Final Fantasy XIV: A Realm Reborn |OT2| Use a security token. Seriously.

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Its the inferior and stupid PS3 peasants taking up the Master Race space. Kick them all and their shitty consoles. Long live the MASTER RACE!
 
Order the game over the weekend from Amazon. Other than the bad launch, it seems like everyone is really enjoying the game itself. Hope when I finally get this game I'll be able to log in. Love the fact it uses a controller, and uses it well I heard.
 
The instance servers are the bottle neck right now, the world server caps are set lower than max because if they let more people in the instance servers would not function correctly.

They are adding more instance servers, then raising the caps.

Ah. I gotcha. I didnt realize that was the bottleneck. Cant wait. I love the game, just want to play more.
 
You've got to be kidding. You don't really think this do you? Internet tantrum... ?

Sorry i edited my response to direct it more at this and the last thread. Yours was not the first post like this but it was my tipping point. People constantly complaining that they haven't gotten any information when SE provided it already.
 
I really really want to justify the subscription fee that i will have to pay soon..
But with this kind of service (or lack of it like now) is making it very hard :/
being trying to play the game for the bast 3 days and every time i got denied by a long list of errors...
 
I really really want to justify the subscription fee that i will have to pay soon..
But with this kind of service (or lack of it like now) is making it very hard :/
being trying to play the game for the bast 3 days and every time i got denied by a long list of errors...

Well, I know one way or the other it's going to be fixed eventually, but I'm more concerned that I'll just get bored with trying and move onto something else before that happens. I actually really want to play this game. I'd love to get immersed in the world and I'm totally okay with sub fees, but I can be.. fickle - and I know it won't take long for me to get tired of waiting and move onto something else.
 
WAR tanking is amazing fun in these later dungeons. I have to dodge a bunch of touhou crap the bosses keep flinging everywhere while keeping aggro on me while trying to keep my Maim and Fracture up and also try to get Inner Beast up to help me heal through damage spikes. One of the cool things about Inner Beast is that if I have it up, the healer can pause a moment to Raise a dead DPS because I can patch heal myself for a short period of time by using it. I've already been in several dungeons where the healer had to do exactly that and Inner Beast kept me alive where I would have otherwise died.

This is a class I would hate to try and play with a normal keyboard or a gamepad.

I know what you mean, I'm already out of keybinds and I'm only level 40. I'm going to have to put the chocobo on my Naga Hex.
 
I really really want to justify the subscription fee that i will have to pay soon..
But with this kind of service (or lack of it like now) is making it very hard :/
being trying to play the game for the bast 3 days and every time i got denied by a long list of errors...

To be honest is not permanently, the worst should be until the big maintenance, which was a quite a long time, but from that point it should be much better.
 
I'm trying to install ffxiv on my laptop as i'm going away for a bit but I can't seem to find the download link anywhere.. checked mogstation and my square enix members account but found nothing.
can anyone help me? :S
 
Its the inferior and stupid PS3 peasants taking up the Master Race space. Kick them all and their shitty consoles. Long live the MASTER RACE!

The PEASANTS can play the game tho. We win you lose AS PER.
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No afk timer and no login queue to speak of is the most ridiculous thing I have seen in any MMO launch in the last 5 years.


no mention of fixing/implementing either of those. Seriously wtf
 
I finished Sastasha for the first time last night, it was really great! I also learned something new about the game.

When we were done with the dungeon myself and friend on our server tried to message our healer and thank them for doing an amazing job. We couldn't and didn't know why...

After doing some reading I learned that the Duty Finder matches players across servers (which I'm sure many of you already knew) which is really neat. My friends and I remember waiting around in FFXI for upwards of two hours to get a full party in some areas.

What does suck about it though is that in FFXI that was when you really got to know random players. You'd all talk to each other while waiting for a pull and everyone would secretly scrutinize how everyone was playing during a fight and if they were good at what they did and fun / nice to talk to you added them or joined one anothers linkshell.

While I think not having to wait too long(when the servers are working) is pretty great, I do miss the chance of social interaction.

Anyone else have an opinion on this?
 
I finished Sastasha for the first time last night, it was really great! I also learned something new about the game.

When we were done with the dungeon myself and friend on our server tried to message our healer and thank them for doing an amazing job. We couldn't and didn't know why...

After doing some reading I learned that the Duty Finder matches players across servers (which I'm sure many of you already knew) which is really neat. My friends and I remember waiting around in FFXI for upwards of two hours to get a full party in some areas.

What does suck about it though is that in FFXI that was when you really got to know random players. You'd all talk to each other while waiting for a pull and everyone would secretly scrutinize how everyone was playing during a fight and if they were good at what they did and fun / nice to talk to you added them or joined one anothers linkshell.

While I think not having to wait too long(when the servers are working) is pretty great, I do miss the chance of social interaction.

Anyone else have an opinion on this?

SE has said they're at least breaking it up into smaller groups. This duty finder is what is responsible for a lot of the performance issues.
 
I finished Sastasha for the first time last night, it was really great! I also learned something new about the game.

When we were done with the dungeon myself and friend on our server tried to message our healer and thank them for doing an amazing job. We couldn't and didn't know why...

After doing some reading I learned that the Duty Finder matches players across servers (which I'm sure many of you already knew) which is really neat. My friends and I remember waiting around in FFXI for upwards of two hours to get a full party in some areas.

What does suck about it though is that in FFXI that was when you really got to know random players. You'd all talk to each other while waiting for a pull and everyone would secretly scrutinize how everyone was playing during a fight and if they were good at what they did and fun / nice to talk to you added them or joined one anothers linkshell.

While I think not having to wait too long(when the servers are working) is pretty great, I do miss the chance of social interaction.
You can't use /tell cross-server, so if you meet somebody in a dungeon you like, at best you can take note of their name and then try to look them up on Lodestone and leave a message there (I think?). You can also ask what server that player is on.
 
I finished Sastasha for the first time last night, it was really great! I also learned something new about the game.

When we were done with the dungeon myself and friend on our server tried to message our healer and thank them for doing an amazing job. We couldn't and didn't know why...

After doing some reading I learned that the Duty Finder matches players across servers (which I'm sure many of you already knew) which is really neat. My friends and I remember waiting around in FFXI for upwards of two hours to get a full party in some areas.

What does suck about it though is that in FFXI that was when you really got to know random players. You'd all talk to each other while waiting for a pull and everyone would secretly scrutinize how everyone was playing during a fight and if they were good at what they did and fun / nice to talk to you added them or joined one anothers linkshell.

While I think not having to wait too long(when the servers are working) is pretty great, I do miss the chance of social interaction.

Anyone else have an opinion on this?

This.

Also, in ffxi if you couldn't play your class correctly, you couldn't level because people would boot you. I'm looking at you fast blade only tank from last night.

I also miss the coordination required in ffxi, the dps literally don't have to talk to eachother at all. I wish there was at least one thing where I had to coordinate with my party as a dps :(. Seems like most dungeons start up and go with no chit chat.
 
2002 combo hit.

I'm done until later, but if now is like that, I don't want to think about in a few hours.

I finished Sastasha for the first time last night, it was really great! I also learned something new about the game.

When we were done with the dungeon myself and friend on our server tried to message our healer and thank them for doing an amazing job. We couldn't and didn't know why...

After doing some reading I learned that the Duty Finder matches players across servers (which I'm sure many of you already knew) which is really neat. My friends and I remember waiting around in FFXI for upwards of two hours to get a full party in some areas.

What does suck about it though is that in FFXI that was when you really got to know random players. You'd all talk to each other while waiting for a pull and everyone would secretly scrutinize how everyone was playing during a fight and if they were good at what they did and fun / nice to talk to you added them or joined one anothers linkshell.

While I think not having to wait too long(when the servers are working) is pretty great, I do miss the chance of social interaction.

Anyone else have an opinion on this?

In end game content pugs/duty finder groups won't cut it and then you'll need ppl from FC or LS to make it trought. That's when the social interactions will kick in.

To be honest I rather have Duty Finder for low level stuff, specially when you want to re-run dungeons or other instances, that wait several hours each time.

Either way, you still have the option to make normal parties if you want.
 
This.

Also, in ffxi if you couldn't play your class correctly, you couldn't level because people would boot you. I'm looking at you fast blade only tank from last night.

I also miss the coordination required in ffxi, the dps literally don't have to talk to eachother at all. I wish there was at least one thing where I had to coordinate with my party as a dps :(. Seems like most dungeons start up and go with no chit chat.

If you don't talk strategies before bosses you're doing it wrong.

If the tank is doing a bad job, tell him. Last night I got chewed by Omlet, for example.
 
It's interesting how these issues reflect the society in general. Limited resources (server space) and lack of control (no AFK kicks) leads to corruption and cheating, which in turn limits resources even more, making normally law-abiding citizens (players) turn to corruption themselves. And there we are.
 
Just gave up trying to get online for the day. I think I'll just play something else (or maybe take care of some actual responsibilities) until this server maintenance tomorrow night. Fighting the login screen has just completely lost its appeal.
 
If you don't talk strategies before bosses you're doing it wrong.

If the tank is doing a bad job, tell him. Last night I got chewed by Omlet, for example.

Ya but what's there to talk about strategy for me as a monk? It's always the same: hit boss, don't get aoe'd, kill adds first, interact with x object. And the other dps does the exact same. What am I supposed to strategize?

I love the game, just wish there was some mechanic rewarding coordinated dps. Obviously the tank and healer have to coordinate, and there's lots of stuff to strategize, just seems lacking on dps roles.
 
http://www.arrstatus.com/

Edit:


It's also in Canada. But you've got to remember it's a weekday now and lots of people with service industry jobs have to go to work regardless.

Plus it's worked the past two days.
I know about arrstatus, but I think it's wrong in this case - this is way too consistent.

As for the holiday thing, it's give and take, for all those people in the service industry who are at work, tons more kids are off school today trying to play, along with those with desk jobs like myself that have the day off.
 
Yeah... the stuff that made FFXI nightmarish were also the same things instilling it with a large dose of charming community interaction.

I mean, it was de riggeur in FFXI to have macros for all skills in order to communicate to people what was happening while doing the macro.

Like you'd have to go... Using this skill in 5.. 4...3 ... 2... 1... so that some other dude could also use their skill at the same time in order to get a bit of a combo chain going.

That was probably the best element of FFXI missing from FF14... unless I'm mistaken and it's still around and I just don't know about it.

But I doubt it, because it was such a complex beast to learn.
 
It's interesting how these issues reflect the society in general. Limited resources (server space) and lack of control (no AFK kicks) leads to corruption and cheating, which in turn limits resources even more, making normally law-abiding citizens (players) turn to corruption themselves. And there we are.

Definitely. Shows that when push comes to shove 80%+ of the population are very selfish. To be fair I've AFKed for short periods of time, hour or less. Never over night though.

I'd love to see the official ratio of idling vs. active players on all the servers.
 
Only good thing I can say about the game so far is the load character data feature. If it didn't have that I would of rage quit trying to play already.
 
Ya but what's there to talk about strategy for me as a monk? It's always the same: hit boss, don't get aoe'd, kill adds first, interact with x object. And the other dps does the exact same. What am I supposed to strategize?

I love the game, just wish there was some mechanic rewarding coordinated dps. Obviously the tank and healer have to coordinate, and there's lots of stuff to strategize, just seems lacking on dps roles.

Several bosses has some tricks or special attacks that needs be have into consideration, some adds may require prioritizing over others and several other things. It becomes more apparent in further dungeons, starting from Qarn.

And to be fair I don't want any mechanic cooperation thing. Game is busy enough the more you level up. You really want as a monk have to take more things in consideration when you have to move all over the mob already to max dmg and keep buff, etc...?
 
It is a Monday afternoon. How is it this bad beyond the weekend pile-on? How?

Briefly got into a 37-man queue. Then get kicked because the world is full. So obviously the queue system is 100% broken. Superb. Wednesday had better absolutely fix it, otherwise I can't see myself paying any re-sub out of principle for already getting fucked.
 
Just got 90k'd after an instanced quest. Oh well. I'll go do real life stuff and play more tomorrow (I'm off until the maintenance starts XD).

If I have to do that quest over again, though, I won't complain. It was pretty fun.

"Oh hey, you're smashing that large boulder faster than me. So here's a bomb. Enjoy." Also, dat remix of classic FF battle theme.

It is a Monday afternoon. How is it this bad beyond the weekend pile-on? How?

Briefly got into a 37-man queue. Then get kicked because the world is full. So obviously the queue system is 100% broken. Superb. Wednesday had better absolutely fix it, otherwise I can't see myself paying any re-sub out of principle for already getting fucked.

Perfect storm of people combo-macroing the login server, people never logging off, and holiday in the NA.
 
Several bosses has some tricks or special attacks that needs be have into consideration, some adds may require prioritizing over others and several other things. It becomes more apparent in further dungeons, starting from Qarn.

And to be fair I don't want any mechanic cooperation thing. Game is busy enough the more you level up. You really want as a monk have to take more things in consideration when you have to move all over the mob already to max dmg and keep buff, etc...?

I just want to feel like I am playing with people and not parallel to them. I wish I had to react to what others were doing instead of just the mob.

I agree there is plenty to do, and in no way is my play perfect. However, there's nothing different in how I dps a boss in a dungeon and dpsing a fate, and that seems silly. There should be some coordination required.
 
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