man, missed a lot it seems.
oh, you guys talking about platinum in a design discussion?
and not shitting on her?
Yes and no, that's the main problem to me. Look at Platinum, it's such a parodic character... But she's the most well done magical girl done in a video game.
and praising her? holy shit, lol
thomasorus, your insight and thoughts on character designs are always interesting to read, always <3
I think Blazblue was supposed to be like a parody, thats why so many of their character designs are awful.
What... you guys want a dissertation on the character designs of Blazblue with the "definition" of what a bad anime/design is?
I said BB had some bad designs, then I was asked to list some, I listed them, then I was scoffed at for listing them, then name called for it. As you can tell, there's no actual discussion and/or analysis to have had here.
Just like no one is going to come up and be asked to explain themselves when they bash NRS/KI designs. These things are completely subjective, I may not like these designs but someone else might, that's how it goes.
when talking about aesthetics, sure, subjective, but when talking designs you can very easily bring up objective points that people that actually discuss. like when mentioning that bb designs feel like a parody where the creators aren't in on the joke, or that generic anime feel or whatever
but really, how did you guys switch from aesthetics to designs lol
To be fare, most of the criticism KI and NRS games get is because of the ugly models, not the actual designs, which really require no explanation past linking a picture of said model.
this has always been my problem since nrs moved to 3d models. the designs were fine in the 2d games, but end up ugly now because they can still sell despite being ass ugly
didn't know people shit on ki though, aside from the particles everywhere because of showing off the power of the one, i thought the game was generally liked visually
guilty gear xrd revelator is a fun game
yes
I feel for you guys missing out on some great games due to visuals not meeting your standards. Street Fighter as a series would have died at inception.
this discussion reminds me of a thought i had earlier this weekend. it's crazy to me that i often forget that i think sf4 is an ugly ass game. even though it probably makes sense considering i don't see the game much now, even for the last two years of it's competitive life the thought of how ugly it was rarely crossed my mind. but that game is ugly
That's why I have a great deal of respect for people like Beef.
lol, love ya beef but nah
ironic because beef's shitposting about arcsys games comes across exactly like blind bashing
Are you sure you are talking about our Professor Beef?
Oh god, lol, the irony is killing me.
lol
Only Western fighting game i'm interested in is the Mortal Kombat remake fan project.
but skullgirls tho
My standards must be really low, because I like the art design and characters of all the fighting games I play. Mortal Kombat, Killer Instinct, KOF, Street Fighter, Skullgirls, GG, BB, UNIEL, Tekken, Soul Calibur, VF, I genuinely like them all.
I can't think of one fighting game I haven't played because I didn't like the characters or the art style. I'm just full of love and childlike wonder, I suppose.
mk, injustice, yatagarasu. nrs is expected, but i'm often surprised that i can never get past it with yatagarasu. every time i've thought about getting into the game, one look at the art always makes me ask myself why i think that would be a good idea