JackFrost2012
Banned
ScientificNinja said::rolleyes
Nothing, really. I think all we've established here is that I'm no friend of GMR and that GMR is no friend of mine
You've also established that you're an idiot.
ScientificNinja said::rolleyes
Nothing, really. I think all we've established here is that I'm no friend of GMR and that GMR is no friend of mine
chaostrophy said:I'm confused by all the anger...how is it even possible for one to disagree with a review they haven't read of a game they haven't played?
idotJackFrost2012 said:You've also established that you're an idiot.
Let me see if I can articulate this better.JJConrad said:It just seems odd to me. I've always rated games based on my enjoyment of the game. Technical stuff is secondary.
this is also quite important. If I say a game is a lot of fun but severly broken and anemic in features (Simpsons Road Rage) and give it a 7 but I go on to describe some fun and intense multiplayer matches should not disuade you from the game if you can find it for a reasonable price.Mejilan said:That's exactly why even I never paid any real attention to my own ratings. It was the actual content of the review that mattered. Certainly my fun factor score would make up a decent chunk of the overall score, but as I suggested above, it wouldn't distract me from a game's problems.
Edit - Response to JJConrad.
scola said:Another point I would like to make is that the more you guys think an 8 is a bad score the quicker review scores will devaluate. pretty soon it will be the olympic gymnastics; most games will get between a 9 an 10 and all you people will argue over tenths, hundredths and thousandths of points..... oh , wait
ScientificNinja said:Heh, it's not an accusation, but maybe I should've elaborated. The review build wasn't made available until last week, and that was the only build available after the two-hour preview from two weeks ago. If GMR played it in the studio for multiple hours, then good on them; but I still wonder what version of the game they played and what promises were made to Microsoft, given how classically tight they are about revealing anything early. *shrug* and no, at the end of the day I don't really care what comes of all this - I just find it amusing to watch editorial staff go at it like it's some kind of turf war. If they really care about what they do so much, they should keep their heads down and their eyes focussed on hitting the next deadline rather than bicker with dickheads like me who randomly shoots his mouth off.
I would never an 8 to be a bad score. Though, I understand how hype and expectations can make seem bad.scola said:Another point I would like to make is that the more you guys think an 8 is a bad score the quicker review scores will devaluate. pretty soon it will be the olympic gymnastics; most games will get between a 9 an 10 and all you people will argue over tenths, hundredths and thousandths of points..... oh , wait
I briefly mentioned in my last post, that I loved just about every minute that I played of Simpsons Road Rage. But the game is shallow, kind of ugly in some respects (cel shaded cars but not people??) has bad music, lacks features, has "funny twice" voice acting, features some wonky physics, is generally too slow and features all but one crappy levels.JJConrad said:I think I understand the thinking (I don't agree with it, but I understand).
Do either of you have any specific examples of games you've marked, despite personal enjoyment? More importantly, what caused you to mark it down.
[EDIT] Mejilan, answered my question before I could ask it.
I wouldn't give a game below a 6 either if I was going to receive the amount of shit-tastic e-mail I expect Ferricide to get from his Fable reviewIJoel said:It's not the readers' fault the reviewers are so damn inconsistent when scoring the games. It's really their doing. You see the magazines/online sites explaining their rating systems and then you see them barely using supposedly average scores (5) for most games, which should be the case considering that, well, they are AVERAGE.
What you end up having is people believing that 6 is an awful score, 7 is average or decent, 8 is above average, 9 is great and 10 is a superb game.
Fable 8/10
NASCAR 2005 9/10
lol no shit. I think people don't realize that this will probably be a common score in the next couple of weekschespace said:are you guys going to shit an anaconda for every '8' that fable gets come release day? let me know cuz i got plenty of popcorn and a real nice chair.
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http://chespace.1up.com
chespace said:are you guys going to shit an anaconda for every '8' that fable gets come release day? let me know cuz i got plenty of popcorn and a real nice chair.
scola said:I wouldn't give a game below a 6 either if I was going to receive the amount of shit-tastic e-mail I expect Ferricide to get from his Fable review
IJoel said:It's not the readers' fault the reviewers are so damn inconsistent when scoring the games. It's really their doing. You see the magazines/online sites explaining their rating systems and then you see them barely using supposedly average scores (5) for most games, which should be the case considering that, well, they are AVERAGE.
What you end up having is people believing that 6 is an awful score, 7 is average or decent, 8 is above average, 9 is great and 10 is a superb game.
True, but isn't everything about a review subjective. If you can't review a game on how much you enjoyed it, what's left? You can't possibly tell me if I'll enjoy the game. The best you can do is give me the "pros & cons" and give me the ability to make an informed decesion for myself. But, that's more for the review article and not the score.Disco Stu said:Game reviewing simply can't be about the fun a person has playing a game.
Is Silent Hill "fun"? First and foremost, fun is subjective. For me, it's no fun at all to creep around darkened hallways, bludgeon monsters, and wait to be either creeped out or scared. So on this basic level, Silent Hill fails. Yet there's a mastery and a skill that goes beyond the simple enjoyment I derive -- and that's what I have to grade on.
If fun were the sole factor in a game's review, then something like Mutant League Football would get a 10 while something like Madden NFL 2004 would get a five. And if we applied that to movies, Saving Private Ryan would get two thumbs down while, I don't know, Star Trek VI: The Undiscovered Country would be considered the greatest film ever made.
I would also argue a game I like isn't necessarily good, and a game I dislike is not necessarily bad.
That said, I had a lot of fun playing Fable. And I can't wait until I either get a boxed copy or my editor Simon Cox returns my debug with Fable on it so I can beat the game for a second time.
Are you guys going to shit an anaconda for every '8' that fable gets come release day?
Tellaerin said:It is the readers' fault, for getting hung up on the word 'average'. It should be obvious to anyone who actually bothers to read those ratings keys that when '1=poor, 5=average, 10=great', 'average' in that context means 'unexceptional', neither particularly good or bad. It's an absolute scale, not some statistical mean that's calculated from the combined quality of all releases in a given time period. Unfortunately, there are people out there who are still too bloody literal-minded to get their heads around this.
JJConrad said:True, but isn't everything about a review subjective. If you can't review a game on how much you enjoyed it, what's left? You can't possibly tell me if I'll enjoy the game. The best you can do is give me the "pros & cons" and give me the ability to make an informed decesion for myself. But, that's more for the review article and not the score.
And just to nitpick, I said "enjoyment," not "fun"... they are different.
IJoel said:No and yes. Games get way overrated these days. I do agree in the sense that it's an absolute scale and, well, perhaps it isn't really correct to assume most games should be average and thus have a 5.0 score. But when a significant number of games have a score of 8, it simply cheapens the value of it. Why? Because as games are released, standards simply change.
I get the feeling that we have no disagreement here, just differences in terminology... or we're talking about of slightly different things.Disco Stu said:Yes, a lot of things in a review are subjective. But I can make a point/issue a criticism and back it up with evidence from the game in question.
For example, it's a fact that I can fight many battles in Van Helsing wherein the main character is on screen but the enemy is not. I can specifically reference the boss battles with the hunchback and Frankenstein's monster as parts in the game where players can simply fire blindly and whittle a foe's health down to zero without much effort.
Okay. Enjoyment. I receive no enjoyment exploring dark environments, bludgeoning monsters, and waiting to be creeped out or scared. But I can still recognize the artistry in Silent Hill -- the things it does with mood, pacing, and sound -- and grade the game accordingly.
BuddyChrist83 said:It was fun for a bit, but I ended up playing games for the past two hours instead of antagonizing this thread further. The sad part? I think we all won there.
Mmm...Panzer Dragoon..
Saga, actually.nitewulf said:first one or zwei? the music in PD is the shieeeeeet. flying over that water, oooooooh, and then shooting up them worms in the desert. fuck all this fable BS, everybody should play the first PD.
BuddyChrist83 said:Saga, actually.
chespace said:best game to play if you have insomnia. works wonders every time.
Saga, actually.
chespace said:
it is worth noting that, contrary to what has been said by the original (IGN) poster, i did not say that fable is "too hard" in my review. in fact, i was praising the difficulty for giving the player the chance to exercise the well-implemented magic system.Sysgen said:Just thinking, coming from a Morrowind background. I wonder if the difficulty (and I imagine it is) is so variable depending how you play and your character. Playing as a Mage in Morrowind could be tough but then play as a Knight and pffft! Difficulty may be irrelevant becuase of the type of game Fable is.
i need to save this paragraph and use it later, because i can never figure out how to say this quite so eloquently and succintly. thank you.Tellaerin said:It is the readers' fault, for getting hung up on the word 'average'. It should be obvious to anyone who actually bothers to read those ratings keys that when '1=poor, 5=average, 10=great', 'average' in that context means 'unexceptional', neither particularly good or bad. It's an absolute scale, not some statistical mean that's calculated from the combined quality of all releases in a given time period. Unfortunately, there are people out there who are still too bloody literal-minded to get their heads around this.
Matlock said:COMING SOON:
NOT COMPLETELY POSITIVE REVIEWS OF HALO 2
That'll happen with a 9. With an 8, 20 pages won't take but 2 hours.JackFrost2012 said:Theory: if Halo 2 receives an 8, the GAF thread will reach 20 pages within 24 hours.
Matlock said:COMING SOON:
NOT COMPLETELY POSITIVE REVIEWS OF HALO 2
JackFrost2012 said:Theory: if Halo 2 receives an 8, the GAF thread will reach 20 pages within 24 hours.