There isn't anyone in here arguing for that. Who are you guys responding to?
I want PC versions of the game released same day as the console versions.
Also, I find you argument against companies releasing fighting games on the PC because people are not buying fighters on the PC poor, Enzo. Capcom pretty much always releases the game several months afterwards and always gets something wrong whether it's GFWL integration or no updates to SFxT.
Of course it's going sell less. Some people would rather play the game sooner than later. And then not everyone likes the games enough to double dip. As for the SFxT version; no wants to pay money for an inferior version. And then there are some people who are staunchly, "no steam, no buy."
Capcom always whines about it's poor performance on PC, but they fucking do it to themselves.
It's been discussed recurring in these threads. Wasn't DmC near simultaneous and it still didn't reach close to 200k? That game didn't do gangbusters total, but it was probably their best PC effort yet considering how well it was optimized (it even runs on my shitty PC).
PC as a market isn't as great for everything as everyone makes it out to be. With the advent of Steam you have people's perception of game value changing. An indie game they may be on the fence about at $5, they're now on the fence about at $1 despite having interest. It's not the primary market for fighters because of the arcade where the genre originated and because of where it has always been. For small publishers, I don't even think PC is an option, way too much dev work for ultimately not that many sales and probably revenue.
I honestly don't think if everything is Steamworks from now on and is released day and date with the console versions you will see a significant difference. More sales, but not a significant difference. Even around GAF, PC elitists just lurk console threads port begging, and they get excited when the ports actually
do come because they know it will look better and most likely perform better than the stock console offering at it's best. It will never do as well as Xbox/Playstation/Nintendo versions and I think they're all aware of those diminishing returns and that's also why you don't see publishers jumping for joy on PC ports.
Maybe next gen consoles will help fighting games get ported a bit, but I still don't think we'll ever see PC ports as a standard thing for fighting games. If the biggest of publishers see small, unreliable profit margins in the PC market still, and they're only getting around to it now, I don't think it's going to become an imminent thing for fighting games anytime soon.
PCs still bsod? Haven't had one in the last five years.
My PC hasn't BSoD'd in over a decade. Windows 8's looks pretty cool though.