7
8
9
10
6
5
4
14
13
1
3
2
Top best bottom worst
Ok but Chrono Trigger
7
8
9
10
6
5
4
14
13
1
3
2
Top best bottom worst
I'm with you OP. I've never managed to finish 6, 4 and 5 are both better games.
worst first reply in a while
Love how all the FFV stans in this thread are like "FFV is totally better than FFVI if you disregard all the aspects that FFVI is better at!"
I'll have to come back to that spoiler section, yeah.
But I get your point, the characters in FFVI definitely have more depth than Chrono Trigger. I just think the game does a disservice to that depth through its """amateur""" cutscenes and spritework. Like, I could easily see how a remake without limits could be so compelling. It's the execution that gets me, the goofy cartoony sprite movements mixed in weirdly with the melodrama. A lot of that depth, like about Terra's quest for love, seems to be extrapolated from a few scenes that are otherwise kind of pushed to the side most of the time.
It's kind of annoying how maybe I've missed side parts that flesh out the characters, but I'm not sure how I'd find those without a guide. I've seen some of the ones you mentioned, but probably not ones like Shadow's back story (and from what I've read he's apparently gone forever now...). I wouldn't be looking up a walkthrough for the part with Cid if it would actually let me progress, I don't care about saving him but either way I've brought him fish literally 20 times and nothing is happening - that's a pretty objective break of the game flow, really. Just kind of shoddy for a game so well-regarded for its plot, to follow up a climax with this unintuitive chore? Comes back to my "amateur" execution complaints.
I don't understand how you think the cutscenes and sprite work are amateurish. For their time it was amazing to see the Oprah House, the poisoning of Doma, Celes attempting to kill herself, the big multi party battles, ect. all come to life via those cut scenes and sprite work. Yeah sure by TODAYS standards its nothing impressive but FF6 paved the way for those things doing what they did with the technology they had at the time. CT also shares the exact same style and goofy sprite work btw.
You don't want to miss things? Explore. Talk to everyone. Thats the highlight of so many RPG's is when the world opens up you get to explore and find crazy things. Every good RPG has that and most don't spell out those things for you, including CT. From the way it sounds you didn't get Mog either did you (don't worry you still can)? Shadow dying is something that can be missed pretty easily as well, I certainly did the first time I played the game, only figured it out in my second playthrough when I risked staying the whole time since he does say he'll catch up.
The Cid thing is lasting long because you keep feeding him both good and bad fish. Good fish move quickly, bad fish move slowly. It's generally easy to kill him just by giving him a few bad fish since you didn't know about it I'd guess you are really just having some bad luck XD its not something I hear people complain about often thats for sure. The execution of that entire story is about breaking you down as the player (as well as Celes) and just showing how hopeless everything really is. You awaken to find only yourself and Cid left alive and come to find out theres nothing left (or so you think) and it culminates with Celes losing Cid, feeling as though shes lost everything and trying to commit suicide. The whole point of the game trying to have you save Cid is all about the struggle to survive in a broken world and how desperate Celes is to keep him alive and ultimately what they mean to each other.
Clearly you don't care about that so of course you think its executed bad. I just don't think FF6 is clicking with you and it doesn't matter what anyone says to you its just not something you are enjoying and nothing we say is going to change that. I for one think you went into the game expecting something completely different and because of that its colored your opinion of the rest of the game. I could be wrong but thats the way it comes off from your posts, you don't seem to understand just how good the actual cut scenes were for their time. If you want to understand this more I'd suggest you watch this: https://youtu.be/7ygKNRHbWL8 The first part goes quite in depth on how impressive FF6's graphics were at the time.
You are right, that's why I fixed it.
You literally admitted mid-post the fishing was executed badly because it led to an unexplained stasis. Yeah, I appreciate the point it's making, but it feels limited by its tech in a way that Chrono Trigger doesn't feel as noticeably.
I push back with this cutscene:
https://www.youtube.com/watch?v=1Dyw5hvMeUU
So far nothing in FFVI has eclipsed this level of style - ignoring the PS1 cutscene interjected in, the way the environment lights with fire, the way the music kicks in subtly at a specific line of dialogue, the way the wind starts to howl as Magus comments on it, then the beginning of the battle music when he declares it's time to fight - and you just transition naturally into battle without a transport to a different plane of existence where Magus would be unanimated and drawn in some conflicting style to the main cast.
Like I said, maybe Chrono Trigger has ruined my standards here, I am probably going into it with preconceived notions, but I also went into the game knowing it was highly praised and ready to be impressed. FFVI gets a ton of praise so you better be ready to defend its efforts against this sort of quality.
Fun fact OP, the nostalgiaGaf-police will tell you how great FF VI is, but let me fill you in on a little secret. Final Fantasy VI is HELLA overrated. I'd take IV or V over 6 any day.
Chrono Trigger didn't ruin anything.
FF6 was just never that good.
This is some bullshit
If 6 got the respect and remake treatment it deserved maybe all these drive bys wouldnt be so rough damn
This sums it up beautifully. The quirky, Saturday-morning-cartoon charm of Chrono Trigger lends itself well to the quaint 16bit graphics and sound. The epic steam punk opera that is FFVI is hard to take seriously these days.FF6 and Chrono. Yup, two classics. Think of it like this.
FF6 is a complex dark drama. It's essentially competing for best picture, not mainstream blockbuster appeal. It builds up to so something; the world falls apartliterallyEmotional roller coaster.and it rebuilt.
Chrono Trigger is like a mainstream sci fi TV show which you can rewatch 10 times and still enjoy it. You can play it on your phone in 10 minutes bursts or sit for 3 hours and marathon it. It's lighthearted and far more casual friendly.
It's like having the revanant and cowboy bebop on your media shelf.
Chrono Trigger didn't ruin anything.
FF6 was just never that good.
You're not wrong.Final Fantasy V is leagues ahead of both those games
FF6 is extremely overrated, and it's not because of the hardware limitations.
If you want to play good RPGs, FF7 and 9 are the good ones.
Fun fact OP, the nostalgiaGaf-police will tell you how great FF VI is, but let me fill you in on a little secret. Final Fantasy VI is HELLA overrated. I'd take IV or V over 6 any day.
FF6 is extremely overrated, and it's not because of the hardware limitations.
If you want to play good RPGs, FF7 and 9 are the good ones.
FF5 is the definition of overrated. FF4 would have been better if they cut out the entire underworld section. It's a power Spike and a retread and it gives another reason for Kainto be an absolutely waste of space character.
You mean Yuji Horii famed vignette scenariosBoth have epic soundtrack.
But i prefer FF6 battle system, story and world more than CT.
CT is more creative, but it felt much like a bunch of Akira Toriyama short stories, something about how small each era were.
I threw up a little