shaowebb
Member
Back on topic of fighting games I noticed that a lot of us have played some pretty non mainstream stuff. We got fans of Jojo ASB, I was a Kamen Rider Chou Climax Heroes dude, we got DOA dudes and even leftover folk from the Virtua Fighter 5 crews.
We got a pretty odd mix of experiences.
For me...I guess what hooks me is cancel systems. I was deep into Kamen Rider Chou Climax Heroes because Im Toku as fuck and it had everyone ever, but I kept playing that broken tier game because the cancel systems. Mixing up jump cancels, rider arts and rider cancels gave me a trio of extensions to utilize for meter in this string based fighter but since some strings would automatically give you a big burst of meter upon completion you could just keep it goin. Broke as hell and I had combos that could infinite left and right, but bursts existed so it was all good.
I loved doin shit like this with Amazon's cancels.
Triple Da GOD was a gift to us all on that game with his primers. Credit to him for that gif
On a similar note I played a LOT of Blade Arcus for similar reasons. The game has a built in cancel system, plus I played Rick who was rekkas and cancels on everything plus it had assists to end strings with to stay safe. It made him another cancel rich character for long blockstrings and combos.I guess I keep playing fighters that let me cancel moves often in different manners. If it incorporates a meter system around those cancels and other stuff it really gets me goin.
Out of all your oddball titles that you just hung with that never stuck around or got anywhere in the FGC what were the things that drew you to them and made you want to keep playing them regardless of where the FGC went without you?
We got a pretty odd mix of experiences.
For me...I guess what hooks me is cancel systems. I was deep into Kamen Rider Chou Climax Heroes because Im Toku as fuck and it had everyone ever, but I kept playing that broken tier game because the cancel systems. Mixing up jump cancels, rider arts and rider cancels gave me a trio of extensions to utilize for meter in this string based fighter but since some strings would automatically give you a big burst of meter upon completion you could just keep it goin. Broke as hell and I had combos that could infinite left and right, but bursts existed so it was all good.
I loved doin shit like this with Amazon's cancels.
Triple Da GOD was a gift to us all on that game with his primers. Credit to him for that gif
On a similar note I played a LOT of Blade Arcus for similar reasons. The game has a built in cancel system, plus I played Rick who was rekkas and cancels on everything plus it had assists to end strings with to stay safe. It made him another cancel rich character for long blockstrings and combos.I guess I keep playing fighters that let me cancel moves often in different manners. If it incorporates a meter system around those cancels and other stuff it really gets me goin.
Out of all your oddball titles that you just hung with that never stuck around or got anywhere in the FGC what were the things that drew you to them and made you want to keep playing them regardless of where the FGC went without you?