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Final Fantasy 15 - Windows Version Trailer (PC)

I'm curious about that Terrain Tessellation setting. It's listed under Gameworks, yet wasn't mentioned in the promotional video.

Hopefully it's better than FF14 or FF14 adopts this game's tesselation, because it's utterly disgusting in 14.

Looks like a foam mattress pad.
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I'm curious about that Terrain Tessellation setting. It's listed under Gameworks, yet wasn't mentioned in the promotional video.
Good point. It might also be that it's not yet done, I mean it's still quite a while before the game releases.
 
Wonder how in-depth the screenshot feature will be. Hope it's much better than what's already in the game, which doesn't allow you to really frame anything.
 
Wonder how in-depth the screenshot feature will be. Hope it's much better than what's already in the game, which doesn't allow you to really frame anything.

Knowing PC community, even if the in-house photomode is limited we will find a way.
 
Wonder how in-depth the screenshot feature will be. Hope it's much better than what's already in the game, which doesn't allow you to really frame anything.

Knowing PC community, even if the in-house photomode is limited we will find a way.

If Nvidia features are being pushed hard in this game, I have to imagine it will have Ansel support. It makes the most sense to me, but we shall see.
 
Well, sometimes Ansel implementations have had some limitations particularly when it comes to super resolution, so I guess we'll see.
 
Good point. It might also be that it's not yet done, I mean it's still quite a while before the game releases.

I can't find any papers from Nvidia on Gameworks related Tessellation techniques after 2014.

Regardless, I can't wait to play a game that's a true graphical benchmark for PCs. I'm actually hoping FFXV is the next Crysis 1 in terms of graphics/effects prowess. The Gameworks feature I'm most excited about, that's actually in the game, is Nvidia's Flow. I've really been wanting to see a breakthrough in volumetric particle effects this generation in terms of detail, amount of effects, and application. Deep Down was supposed to satisfy that for me, but it never came to fruition, so I'm extra excited for what FFXV brings to the table.

I know this is off topic, but talking about Gameworks has me thinking about VXGI and when hardware would be powerful enough to viably use it as a real-time lighting/GI solution. Seeing all of the caveats of real-time GI in its current form, it makes me more and more curious as to how Epic Games ever thought they could get away with a completely realtime GI solution in UE4 at the time they did? It almost seems disingenuous at this point lol.
 
I am probably gonna need GAF's help to build a PC now. How much am I looking at to run all Nvidia settings on FFXV at 1080/60?
No one can possibly answer than accurately, today, but I'll say GTX 1070 at a minimum.

You might as well shelve that conversation until both FFXV and Volta have release dates.
 
No one can possibly answer than accurately, today, but I'll say GTX 1070 at a minimum.

You might as well shelve that conversation until both FFXV and Volta have release dates.

It's not like I am going to be running the game in 4K. So I cannot imagine I would be putting in more than $1,500 to build a PC for it.
 
Tabata did say the minimum specs would be about what the consoles are now. Not that many of us will be trying to go for the minimum specs.
 
Wow I will get this. I don't even know why I bought it for xbox, I only played it for like an hour.
I'm sure those gameworks features will exhaust my gtx 1080. Hopefully I can use some of it though.
 
Yeah, going with 2 low-end cards instead of 1 high-end card is a terrible decision.

Durante would you advise in investing in a 1080ti at this point in time? For this game and future games in general? I'm currently running a 980ti with 4k monitor.
 
Also will my 1080 run this maxed out 1440p 100hz?
No. (Hopefully not)

Durante would you advise in investing in a 1080ti at this point in time? For this game and future games in general? I'm currently running a 980ti with 4k monitor.
If you can afford it, a 1080ti is obviously the best card you can buy right now. But it's always the same tradeoff with a PC upgrade: do you need/want it now or can it wait? Generally you'll always get more for your money if you buy later (barring unusual fluctuations).
 
I mean, if 1080ti can run the game at 4k with all the gameworks effects beyond 30fps, shouldn't we expect 60fps on a 1080 at 1440p ?

Are we sure the 1080Ti was running all game work effects?
I expect the 1080 to be able to push the game to 1440p/60 at reasonable ultra settings. But certainly not with VXAO, HFTS and turf effects at the same time. Even just one of them usually brings my 1440p performance below 60 fps, let alone all three.
 
Oh, damn, just caught this announcement.

Well, I guess I won't be going back to the PS4 version I bought and played around 10 hours of.
 
I ended up buying a compact CyberpowerPC Syber Vapor with the following so that I can max it out at 1080p with Ultra settings with Gameworks and at least 80-120fps

Intel i7-7700K 4.20GHZ
16GB RAM
GTX 1080 8GB
240GB WD Green SSD
3TB HDD
550 Watt 80Plus
ITX motherboard

I'm giving my old Mid Tower rig to my son:

Intel i7 4970K 4GHZ
16GB RAM
GTX 970 4GB
500GB Samsung Evo SSD
1 TB HDD
700 Watts

I have an extra 3 TB USB Drive so I'm not concerned about having a smaller SSD in my rig. Although. I'm tempted to swap SSD drives with him. I install my games on HDD anyway.
 
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