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Final Fantasy XII delayed again?

Bebpo said:
I don't think it's something 'so wrong' as it is Matsuno being a person who thinks big. His ideas for the game may have been so grand that in execution it's just not possible. So you're stuck with having to ditch stuff or delay it. Since FF games are big and will sell whenever released, delay vs. incomplete has delay being the more believable choice.

I don't think you know Matsuno. He's a very practical man, and very aware of deadlines and design scope. He's not someone who thinks BIG and then goes "oh fuck we can't finish this". In fact, at E3 he was interviewed several times and mentioned that he was already in the process of removing a minigame from the final code because it wouldn't be completed and everything else was pretty much on schedule. Something else happened which resulted in FFXII being well...... no longer in existance for the horizon. :D

I wouldn't be that surprised if FFXIII became FFXII and FFXII was delayed until next-gen and became FFXIII.

Tsk tsk, you're still assuming FFXII will exist. Not good to have high hopes for this project!
 
I don't think there's even a 0.00000000000001% of FFXII just disappearing and never being released.

People in Japan are lusting for FFXII. SE could release the E3 demo with an ending stacked on at the end and it would still make them millions of dollars. There is no way they will can the work that has been done already since they can profit incredibly off it.
 
Are you guys really trying to convince people that there's a good chance that FFXII has been cancelled or put on indefinite hiatus? Re-duck-ulous.
 
Meanwhile, Level 5 pulls a two page spread in the new Famitsu (pp4-5) advertising jobs for programmers, designers, planners, scenario writers and network engineers, with a very nice looking piece or art in the background (looks like FF12 actually :lol)
Uh oh.
 
Zilch said:
Are you guys really trying to convince people that there's a good chance that FFXII has been cancelled or put on indefinite hiatus? Re-duck-ulous.

But how is Matsuno going to finish the project? It's hard to type from inside a straitjacket...
 
JackFrost2012 said:
But how is Matsuno going to finish the project? It's hard to type from inside a straitjacket...

Well even if he somehow got out of that fix, I would say it's pretty hard for one man to write all the code, design all the models and textures and program the music. Seems pretty fucked up to me! :lol
 
JackFrost2012 said:
But how is Matsuno going to finish the project? It's hard to type from inside a straitjacket...

Ah, now were getting somewhere! So what happened was Matsuno got really drunk post E3 when everyone bought him drinks in celebration of his great E3 demo. Then he returned to Japan addicted to Alcholic and slowly became a raging alcholic which eventually to him losing sanity and insisting that FFXII be filled with the Marshmellow Man as the final boss because he 'just looked so cool in Ghostbusters'.
 
duckroll said:
Well even if he somehow got out of that fix, I would say it's pretty hard for one man to write all the code, design all the models and textures and program the music. Seems pretty fucked up to me! :lol

Level 5's now hiring, CyberConnect's hiring for "Project GU," and MistWalker must be offering some pretty competitive packages.

Watch staff scurry like rats from a sinking ship!
 
Bebpo said:
Ah, now were getting somewhere! So what happened was Matsuno got really drunk post E3 when everyone bought him drinks in celebration of his great E3 demo. Then he returned to Japan addicted to Alcholic and slowly became a raging alcholic which eventually to him losing sanity and insisting that FFXII be filled with the Marshmellow Man as the final boss because he 'just looked so cool in Ghostbusters'.

Matsuno kept arriving at work to discover that an executive producer named "Tylersuke Durdenyama" had come in the middle of the night and wreaked havoc on his project. Tylersuke had the coders strip out Matsuno's innovative battle system and sub in plain-vanilla ATB. "It's what the kids want anyway!" he said. Tylersuke rehired Uematsu to do the entire 150-song soundtrack. He added spaceships and laser guns.

Matsuno started working longer and longer hours, trying to repair the damage and hoping to catch this stranger in the act. But he had to sleep sometimes, and when he did, he would wake up from feverish nightmares to discover that half the art team had resigned, or that he was now directing FFVII-2.

"You don't understand!" shouted Matsuno, as they hauled him off to the Kobayashi Center for Extreme Mental Disorders. "There's another producer! It's him you want!"

The men in white coats nodded sympathetically.
 
I dunno if I agree that people are lusting after FFXII. I think its already passed its prime -- even if they release it tomorrow, there's NO WAY it's going to sell as much as it would have if it came out when it was supposed to (last year). The hype is already old and stale at this point. It'll do well, don't get me wrong, but I don't think it's going to be anything like your typical FF release. They missed the boat already.
 
I agree with John. By the time this comes out, PSP & Xbox 360 will be taking up a lot of gamer mindshare, and the PS3 will be right around the corner.

What is it with Matsuno and putting out great games right at the very end of a generation?
 
Well I mean its Final Fantasy ... so its going to sell its 2-3 million in Japan no matter what.

US/Euro sales could be hurt though.

I hope they've seriously considered a redesign for the characters after all the months its been since we last saw it.
 
Well there's always that chance that it could go the DQ7 route right? It was delayed forever and came out after the PS2 did and still sold really well.
 
SolidSnakex said:
Well there's always that chance that it could go the DQ7 route right? It was delayed forever and came out after the PS2 did and still sold really well.
It could end up like FF7 too - appearing on another platform next gen :P
 
SolidSnakex said:
Well there's always that chance that it could go the DQ7 route right? It was delayed forever and came out after the PS2 did and still sold really well.

A lot of DQVII's success was because the PS2 was backwards compatible. If PS3 isn't, it could spell trouble for FFXII when (if) it's released.
 
Jonnyram said:
It could end up like FF7 too - appearing on another platform next gen :P

When was FFVII scheduled for the SNES?

I predict FFIX-level sales for FFXII in NA and EU. It should have been out by now.
 
Predicting sales figures for a game with no release date is hilarious. Oh and while we're at it, any takers for how much Duke Nukem Forever will sell? :lol
 
duckroll said:
Predicting sales figures for a game with no release date is hilarious. Oh and while we're at it, any takers for how much Duke Nukem Forever will sell? :lol

Close to HL2 figures? (>2M)
DNF will use STEAM-like delivery service, that will cut severely its piracy.
 
djtiesto said:
Is 13 currently in development? Do we know who's directing it?
No idea - everyone seems to be too busy doing other shit atm. I'd possibly like to see a certain art sequence or whatever this year but I doubt that will happen.
 
FFXIII has been confirmed, but that's hardly suprising considering Square were the people who announced FFIX, X and XI on the same day, and since the days of VIII, at least, the next FF has been started before the latest one has been released.
 
If FFXII releases this July, it will have been 4 years since the release of FFX. 4 friggin years of development, not including any pre-production time in early 2001...

Kitase and Division 1 managed to release 3 quality FF games (FFVII, VIII, and X) in about 4 and a half to 5 years (1997-1998, 1998-1999, 1999-2000, and 2000-2001).

I'm just curious, like pretty much everyone, what the hell is going on. Are we going to see a complete shift in style/scope once FFXII is shown again? Is Matsuno trying hard to co-develop the Japanese/US versions for a simultanious or even near simultanious launch?

This is just amazing...
 
Mac the KNife said:
I think it's pretty obvious what's going on here.

Simultaneous release in Japan and US!!!!

Ya heard it here first folks!

That better be true!
Well, Square did release Samurai legend Misashi in the US first so I guess it could happen

*crosses fingers*
 
TheJollyCorner said:
If FFXII releases this July, it will have been 4 years since the release of FFX. 4 friggin years of development, not including any pre-production time in early 2001...

Kitase and Division 1 managed to release 3 quality FF games (FFVII, VIII, and X) in about 4 and a half to 5 years (1997-1998, 1998-1999, 1999-2000, and 2000-2001).

I'm just curious, like pretty much everyone, what the hell is going on. Are we going to see a complete shift in style/scope once FFXII is shown again? Is Matsuno trying hard to co-develop the Japanese/US versions for a simultanious or even near simultanious launch?

This is just amazing...

He's gonna bring it out, and it's all gonna be cel-shaded :P Actually j/k... I think Square's just being silent on it to build total hype... Unless there was like a MAJOR bug or maybe a lot of people quit, I don't see what could be taking so long. The style is cool, IMO... like the mediterranean/Turkish influenced setting, though the character designs definitely need work. I think at E3 we'll know more. The simultaneous launch thing sounds awesome, here's hoping that's the case.
 
Mac the KNife said:
I think it's pretty obvious what's going on here.
Simultaneous release in Japan and US!!!!
Ya heard it here first folks!
´
Could happen since they released Musashi in the US first but I really doubt it..
*crosses fingers*
 
building hype is one thing, especially after what we saw with DQVII. I mean, that was a game Yuji Hori and ENIX sat on as the pre-orders built up... the damn game had finished production a year and a half to two years before they decided to release it. They just kept sitting on it to build it's unbelievable hype.

...but DQVII was Enix's flagstaff. It was the game to single-handedly make the company significant revenues. This isn't the case with Square-Enix and FFXII. They have plenty of profitable games coming out between now and Christmas (supposedly).

The situation with FFXII just looks bad to me. Hype or no hype, it's looking like the game that should be the most important in their line-up is being given the backseat- being delayed so it doesn't step on other, more insignificant, game's toes. It's release is starting to be based on OTHER games release dates, where it should be the other way around. I know it's all about 'business strategy', but come on... for all we know this game could have been ready to roll in Japan last Christmas- hell, last summer. But we don't know. We don't know shit because for some god-knows reason Square is keeping this game in a dark closet, either like some secret weapon or some mutated, retarded step-son.

Between this ridiculous handling of FFXII (again, this comment becomes void to me if they are indeed adding/improving/beefing the game up all this time) and Square corporate wasting Yoshinori Kitase's resources by making him babysit these fucking FFVII spin-offs instead of giving the man his own 'original' project, it's just a sad state of affairs for the FF series these days, I think. :(
 
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