mumblemumbleempparadisemumblemumble
When's Marvel Weekly http://www.twitch.tv/fgtvlive
Yeah, the sessions are on Thursday, but the SciFi/Anime club guys are pretty much in there Mon-Fri. Actually, I've never been by on Fridays, so let's say Mon-Thurs just to be safe. I just stopped by there on my way home and they were playing one of Street Fighter EX games (the 3r one I think), Halo 4, and marvel of course.
Yeah, there aren't many who show up and the room itself is tiny, but it's better than nothing. I know that the heads of the club are trying to find someone in the community to help them throw bigger events. They have access to this huge 700 ft ballroom for only about ~$100 from 10 a.m. to 10 p.m., but they don't have enough copies of games, TV's, etc. to organize an event by themselves.
When's Marvel Weekly http://www.twitch.tv/fgtvlive
Everybody's favorite streamer is going to do Battle Circuit tomorrow, not Señor Sp00ky.
Everybody's favorite streamer is going to do Battle Circuit tomorrow, not Señor Sp00ky.
Good luck, hope you don't have any technical hassles.
Not sure why UltraChen was being so pessimistic about a new Darkstalkers and Ono. I feel like when it comes to the tone and spirit of a game franchise Capcom has done fine with SF and Marvel. And I don't understand their point about Ono. They both said how good SF4 and and SFxT are and then they go on to say "hope Ono stops developing games lolololol".
Also their point on how the modern Capcom games are just a change or two from being a terrible games doesn't make sense. EVERY fighting game is one or two changes from being a terrible game. That's how fighting games work. Every little thing matters.
I thought it was bifuteki.
Good luck, hope you don't have any technical hassles.
Just don't expect Turbo 3 speed and you'll be fine.Yea I don't know how I felt about that Ultrachen episode. On one hand they had some legitimate concerns but overall there was just a lot of pessimism and negativity.... moreso than I am used to from each of them.
One thing is for sure, Ono and Co really need to deliver a Darkstalkers that is the polar opposite of SFxT. SFxT has some good things going for it but it's a different type of fighter altogether from DS. I want a great artstyle, I want fast paced combat, I want personality in the characters and I want the game to be hype.
I'm thinking about getting Battle Fantasia.
Should I do it.
Wait Yipes and Dieminion are basically back to EMP
WTF?
Not "basically." They're all in.
Triforce has funding from the St. Martens tourism board right now.Interesting.
So Triforce finally got his head out of his ass regarding this EMP thing.
Triforce has funding from the St. Martens tourism board right now.
What is dead may never die, but rises again, harder and stronger.
Interesting.
So Triforce finally got his head out of his ass regarding this EMP thing.
I'm thinking about getting Battle Fantasia.
Should I do it.
I heard it'll be Henry Cen.
Balance-wise? Prob., but BF can be boring after some time for some. You really have to be dedicated to playing it to further enjoy it.It's a better 3S than 3S.
Thanks. This is greatThis is a once in a lifetime event. Godsgarden crew is playing Skullgirls. Either they are high on something or they are enjoying themselves because they are laughing a lot, at least Kazunoko is.
http://www.twitch.tv/godsgarden
http://griiot.com/suwedi/galerie/GD-DFCGS3.jpg
I'm not seeing the value of this.Hello neogaffer, I need your help!
I cannot post a new thread yet. Is somebody kind enough to repost this post of mine as a new thread?
I'm currently an unemployed game designer and 3d animator looking for a new opportunity but after years of intense brainstorming and test, I think I finally come up with a game design system which has the potential to completely revolutionize video game fighting, not just for fighting game only but also for action-adventure genre.
I called this system D.F.C.G.S (Dynamic Fighting Choregraphy Generator System). It's the way to do what players always dream of seeing one day in a video game: fighting in video games which look choreographic and contextual like in movies but still remaining challenging and accessible to control and fun to play but also... to watch.
Ok, enough with the talking, below is a brief visual summary of the D.F.C.G.S (feat. Aiden Pearce)
What do you think?
http://griiot.com/suwedi/galerie/GD-DFCGS3.jpg
Hello neogaffer, I need your help!
I cannot post a new thread yet. Is somebody kind enough to repost this post of mine as a new thread?
I'm currently an unemployed game designer and 3d animator looking for a new opportunity but after years of intense brainstorming and test, I think I finally come up with a game design system which has the potential to completely revolutionize video game fighting, not just for fighting game only but also for action-adventure genre.
I called this system D.F.C.G.S (Dynamic Fighting Choregraphy Generator System). It's the way to do what players always dream of seeing one day in a video game: fighting in video games which look choreographic and contextual like in movies but still remaining challenging and accessible to control and fun to play but also... to watch.
Ok, enough with the talking, below is a brief visual summary of the D.F.C.G.S (feat. Aiden Pearce)
What do you think?
http://griiot.com/suwedi/galerie/GD-DFCGS3.jpg