J_Macgrady
Member
I wonder if Tekken players can get the day off to celebrate
They'll trade a day off for a Tekken 7 release date
I wonder if Tekken players can get the day off to celebrate
Do you guys ever get hate from your friends for your choice of character?
Everyone hates it when I pick Meta Knight in Smash 4, even he's no where near as strong as his Brawl or even early 4 self.
Well, this is random: Justin Wong, Mike Ross and Gootecks are heading to the White House to play some SFV.
https://www.engadget.com/2016/12/08/twitch-white-house-event/
They'll trade a day off for a Tekken 7 release date
Lol that's awesome. Imagine Obama or Joe Biden getting down on some SF V.
Who says they don't already?
isn't Obama also one of Jiyuna's best friends?
They are waiting for arcade mode.
the most casual of fighting game players... so the MK playerbaseThis is America, who gives a fuck about an arcade?
This is America, who gives a fuck about an arcade?
the most casual of fighting game players... so the MK playerbase
I've been making this suggestion for years. Also have downloadable playlists like "[X Player]'s [X character] BnBs"Also why can't folks upload combos for folks to search, download, and practice in fighting games? Just save it as an input string and have training mode load up a ghost based on the input string and timing recorded by players. Wouldn't take up much storage at all to upload to a server or to download for players since it woudn't be recording video just inputs to practice and it'd teach them new combos.
Just brought this up in the other thread, but why aren't Mission Mode combos a rhythm game? Only FGC bother with them. Casuals try then give up because they can't get the timing. Why not just have a ghost performing it at half speed as inputs scroll by and you just play it rhythm game style as it speed up till folks get the timing down? Its simple, cross genre appeals to casuals, and trains both audiences to do combos properly.
Also why can't folks upload combos for folks to search, download, and practice in fighting games? Just save it as an input string and have training mode load up a ghost based on the input string and timing recorded by players. Wouldn't take up much storage at all to upload to a server or to download for players since it woudn't be recording video just inputs to practice and it'd teach them new combos. Hell it'd make the rhythm game continued player made content for the life of the game. Just make it searchable by criteria like char, #hits, and damage.
Please tell me I'm not the only one who has been wanting these particulars.
more like Tony Hawk's create a goal.So basically the Dark Souls Rune Messages for combos
So basically the Dark Souls Rune Messages for combos
I've been making this suggestion for years. Also have downloadable playlists like "[X Player]'s [X character] BnBs"
Look at SFV's feature set.Just brought this up in the other thread, but why aren't Mission Mode combos a rhythm game? Only FGC bother with them. Casuals try then give up because they can't get the timing. Why not just have a ghost performing it at half speed as inputs scroll by and you just play it rhythm game style as it speed up till folks get the timing down? Its simple, cross genre appeals to casuals, and trains both audiences to do combos properly.
Also why can't folks upload combos for folks to search, download, and practice in fighting games? Just save it as an input string and have training mode load up a ghost based on the input string and timing recorded by players. Wouldn't take up much storage at all to upload to a server or to download for players since it woudn't be recording video just inputs to practice and it'd teach them new combos. Hell it'd make the rhythm game continued player made content for the life of the game. Just make it searchable by criteria like char, #hits, and damage.
Please tell me I'm not the only one who has been wanting these particulars.
Fighting games are missing far more integral modes and features than what you are stating here. This is the sort of stuff you start adding after you have reached the number of features and modes in something like DOTA 2.Just brought this up in the other thread, but why aren't Mission Mode combos a rhythm game? Only FGC bother with them. Casuals try then give up because they can't get the timing. Why not just have a ghost performing it at half speed as inputs scroll by and you just play it rhythm game style as it speed up till folks get the timing down? Its simple, cross genre appeals to casuals, and trains both audiences to do combos properly.
Also why can't folks upload combos for folks to search, download, and practice in fighting games? Just save it as an input string and have training mode load up a ghost based on the input string and timing recorded by players. Wouldn't take up much storage at all to upload to a server or to download for players since it woudn't be recording video just inputs to practice and it'd teach them new combos. Hell it'd make the rhythm game continued player made content for the life of the game. Just make it searchable by criteria like char, #hits, and damage.
Please tell me I'm not the only one who has been wanting these particulars.
Blazblue challenge combos are usually a waste of time, but you have to start learning combos early in that game. If you focus only on that you are screwed, but its a heavily combo important series. It very much helps to get a subset of BnBs down early then focus on hit confirming them, both in neutral and mixup.In addition, I don't like that fighting games put so much emphasis on learning combos in their tutorials. For new players it's more important to get that first hit and learn neutral plus basics rather than learning sick and situational combos that a lot of these tutorials/mission modes feature. There's a whole culture around combos that just feeds into itself and stuff like Mission modes just feeds into it even more. I have met so many casuals who fret over trying to do combos in something like Blazblue challenges but don't even know the game's systems or how to move well or how to even land that combo to begin with.
Fighting games are missing far more integral modes and features than what you are stating here. This is the sort of stuff you start adding after you have reached the number of features and modes in something like DOTA 2.
In addition, I don't like that fighting games put so much emphasis on learning combos in their tutorials. For new players it's more important to get that first hit and learn neutral plus basics rather than learning sick and situational combos that a lot of these tutorials/mission modes feature. There's a whole culture around combos that just feeds into itself and stuff like Mission modes just feeds into it even more. I have met so many casuals who fret over trying to do combos in something like Blazblue challenges but don't even know the game's systems or how to move well or how to even land that combo to begin with.
Speaking of DOTA 2 apparently another massive patch is upon us.
Blazblue challenge combos are usually a waste of time, but you have to start learning combos early in that game. If you focus only on that you are screwed, but its a heavily combo important series. It very much helps to get a subset of BnBs down early then focus on hit confirming them, both in neutral and mixup.
tournaments for old fighting games is a missed opportunity in the westthe legendary tetsujin ikebukuro sarah is participating in a VF3tb tournament going on right now.
tournaments for old fighting games is a missed opportunity in the west
GREEN: Yes. In my career I got paid to do marketing stuff, I know a lot just by osmosis of watching my agents negotiate, so I started going to video game events, to network with people and market myself. I went to E3, Electronic Entertainment Expo out in L.A., I went to my first PAX West convention in Seattle this past September. Ive been going to Comic-Con, thats the one thing about me and my family, we go to Comic-Con every year. I usually dress as Batman, but I am a Star Wars guy too and with all the Star Wars stuff coming out in the next five or six years, I may come as Vader for 2017 Comic-Con. I have a Vader mask and Storm Trooper helmets. My stepdaughter, she is with me, she is in the force. The force is strong with her. She did cosplay, and she had a white storm trooper helmet with a white suit. It was awesome. Its in San Diego and thats like the Super Bowl of Comic-Cons. People come from all over to go to it.
GREEN: No. I have placed. My best finish was eighth at PAX West, in a Tekken 7 tournament, that game is not out yet, its coming out. I have not bought a video game in years. If I could just get free video games for the rest of my life, I would die a very, very happy man, which I have been, so I have no complaints here. I give my feedback on the games, I broadcast their stuff, I talk about it and I get the games free.
Fighting games are missing far more integral modes and features than what you are stating here. This is the sort of stuff you start adding after you have reached the number of features and modes in something like DOTA 2.
In addition, I don't like that fighting games put so much emphasis on learning combos in their tutorials. For new players it's more important to get that first hit and learn neutral plus basics rather than learning sick and situational combos that a lot of these tutorials/mission modes feature. There's a whole culture around combos that just feeds into itself and stuff like Mission modes just feeds into it even more. I have met so many casuals who fret over trying to do combos in something like Blazblue challenges but don't even know the game's systems or how to move well or how to even land that combo to begin with.
Speaking of DOTA 2 apparently another massive patch is upon us.
Everyone hates every character I play.
I wasn't even at PAX.
They had to make the characters vampires or they would come to the ps4 as senior citizens『Inaba Resident』;226325369 said:Why does Tekken on PS4 not have shadows
dayuuuum Justin getting rekt
The hell is SonicFox doing talking shit in a Marvel stream?Justin, Floe, Marn, Sonicfox all in the chat talking shit. This is a good stream.
The hell is SonicFox doing talking shit in a Marvel stream?
Don't tell me he's gonna start some shit in Marvel Infinite. There was a time I was scared Sonic Fox would pick up Marvel 3 and whoop everyone with Zero (because that's how he crushes in most of his matches).
But nah Justin would hold that down.