair enough. I'm just really tired of so many enthusiasts producing itemized lists here and elsewhere that make me feel like some kind of moron for forgiving a game's issues.
 
This game took 10 years to make. How did it still end up feeling rushed?

Also, chapter 13 doesn't sound so bad. Sounds like it's just boring? I dunno, I haven't gotten there yet but everyone seems to hate it.
 
I mean, fair enough. I'm just really tired of so many enthusiasts producing itemized lists here and elsewhere that make me feel like some kind of moron for forgiving a game's issues.

There's no reason for you to feel like a moron because other people are frustrated. It's normal for many people to react differently
 
Chapter 13's *gameplay*?

It comes across to me as they will fix the gameplay. I do not have the game yet but it seems like people are having trouble with it or something? It says right there they will increase the ring's power. Sounds like gameplay tweaks to me?

In Chapter 13 you have to rely on the Ring's magic for a little bit and it's main spell has WAY too much start-up against most of the enemies. I assume they'll make it faster since that was my biggest issue with that place.

This game took 10 years to make. How did it still end up feeling rushed?

Also, chapter 13 doesn't sound so bad. Sounds like it's just boring? I dunno, I haven't gotten there yet but everyone seems to hate it.

Because actual development on FFXV didn't actually happen for the first 6+ years of that time.
 
Im on Chapter 12 and gonna finish the game now and play Chapter 13 just to see for myself before it gets patched and experience the full release version.

Alone for the fact that GAF tells me not to do it because i learned especially the last year that GAF is 99% wrong anyway.
 
Chapter 13 is fine. It's too long but that is absolutely not a reason to wait to play it. Seriously if you're on the fence just play the game now.
 
I feel like there should be a happy medium between "Thank you for adding more content to the game Tabata-san! Bless!" and "I can't believe they released this early access game."

It sucks that the game didn't get the polish it needed at launch but people are acting as if the game came out half-done when that isn't even true.

Also, I played Chapter 13 and I don't get people intense hatred. The "Bad" section of it is about an hour long and I can't say I found anything terrible about it.

Agreed with the bolded. Not gonna pretend the game isn't a hot mess in some places. But it's feature complete and has plenty of content for a $60-at-launch single player game. Some of the arguments here that boil down to "promised patches = OMG UNFINISHED GAME" are really not being intellectually honest and are just looking for the most cynical way to interpret this news.
 
Personally the biggest shock is that they're adding more playable characters after that idea was thrown in the trash circa 2013 (don't remember exactly when). It's not like reviewers or fans are complaining about that right now so it's easy to tell it's a planned concept. The game really did release too early.
 
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