HeisenbergFX4
Gold Member
Yet no game really pushes these consoles and we dont need Pro consoles

He's German. Just like Alex and John.
> John is no GermanJohn is no German Guy, he is British. He only lives in Germany.
It's going to be like that for a long time.Yet no game really pushes these consoles and we dont need Pro consoles
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Lol.....come on man, you think Larian (of all company's) would knock out a 'dogshit port'?This does not necessitate a fucking pro console because base isn’t getting decent performance at a locked 30fps.
Dogshit port.
And duct tape is pretty usefulIt's going to be like that for a long time.
PC CPU/GPU evolves overtime, while consoles are stuck with 1 CPU/GPU for it's entire generation.
Pro generation is just a duct tape.
If by inferior you mean it is going to be graphically hobbled to get it to run, then every cross plat game is inferior in some way then?If devs are going to give consoles an inferior game they shouldn't also be charging $70. That's bullshit.
43 seconds to load and no 60 fps means I won't be trying it.
If devs are going to give consoles an inferior game they shouldn't also be charging $70. That's bullshit.
Loading times measured in minutes are actually indicative of underutilizing the hardware - not pushing anything. Goes for this and Starfield alike - as well as many high-profile PC releases over the past 2 years.Yet no game really pushes these consoles and we dont need Pro consoles
To be fair even high end PC's can struggle in Balders Gate city in Act 3
So mini bethesda then.Larian is known for janky performance, endless bugs and endless patches, but amazing games.
So mini bethesda then.
Nice trySo it is MS money that talk, right?
TL;DR
- Quality mode: 1440p, targets 30 FPS
- Performance mode: Also looks 1440p but targets 60 FPS
- Quality mode: 30 FPS, can drop below target.
- Performance mode: Lots of drops, can drop below 30 as well. Has lots of screen tearing.
- VRR fixes tearing as long as the game is in VRR range
- Visual quality between Quality and Performance looks same.
- Load times: Fast travel took 43~ seconds.
Lol a bunch of people saying it's because it's a PC game with no real knowledge. If that's really true then 90% of everyone's PCs would play this like trash.Lol.....come on man, you think Larian (of all company's) would knock out a 'dogshit port'?
Demanding game is hella demanding, PS5 doing the best it can, not sure why people expect any different on a console with a hearty PC game. For the record, I own all the consoles and am not biased in any way against them, but you can only achieve so much with ageing hardware vs top of the line PCs.
Pro models are 100% welcome by me, bring em on.
That is what happens when you dont use an old engine for a long time.The freedom and rpg system is out of Bethesdas league.
That is what happens when you dont use an old engine for a long time.
Bethesda is like old man at this stage.
I haven’t noticed any discernible drops in either mode. I played the first couple of hours in performance mode and it ran well. For the last few hours I’ve been playing in quality mode and the fps have been solid as far as I can tell and there is definitely a decent jump in visual clarity, so I’m sticking with quality mode.Would ypu say its under 60 and even drops under 30? What mode are you playing in?
What are your PC specs? I would say my load times are substantially less overall.
Initial save load is under 30 sec. Fast travel on same map is under 5 and different region is under 30. I will time this today just to double check.
This is on 7800x3d CPU though and on NVME gen 4 SSD, but I don't think the latter matters all that much (vs even SATA SSD) since they don't use DirectStorage tech.
Well, I can see why there were no reviews of the PS5 version before the $80 pre-order access.Well, i can see why the Xbox Series S got delayed.
are you guys still coping with starfield mc?97 MC my ass.
PS5 Pro won't help that game much as it's rumored to have a very slight CPU boost. Not the >2x the GPU will have.Yet no game really pushes these consoles and we dont need Pro consoles
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So, port is a mess.
Watch it get 95 on metacritic.
Yet no game really pushes these consoles and we dont need Pro consoles
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PC devs don't give a shit about optimization. I mean, there's no reason to look at Elden Ring. That's what a 4080/90 is for.
I love booting up new hardware for that first time so I am right there with yaTo be fair I would totally buy pro consoles even if we didn't NEED them![]()
PS5 Pro won't help that game much as it's rumored to have a very slight CPU boost. Not the >2x the GPU will have.
I'd take this "tech analysis" from an unknown channel with a grain of salt. PS5 user impressions are all extremely positive in terms of performance. Not sure why this unknown channel was even posted in the first place.
Lots of hyperbole the CPU in the PS5 isn't a decade old.
Lol.....come on man, you think Larian (of all company's) would knock out a 'dogshit port'?