Fire Emblem GC -- new scan

king zell

Member
gamefront.de

firegc5ej.jpg
 
i'm sure the game will be great strategic fun but I've seen this sort of art in 1990's japanese game mags. The ingame visuals continue to disappoint
 
Looks like a Dreamcast title...

I'm curious to see how it turns out, though. I've never really given the series much of a chance...
 
Someone please explain why Fire Emblem is good and how you play it?

I've never played it and I can't see what all the fuss is about it looks crap!



-SB
 
Someone please explain why Fire Emblem is good and how you play it?
Ever play Advance Wars? Great strategy game right? FE is about equally as good but with a very different system. If you like strategy games AW and FE are basically the best you can get without turning to your PC.

Unfortunately, this is looking rather bland. I imagine the gameplay will still be in tact, making it a very good game, but this could have been such a home run for Nintendo and the FE team.

Speaking of Advance Wars, any news on Cube Wars? I'll be rebuying a GC just for that. :)
 
Cube Wars doesn't look anything like Advance Wars... :( Fire Emblem on the other hand looks like FE GBA, but in 3D. I'm really looking forward to it. And to AW DS.

I've recently discovered Fire Emblem, and while at first it looks similar to AW, there's a real difference that makes it a t-rpg, AW being more of a classic strategy game.

But I love them both :D
 
Screenboy said:
Someone please explain why Fire Emblem is good and how you play it?

I've never played it and I can't see what all the fuss is about it looks crap!



-SB

Fire Emblem is a serious that has mostly stayed in Japan until 2003's GBA release of the 7th(?) FE. You control handful of soldiers in various classes who can wield many different weapons, thus a huge part of strategy of the game is picking the right troops for a map and using strategic match ups (for instance, sword wielding characters do better against axe wielding ones or knights hold up much better against magic users.) The GBA game is notable for having an interesting system for handling character deaths i.e. they don't come back unless you want to replay a level. The game also features is bunch of secrets and an assist system that fills out character interactions a bit more than the regular story while providing bonuses in battle.

From what I understand, the GBA FE is not is even considered one of the best but the game and the developer has left a big impression on many of us anyway. That's why there's big hoopla over the game in spite of the underwhelming reaction to the presentation (I think it's fine personally.)
 
I'm only interested in this game so I can finally find out who the hell Marth and Roy are.

And this development team seems to have amazing difficulties with 3-D games, for whatever reason, they just never seem to surface (I believe they were in charge of Earthbound 64, you know how that turned out).
 
worldrunover said:
I'm only interested in this game so I can finally find out who the hell Marth and Roy are.

And this development team seems to have amazing difficulties with 3-D games, for whatever reason, they just never seem to surface (I believe they were in charge of Earthbound 64, you know how that turned out).

IS wan't in charge of Earthbound, that was HAL I believe. IS does the Paper Mario games, so I don't think they have any issues with more stylized 3D graphics. They should've taken a similar approach with FE.
 
in the GBA FE , marth and Roy doens't exist, or maybe they aren't even born. I don't know if this one will have this two...
 
ge-man said:
IS wan't in charge of Earthbound, that was HAL I believe. IS does the Paper Mario games, so I don't think they have any issues with more stylized 3D graphics. They should've taken a similar approach with FE.

Yeah I think you're right. Nevertheless, their strength is certainly in 2D games (they did Advance Wars, Metroid, and Kid Icarus way back in the day), but we'll see how this turns out.
 
If you choose to replay a battle, can you change your troop selection to better suit that battle, or are you stuck with the ones you chose and have to make the best of it? I'm interested in getting the GBA FE, but was a little put off by the 'when someone dies that's it' thing.
 
Paulokj said:
in the GBA FE , marth and Roy doens't exist, or maybe they aren't even born. I don't know if this one will have this two...

They aren't around in it because the GBA FE is a prequel to their storyline.
Eliwood is Roy's father IIRC
. I'm not sure when the new one takes place, however.
 
if you played fe before you should know its not much about the gfx, but damn IS you better nail the criticals right!!

fe games are turn-based strategy games in a fantasy setting. so you get units such as pegasus knights, valkryies, berserkers, shaman etc. your units usually start off as a lower class unit but you gain special items to upgrade their classes. each unit is an actual person and not some generic person you use. that makes the game has alot of personality and character. and if one of them dies in a battle, they really die, they wont be available for the rest of the game. you recruit new units during battle by talking to them. depending on the chapter, you will get hints about who you can recruit, but you must talk to that unit with a specific one of yours. so if you see jessica's sister on the map, you cant get her to join you unless you take jessica on the chapter. also fe games are heavily story oriented, cut-scenes are really long, but i've found them to be quite good. there are lots more to fe gameplay, weapons, rescues, thieves, etc. just try it out, you wont be disappointed unless you like boring, shallow games :)

i played blazing sword(GBA north american one) and found it to be quite an amazing experience, so i immediately got the jap sequel and i recently beat that. thats the one roy is from, btw. it took me 50+ hours to beat and it was even a more amaazing experience that blazing sword. the levels were better designed, it was more challenging (enemy was dodging my 90% hits too often wth, alot of them are carrying around killer weapons)
 
Die Squirrel Die said:
If you choose to replay a battle, can you change your troop selection to better suit that battle, or are you stuck with the ones you chose and have to make the best of it? I'm interested in getting the GBA FE, but was a little put off by the 'when someone dies that's it' thing.

You can make as many changes as you like for the most part. The caveat is that you can only have so many of your characters in a battle depending on the mission and sometimes you have to use all of your lords. Other than that the choice is completely up to you.

I won't exaggerate and say that the death thing isn't annoying, but I think IS were fair by allowing you to replay and giving players three slots to save so you can go back to other missions if it will help you.
 
Paulokj said:
in the GBA FE , marth and Roy doens't exist, or maybe they aren't even born. I don't know if this one will have this two...
roy is in the gba fe. he's a kid in the blazing sword title (NA release) and the main character of sword of seals(sequel to blazing sword - jap only) marth is from one of the snes fe. this gc fe main character is called ike i believe, you can see him from that scan.
 
Intelligent Systems helped with Super Metroid, but they were not involved with any other Metroid or Kid Icarus.

As far as story, I would not expect this game to tie in at all with any other Fire Emblem, other than possibly the upcoming GBA game. Most of the Fire Emblem Games are paired with one other that takes place in the same world and stand alone from the rest.

I just hope that the 3D comes into pay in the gameplay somehow, as I want there to be some real use of the move to Gamecube other than graphics.
 
Die Squirrel Die said:
If you choose to replay a battle, can you change your troop selection to better suit that battle, or are you stuck with the ones you chose and have to make the best of it? I'm interested in getting the GBA FE, but was a little put off by the 'when someone dies that's it' thing.
no no, you can replay missions as long as you like. i usually restart as soon as someone dies. but no one dies that often unless you really suck at strategy games. just keep your guys with high defence and speed infront and your archers at the back, you'll be ok...maybe. if no one died anytime, the game will be too easy and not much involved. i like the idea of watching out for your units.
 
Well I'm sold. Unfortunately all the online stores are sold out. :(

Guess I'll be venturing out of the house tomorrow. Might pick up Minish Cap as well, although that might be GBA overkill (and I still haven't finished LttP).
 
worldrunover said:
I'm only interested in this game so I can finally find out who the hell Marth and Roy are.

Marth is from FE1. Roy is from FE6. The only FE released here is FE7. Knowing NOA, you will never find out who Marth and Roy are.
 
Die Squirrel Die said:
Well I'm sold. Unfortunately all the online stores are sold out. :(

Guess I'll be venturing out of the house tomorrow. Might pick up Minish Cap as well, although that might be GBA overkill (and I still haven't finished LttP).
good decision! note that the first 10 chaps are basically a tutorial, thats why they will seem lacking. from chap 11, the real game starts!
 
Swordian said:
Marth is from FE1. Roy is from FE6. The only FE released here is FE7. Knowing NOA, you will never find out who Marth and Roy are.
Marth is in FE3 as well...
And Baby Roy is in FE7 :lol

I want to know the tales of Sigurd FE4 though
 
Screenboy said:
Someone please explain why Fire Emblem is good and how you play it?

I've never played it and I can't see what all the fuss is about it looks crap!



-SB

The GBA Fire Emblem is definitely the best game of this generation. Fire Emblem is a strategy RPG along the lines of a Final Fantasy Tactics, but its gameplay is infinitely more fun. I never could understand why it is so fun, but this is the first game I have actually been addicted to in a long time. When I first got it I literally could not stop playing it, I would go like 12-13 sessions and keep replaying missions to do them as perfectly as possible. It is not an easy game either if you want to keep all your characters alive, I am sure everyone has gotten pissed off when they left some weak piddly character alone for a sec and wasted a 50 minute battle when they got killed.

I really recommend that if you have a GBA SP that you try out Fire Emblem. Even a friend of mine who can't stand rpgs mostly loved it. I am very hopefuly for the GC game, if it is half as good as the GBA version I will get it on launch. :D
 
Diomedeskun said:
Intelligent Systems helped with Super Metroid, but they were not involved with any other Metroid or Kid Icarus.

Gumpei Yokoi led a team at Nintendo, R&D1, who created both Metroid and Kid Icarus. After Yokoi's death, team defectors formed Intelligent Systems. So, yes they were.
 
I do hope the AI is fixed for the GC game. The GBA game had some cheap AI. For example, the enemy wouldn't play to defeat you, it would just seek out and kill your weakest character. Even when a stronger character was weakened and beatable if the computer would just focus on that character, it would always attack the least powerful character in range. This also makes the AI easily predictible.

I'd also like the abilty to make you character just perry during the CPU's turn. I've had characters get killed because they kept killing the attacking enemy, leaving room for another attacker. I've yelled at my GBA many times, "STOP IT!! YOU MORON!! Can't you see what your doing!"
 
JJConrad said:
I do hope the AI is fixed for the GC game. The GBA game had some cheap AI. For example, the enemy wouldn't play to defeat you, it would just seek out and kill your weakest character. Even when a stronger character was weakened and beatable if the computer would just focus on that character, it would always attack the least powerful character in range. This also makes the AI easily predictible.

I'd also like the abilty to make you character just perry during the CPU's turn. I've had characters get killed because they kept killing the attacking enemy, leaving room for another attacker. I've yelled at my GBA many times, "STOP IT!! YOU MORON!! Can't you see what your doing!"

For your parrying problem, one way to stop your character from attacking is to take away their weapon and just use them to stop the attack. I used Oswin like that a lot, because he was a total experience hog.
 
yeah i know, i usually equip them with a lower class iron weapon. i'd like to see an option where you can choose whether to counter-attack after you make your move.
 
En-ou said:
yeah i know, i usually equip them with a lower class iron weapon. i'd like to see an option where you can choose whether to counter-attack after you make your move.

I don't know if I want too many options in the next Fire Emblem. Part of what I liked about the game was that it seemed to have a perfect balance between complexity and just plain strategy. Too many options and it becomes more like FFT, which while a great game doesn't come close to Fire Emblem.

Seriously Sqaure, you need to fucking find a way to make your battle systems half as fun as Fire Emblems, I used to like the battle systems in square games but they pretty much uniformly blow chunks these days.
 
worldrunover said:
Gumpei Yokoi led a team at Nintendo, R&D1, who created both Metroid and Kid Icarus. After Yokoi's death, team defectors formed Intelligent Systems. So, yes they were.

IS was formed in 1986, his death didn't hapenned until a decade later.
 
Does anyone else think that the guy with wings in the middle of the scan looks like Geddoe from Suikoden III?
 
Hooboy.. the replies in this thread about Fire Emblem make me sad :/ (IE: Marth/Roy stuff.. was literally all over the gamefaqs forum for FE 1 US) Seems like the GBA game itself didn't sell to enough folks :P
 
Deg said:
Fire Emblem is a text game. Not much 'game' as there is text to wade through.

.... I can't even think of anything to say to that, it's so ridiculous.
 
Fire Emblem was a very average game with a typically shitty anime story. I find it absurd to call it a "strategy" game at all, it is more of a tactical game. I guess I enjoy pure PC-based strategy games more than this rpg-tactics stuff, since I can't stand most japanese rpgs.
 
SantaCruZer said:
yeah cause the "creative" western rpg's are so much better.

If you mean ones like fallout and planescape: torment then yes they are. I've yet to play KOTOR. If most japanese rpgs didn't sound like it was written by a 10 year old I probably would enjoy them more.. The only one I actually enjoyed was chrono trigger.
 
thorns said:
If you mean ones like fallout and planescape: torment then yes they are. I've yet to play KOTOR. If most japanese rpgs didn't sound like it was written by a 10 year old I probably would enjoy them more.. The only one I actually enjoyed was chrono trigger.

The japanese rpg's remind me more of a wacky fantasy world and doesn't try to take themselves too serious. That's why I like them.
 
I find it absurd to call it a "strategy" game at all, it is more of a tactical game.

It's neither. Americans invented the term 'strategy/RPG' and 'tactical' and have applied it to almost every Japanese SRPG, but the actual game's genre is 'SRPG' or 'simulation/RPG'.

Simulation/RPGs typically (but not always) focus on grid-based turn-based unit movement and utilize war simulation gameplay (stemmed from Koei's games such as RTK) but allow for character development (hence the RPG portion). They can be intense in the sense that they feel like a game of chess, and the earlier Fire Emblem games were much better at giving this feeling. It's too bad you didn't like Fire Emblem but it doesn't sound like it was your cup of tea to begin with.
 
thorns said:
If you mean ones like fallout and planescape: torment then yes they are. I've yet to play KOTOR. If most japanese rpgs didn't sound like it was written by a 10 year old I probably would enjoy them more.. The only one I actually enjoyed was chrono trigger.
I will agree with you that Fallout is an awesome RPG. Play Earthbound and your opinion of JRPG's should change significantly. :)
 
Ironclad_Ninja said:
I will agree with you that Fallout is an awesome RPG. Play Earthbound and your opinion of JRPG's should change significantly. :)

I've played Earthbound. It had a really cool artstyle and it was kinda wacky but didn't enjoy the game so much for some reason, I didn't even finish it.

And about SRPGS: While they might be like chess, chess' brilliance is in its simplicity while SRPGs throw at you lots and lots of stuff adding all the stats and character choices making it somewhat of a mess for me. I enjoyed Advance Wars a lot more because it was very tightly focused and much better balanced compared to a game like Fire Emblem or Tactics Ogre.
But my favorite strategy game of all time will always remain Europa Universalis II.
 
thorns said:
I've played Earthbound. It had a really cool artstyle and it was kinda wacky but didn't enjoy the game so much for some reason, I didn't even finish it.

And about SRPGS: While they might be like chess, chess' brilliance is in its simplicity while SRPGs throw at you lots and lots of stuff adding all the stats and character choices making it somewhat of a mess for me. I enjoyed Advance Wars a lot more because it was very tightly focused and much better balanced compared to a game like Fire Emblem or Tactics Ogre.
But my favorite strategy game of all time will always remain Europa Universalis II.
Was it the inventory system that turned you away from Earthbound?

I think SRPG's are all about managing everything that is thrown at you, and not just managing it, but managing it in a well-planned and efficient manner.
 
FE on the GBA became my favorite original game of the past few years. I'm happy that NoA has seen fit to treat FE as the beginning of a season, and not a one-hit anomoly.

I never thought I'd get 1 FE, and then I did. Now, a bit over a year later, we get 2 more. Awesomo.
 
Mejilan said:
FE on the GBA became my favorite original game of the past few years. I'm happy that NoA has seen fit to treat FE as the beginning of a season, and not a one-hit anomoly.

I never thought I'd get 1 FE, and then I did. Now, a bit over a year later, we get 2 more. Awesomo.
heh, try get your hands on the sequel, which was release first in japan only, its a much better game than blazing sword. yep, as good as blazing sword is, sword of seals is much better overall for me.
 
If you mean FE6 (Roy's), it isn't quite a sequel, since it came out BEFORE Eli's game. Yes, I realize that sequentially, it continues from Eli's game. When you say 'sequel', I understand that to mean FE8, which is coming out here as FE2.

I don't speak Japanese, so I won't be getting FE6 unless NoA ever feels up to localizing it.
 
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