AndreasNystrom said:F*CK!!!
These old beat-em-ups rocked!
The Punisher!, Final Fight!, Crocodiles & Dinsaours!.. all great games.. played them to death!
midnightguy said:you serious man? :lol
IF Final Fight One GBA looks as good or better than the arcade to *you* then you need to get your eyes checked, dude.
you need to understand that the GBA graphics chip is not on the same level as Capcom CPS1 in 2D graphical goodness.
GBA vs CPS1
CPU: ARM7 16 MHz vs 68000 @ 10 MHz + Z80 about the same
sprites: 128 vs 256 .......CPS1 wins
resolution: 240x160 vs 384 x 224 ......CPS1 wins
colors displayable on screen: 256-512 vs 2048-4096 ........ CPS1 wins
RAM / VRAM fucking bet you CPS1 wins on this too... dont have the numbers handy
GBA Final Fight One is an extended port of the SNES FF. all the missing content from SNES was added back into the GBA version (Industrial Level, 2-player, all 3 main characters) -BUT- the graphics and animation are mostly the same as the SNES/SFC versions.
so, what makes the GBA FF *not* as good as the arcade?
*lower resolution (play GBA FF on your TV with Gamecube GBA Player to make it a monitor vs monitor comparison)
*less colors on screen
*less animation in the sprites
*missing or changed background details
...there are probably a few things I'm forgetting....
oh but wait, I must be LYING... whatever.
jarrod said:look at Crawfish's masterful SFZ3U port
Mejilan said:Just wanted to add my support regarding Crawfish's downright amazing job with SFA3 Upper on the GBA.
isamu said:FINALLY!!!! Finally some people give props to this ridiculously awesome game!!!
Midnightclubguy.... now THIS is an arcade perfect port....rihgt?
isamu said:FINALLY!!!! Finally some people give props to this ridiculously awesome game!!!
Midnightclubguy.... now THIS is an arcade perfect port....rihgt?
Warm Machine said:and![]()
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Sounds like a hell of a good game!
Da Lynch Mob said:++++++++++++++++++++++++++++++
[Isamu wrote]
A buddy of mine came over today and we played via linked up. I was surprised to see he unlocked Akuma and Megaman as hidden characters. I asked him how to do it he said you gotta beat the game with zero continues, beat it without getting any of the food, and kill all the Andres with only lead pipes.
++++++++++++++++++++++++++++++
WTF isamu....is this true??????
isamu said:1)Final Fight vs Vigilante
2)Final Fight vs Streets of Rage
3)Final Fight vs Beats of Rage
4)Final Fight vs The Punisher
5)Final Fight vs Double Dragon
6)Final Fight vs Bad Dudes
7)Final Fight vs Combat Tribes
8)Final Fight vs Violent Storm
9)Final Fight vs Senguku
10)Final Fight vs that shitty-ass 3D beat-em for the Ps1[/spoiler]
Anyanka said:Combatribes has great throws. I love how you can pick them up while they're on the ground, kick them while they're down or smash their head into the ground. Too many beat em ups make you wait until they get up to attack them again.
Don't mind me, I'm just preserving this.isamu said:Anyanka have I told you how much you turn me on when you talk about fighting games?![]()
Meh. The fact that they got every character in is too impressive to bitch about the sound. It's not like there was any memory left in the cartridge.ourumov said:If they have had a bigger cart we could have seen ALL THE BACKGROUNDS and some decent music...Because the music in SFZ3 Upper for the GBA was atrocious.
LakeEarth said:Meh. The fact that they got every character in is too impressive to bitch about the sound. It's not like there was any memory left in the cartridge.
I don't see how a niche-developer could shut down. I mean, it's the publishers that are paying.Mejilan said:Hell, IIRC, they were actually shut down right after wrapping up the slightly augmented US release of SFA3, and before it actually hit stores. Very sad, one of the main devs used to post a lot at Gamefaqs about the game, detailing what would be changed in the US version, etc, given how long it was delayed. David something-or-other...
isamu said:what game is that?
The problem for Crawfish was evidently that a lot of their publishers were (illegally?) delinquent or reneging entirely on payments. Too bad... I kinda wish Capcom Europe had bought them out. Then we wouldn't have to deal with Atomic Planet.CO_Andy said:I don't see how a niche-developer could shut down. I mean, it's the publishers that are paying.
Wario64 said:quickly do the special move
isamu said:wait a minute are you SURE about this??? I tried it already
Mejilan said:Hell, IIRC, they were actually shut down right after wrapping up the slightly augmented US release of SFA3, and before it actually hit stores. Very sad, one of the main devs used to post a lot at Gamefaqs about the game, detailing what would be changed in the US version, etc, given how long it was delayed. David something-or-other...
Lyte Edge said:Yeah, I remember that. That David guy said after the Japanese release that they had extra room on the cart since the English text took up less space, so they added two more backgrounds (Dan's and Karin's IIRC) into the game. I can't think of many other developers that would take the time to add more content into a GBA game like these guys did; it really sucks they shut down. SFA3 on GBA was amazing. Far from perfect, but still amazing as hell.
Such a shameLyte Edge said:...after working on SFA3 that they could have done a good job porting Street Fighter 3 3rd Strike as well.![]()
Dave Murray...in the Gamefaqs forumsYeah, I remember that. That David guy said after the Japanese release that they had extra room on the cart since the English text took up less space, so they added two more backgrounds (Dan's and Karin's IIRC) into the game. I can't think of many other developers that would take the time to add more content into a GBA game like these guys did; it really sucks they shut down. SFA3 on GBA was amazing. Far from perfect, but still amazing as hell.
David also posted how they had to work to convince Capcom to let them use an 8 meg cart instead of a 4 meg cart, and that with a 16 meg cart they could have squeezed everything (missing voice, Chun-Li dress sprite, and backgrounds) into the game. He also said that after working on SFA3 that they could have done a good job porting Street Fighter 3 3rd Strike as well.![]()