Fighting Games Weekly | May 13-19 | Throwing coins

I meant with Nintendo, not technically.

If they are grabbing all the ad revenue from youtube for their games, I can't see why they wouldn't try to grab EVO money too?
Man, some companies really hate free publicity ha?
Can you guys imagine what would happen if Capcom did the same?.If that becomes a thing we're all fucked
 
I installed it and all my other PS3 games after I noticed that I didn't install UMvC3 for my match with Solune a few days ago. Every single game is ready to to. We'll see about playing tonight. My old man is heading out to DR tomorrow and I gotta wake up early to help him out with some stuff.
I'm up to play now if you are.

Who knows what my next sixteen hours will look like thanks to Salty Cupcakes and Nintendo Direct.
I usually just catch the summaries of announcements. Saves time.

I don't like one button grabs much. Two buttons is better for ticks to me too.
I'm indifferent, really. I can push one button instead of two for a grab. Just don't make me double tap to dash!

Maybe, but probably not soon. I've got a lifetime's worth of backlogged games and I'm ultra down on buying games with the lack of BC on the PS4.

I don't even own Revengeance yet. I'm so sorry, Platinum! ;_;
I have a backlog, but VanillaWare needs my support. It's like Skullgirls, where there's a real danger of that sort of thing disappearing without help. I have huge debt and such, but I'll still get their game on release to show my support. I'll buy Revengeance come Christmas season.
 
BlazBlue Chrono Phantasma
I'm not too familiar with BB players as much but I see some familiar names like Tsujikawa, N-Otoko and Matoi (who are also qualified for Arc Revo) in these lengthy sets of casuals.
http://www.youtube.com/watch?v=zy5zZFJGycM Casuals (1h48m)
http://www.youtube.com/watch?v=JXdvHOSjZOA Casuals (1h48m)
http://www.youtube.com/watch?v=8ZZ7KNumuds Casuals (2h54m)
http://youtu.be/zy5zZFJGycM?t=8m6s LOL that Litchi got mind fucked hard right here. I fucking love watching Tao
 
These players should make it out of pools in Winners:

Justin Wong, RayRay, Alukard, PRRog, Dieminion, Yipes, MarlinPie, KaneBlueRiver, ChrisG, Fooblat/Knives, FChamp, Unknown/Floe, KBrad/Flash, Flux, Flocker, TA Moons

It should be a stacked top 16/top 8.
 
These players should make it out of pools in Winners:

Justin Wong, RayRay, Alukard, PRRog, Dieminion, Yipes, MarlinPie, KaneBlueRiver, ChrisG, Fooblat/Knives, FChamp, Unknown/Floe, KBrad/Flash, Flux, Flocker, TA Moons

It should be a stacked top 16/top 8.

Dude, unknown wins his pool free.
 
aqua just had a zangief mirror. final round he dizzes the guy->focus into super. baits the ultra 2 which goes over his head, he then taunts and SPDs. godlike.
 
HEY, THAT'S MY MAIN TEAM UP TO TWO WEEKS AGO YOU'RE TALKING ABOUT.
Gimmick against ChrisG's team. FChamp is struggling hard against ShadyK with this team. One fuck up and he's done. 3 times ShadyK was able to put DP in block stun long enough for her XF to run out.

FChamp probably banking on the Herald colors to disguise Phoenix in the background of Bonne Wonderland.
 
Gimmick against ChrisG's team. FChamp is struggling hard against ShadyK with this team. One fuck up and he's done. 3 times ShadyK was able to put DP in block stun long enough for her XF to run out.
Naw it's cool, it's a gimmick team. I was just excited to see FChamp running it.
 
I don't remember Dacidbro being on FGTV except when he occasionally stopped by. Did he live there at one point?

Before FGTV, Dacidbro, Lando, and other AE/MvC3 heads frequent Champ's old stream in his room at Foster City.

When FGTV first started, Dacidbro was a frequent guest and streamed during the early mornings with different games and what not (Boshy with Fanatiq and what not). I recall him going to school right after his morning streams. But yeah, he was a major contribution during the start of FGTV.

I think both Champ and Shady K overestimated their potential earnings from their little Twitch channel venture. Dacidbro being a victim of Twitch's crappy CPM too.
 
Wait, so what is this gimmick against Chris G?
Basically play defensive with Dormammu while backed up by Morrigan assist. Just fly around calling the assist and stocking up on spells. He is also swatting Morrigan's Fireballs with Dorm's projectile negating normals plus calling assists. Once he gets 5 bars he may tag in Phoenix, let her turn Dark Phoenix, tag Dorm back in so that he can play with meter and whittle down Morrigan.

If he touches Morrigan with Dorm though he will kill her using the meter on deck (meaning he will use a LVL3) because he is confident in the Dorm vs Doom match up in that he will build the meter back up easily.
 
Basically play defensive with Dormammu while backed up by Morrigan assist. Just fly around calling the assist and stocking up on spells. He is also swatting Morrigan's Fireballs with Dorm's projectile negating normals plus calling assists. Once he gets 5 bars he may tag in Phoenix, let her turn Dark Phoenix, tag Dorm back in so that he can play with meter and whittle down Morrigan.

Morrigan players should have meter drain combos though.
 
Basically play defensive with Dormammu while backed up by Morrigan assist. Just fly around calling the assist and stocking up on spells. He is also swatting Morrigan's Fireballs with Dorm's projectile negating normals plus calling assists. Once he gets 5 bars he may tag in Phoenix, let her turn Dark Phoenix, tag Dorm back in so that he can play with meter and whittle down Morrigan.

Everyone to be playing this team at EVO confirmed.

This is actually really smart
 
Everyone to be playing this team at EVO confirmed.

This is actually really smart
No because Morrigan has Soul Drain combos that can kill Phoenix when she has 5 bars. Plus ShadyK is filling the screen with Soul Drain projectiles so if he clips the Morrigan assist or Dorm with it he gets meter back. Plus most of the time Dorm isn't able to get away cleanly to build the bars.

Essentially a lot of things can and will go wrong with this team. FChamp is struggling against ShadyK's team... he is going to get destroyed against ChrisG using this team.
 
No because Morrigan has Soul Drain combos that can kill Phoenix when she has 5 bars. Plus ShadyK is filling the screen with Soul Drain projectiles so if he clips the Morrigan assist or Dorm with it he gets meter back. Plus most of the time Dorm isn't able to get away cleanly to build the bars.

Essentially a lot of things can and will go wrong with this team. FChamp is struggling against ShadyK's team... he is going to get destroyed against ChrisG using this team.

Oh, I'm not watching the stream but I totally forgot about these. Yeah, I see now how he could get fucked up by them.
 
Did Champ say that he's going to use the team seriously?

Edit: Which Dormammu assist is he using.

Everyone to be playing this team at EVO confirmed.

This is actually really smart
It's smart, but it's not that effective against really good ground-based characters. Dormammu just can't handle the pressure alone.
 
eeeeeeeesports orts orts orts

http://www.pcworld.com/article/2036844/why-gamers-in-asia-are-the-worlds-best-esport-athletes.html

Fighting for relevance
The PC’s contemporary dominance of eSports owes as much to console gaming’s failures as it does to the strengths of the PC as a platform. Only one significant console-based eSport has thrived over the years: fighting games. Big communities of professional players have sprouted up for shooters like Halo and Call of Duty, but they tend to lack staying power (the recent popularity of Call of Duty: Black Ops could change that very soon, however). Still, the competitive fighting game scene has grown steadily for 20 years—and to understand the long-running popularity of games like Street Fighter, you have to understand their roots in the arcades of the 1990s.

Arcades in the ’90s offer a striking parallel to modern PC Baangs: Both foster a fierce competitive/collaborative environment that cements their territory’s dominance in the sport. So what went wrong with console fighting games?

Despite the great potential of fighting games and the community that emerged around them, the fighting game scene has long been marred by a complete lack of leadership. Whereas Blizzard Entertainment and Riot Games aggressively encourage fan engagement with competitive PC games like StarCraft and League of Legends, the company that owns all three of the top fighting game franchises—Street Fighter, Marvel vs. Capcom, and Street Fighter X Tekken—has shown no such initiative.

“Compared to Blizzard or Riot, the support that Capcom gives [to its competitive community] is nowhere near as inclusive,” said Ryan Gutierrez, a competitive fighting-game veteran and CEO of Cross Counter TV, a fighting-game enthusiast network. “For the longest time, they didn’t care at all about what was going on in the fighting-game community.”

EVO
Fighting-game fans may be less numerous than their PC gaming counterparts, but they're extremely dedicated. Thousands of players and fans descend on Las Vegas for Evolution, the biggest tournament of the year.
Inexplicably, in the past Capcom never seemed to care that tens of thousands of people in the United States and Japan were so in love with Capcom’s games that they would spontaneously gather for huge tournaments and competitions. By failing to encourage or even acknowledge competitive fighting-game culture, Capcom let the opportunity to dominate eSports slip from its grasp.

These days, Capcom does a better job of acknowledging the value of the competitive gaming community, but the company still fails to funnel resources into promoting competitive play and hosting international fighting game tournaments the way Blizzard and Riot do for PC games.

That’s partly because Capcom isn’t as wealthy as it once was—console games are a tough business—but it’s also because Capcom just doesn’t understand the international competitive scene.

Constraints on gambling in Japan hamper competitive gaming
“Ultimately, [Capcom’s USA branch] is subservient to Capcom Japan, and they don’t really understand,” said Gutierrez. “There’s a difference in culture. The major difference in the way that it’s evolved [in America as opposed to Japan] is that in Japan they can’t really play for money.”

In Japan, strict gambling laws outlaw many forms of competition for monetary gain. The government has carved out exceptions for major sports like baseball, but fighting games haven’t reached that stature yet. This poses a problem for fighting-game fans, as Japan has been at the epicenter of the fighting-game scene. All of the best fighting games are made there, and most of the best players are Japanese. But with top talent unable to advertise and promote itself—and with little or no support from the game’s creator—the financial growth of the competitive fighting-game business has been slow over the years, enabling the PC to dominate the professional gaming market.
 
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