DryEyeRelief
Member
That's 200% welcome to USA son!
Some dude also bet me on the release date at the last minute, won that too. Shame Dryeyerelieft wasn't here to get in on the action.
I overestimated Capcom. I should know better.
That's 200% welcome to USA son!
Some dude also bet me on the release date at the last minute, won that too. Shame Dryeyerelieft wasn't here to get in on the action.
Injustice 2 actually looks significantly better than Marvel Infinite this time around. Can't even go back on the "artstyle" excuse anymore... at least Injustice 2 doesn't look like an Iphone game.
Same dudes who gave the thumbs up to the numerous decisions in SFV.who gave this the thumbs up
Internally developed by VS series vets.FUUUUuuuck
MVCi is Western developed, isn't it?
Same dudes who gave the thumbs up to the numerous decisions in SFV.
Itsuno-sama please save me from this mediocrity already.
You jest, but just wait a year when injustice 2 is the most complete game in the fgc2v2
simplified
downgraded
this would be the dark ages again but there's Rev2/Tekken 7 & IJ2 coming out at least..
nah this the dark ages again
You jest, but just wait a year when injustice 2 is the most complete game in the fgc
RIP
FUUUUuuuck
MVCi is Western developed, isn't it?
The real Marvel's gonna be TvC 2
Prepare yourselves for the salt.Some of you guys are gonna die when you hear about the control scheme/gameplay mechanics.
#casuals
I'm pretty sure MvCI, like SFV, is rushed with a budget that matches what Capcom fighting games have been selling this decade. This isn't much of a surprise.
Yes feed his ego even furtherPrepare yourselves for the salt.
There's different.The mechanics are going to be different because it's 2v2 now. I don't see what's to get worked up about.
Yes feed his ego even further
There's different.
And then there's "different".
UMVC3 looks a generation ahead of MVCI lolI2 legit looks a generation ahead of MvC:I
UMVC3 looks a generation ahead of MVCI lol
it just keeps getting betterSome of you guys are gonna die when you hear about the control scheme/gameplay mechanics.
#casuals
Maybe you might have a dream one of these days and you can get enlightened.Dahbomb be real with me. Is Marvel dead? You can PM me the answer. I just need to know before I even consider investing time into the game for my scene.
It can't be that early for them. The game comes out in less than 5 monthsI get that it's early, but it doesn't look good thus far. I'll wait until it looks more polished.
Xrd is in ue3 iircWhat I don't get is that Arika was able to hack out a Fighter Layer/Street Fighter EX demo in Unreal 4 that looked way better than SFV or even Tekken 7 with little to no investment. Why the fuck can't anybody outside of the Tekken guys make their games look decent?
Last time I checked it didn't say what year in SeptemberIt can't be that early for them. The game comes out in less than 5 months
I'm pretty sure MvCI, like SFV, is rushed with a budget that matches what Capcom fighting games have been selling this decade. This isn't much of a surprise.
I dig V's clay aesthetic, although the character models range from great (Chun) to barf (Alex).What I don't get is that Arika was able to hack out a Fighter Layer/Street Fighter EX demo in Unreal 4 that looked way better than SFV or even Tekken 7 with little to no investment. Why the fuck can't anybody outside of the Tekken guys make their games look decent?
Sf5 had a big budget?
I was really hoping the long period of no news would mean a significant visual upgrade like SFV had. But I guess not.
SF5 had a big budget. The problem isn't money but how it's done. Also as Dahbomb said wait for gameplay, you might enjoy some details.
Since assists are gone, I expect that all of the characters will be toned down in strength. A loss.SF5 had a big budget. The problem isn't money but how it's done. Also as Dahbomb said wait for gameplay, you might enjoy some details.
I don't think that's what will make the characters toned down.Since assists are gone, I expect that all of the characters will be toned down in strength. A loss.
Viability is always relative... you KNOW that man.Between the removal of assists and the gem system, I think every character will be viable and some characters won't be relegated to "will only work with the right assists" status.
What I don't get is that Arika was able to hack out a Fighter Layer/Street Fighter EX demo in Unreal 4 that looked way better than SFV or even Tekken 7 with little to no investment. Why the fuck can't anybody outside of the Tekken guys make their games look decent?
Viability is always relative... you KNOW that man.
Sure Ryu will be "viable" but he isn't going to do shit when other characters are flying above him shooting beams at him while he can't point anything diagonally up at them.
Certain characters are going to abuse gems better than others and they are usually the characters with the best tools.
Tekken's character model's arent even as good as DOA5'sWhat I don't get is that Arika was able to hack out a Fighter Layer/Street Fighter EX demo in Unreal 4 that looked way better than SFV or even Tekken 7 with little to no investment. Why the fuck can't anybody outside of the Tekken guys make their games look decent?