• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

First Half Life xbox 2 pics

If they add in the 16:9 mode from the PC, that'll be killer. I'd really like to know how this port will fare, though. There's going to have to be some big sacrifices to squeeze this game into 64 megs of RAM.
 
Buggy Loop said:
I was hoping for 720p as the standard for xbox 2 :(
16:9 too pretty please :"(

Anyway, i think they're being a bit lazy with their port, xbox 360 is supposed to have unreal 3 as a standard 1st gen engine, and we all know that it bitchslap half life 2 in every technical terms.

This is for Xbox "1", read the thread
 
Just wait until release, geez...

People said the same thing about Doom 3 on XBOX...and the final product looks great in motion. In person, it manages to easily stand up to a mid-range PC running the PC version. If they really smooth out some of the issues from the PC version and make a more polished experience, it might even be more enjoyable on XBOX. The visuals on PC were great, but the constant loading and skipping were an issue on virtually every PC.
 
Wreckless supports HDR lighting? Are you sure??

To use the special level Valve is preparing for HDR lighting you need a *top shelf* PC with all high end equipment to make it go. I have a hard time believing the Xbox can support such a technique.
It depends how correct interpretation of HDR lighting is used. In it's more basic forms, it's not very processing intensive. You have one or another form of HDR used in many games now, it was probably first used in Ico.
 
dark10x said:
Just wait until release, geez...

People said the same thing about Doom 3 on XBOX...and the final product looks great in motion. In person, it manages to easily stand up to a mid-range PC running the PC version. If they really smooth out some of the issues from the PC version and make a more polished experience, it might even be more enjoyable on XBOX. The visuals on PC were great, but the constant loading and skipping were an issue on virtually every PC.


The skipping was an issue on your pc. :P Unfortunately, which sucks. Most people didn't have problems. Just the vocal minority who did. Loading points are still a bitch in HL2 though.
 
Mrbob said:
The skipping was an issue on your pc. :P Unfortunately, which sucks. Most people didn't have problems. Just the vocal minority who did. Loading points are still a bitch in HL2 though.

No, skipping was a problem on 10 different f*cking PCs, including two of them where the user claimed to have none.

I've played HL2 on (all have 1gb of ram with my 3.6 having the fastest dual channel ram available)...

My PCs
---------
2.4 GHz P4 + 9700 Pro
3.2 GHz P4 + 9700 Pro
3.6 GHz P4 (LGA775) + 6800 (at ~GT speeds)

Friend's PCs
---------------
3.4 GHz P4 + 6800gt (ASM's PC)
2.8 GHz P4 + 9800 Pro
2.4 GHz P4 + 9800 Pro
Athlon 1800xp + 9800 Pro
3.0 GHz P4 (LGA775) + 6600gt
3.0 GHz P4 + 9800 Pro
1.8 Ghz P4 + GF4ti 4200

All machines are using an assortment of 7200 RPM HDDs. Some are SATA drives and some are running in RAID mode. The skipping was present on EVERY machine to varying degrees. It has improved a lot, but it is still present in every case. Like I said, two of those friends claimed that there was no skipping on their PC and I must have had a problem...but upon checking it out on their machines, I proved them wrong right away.

There was a post over on the Steam message boards that had tens of thousands of posts regarding this issue. It was NOT a small problem. It DID vary between machines (I've never seen it get as bad as a couple videos I've downloaded, for example), but it was always there.

I've heard that loading and skipping is reduced by quite a bit when using the unpacked pirate version, however, but I've never tried that.
 
It doesn't look half bad but I think I'd rather stick with the PC to play it , or even better the inevitable fully featured Xenon version that I"m sure is coming out a couple months later - with things like multiplayer and posserbly counterstrik ethrown back in.
 
OXM is notorious for having the worst screenshots in existence.. They managed to make SC:CT look like a PSX game.

I imagine that hl2 will be one of the 10 best looking xbox games when it comes out.

*looks at screenshot #2*

Make that one of the 20 best looking xbox games
 
pj325is said:
OXM is notorious for having the worst screenshots in existence.. They managed to make SC:CT look like a PSX game.

This is true, and they still own me 3 magazines :/
 
Excellent.

Doom 3 & HL2 on XBOX + XBOX2 arriving in September = No fucking way in hell would I pay for a new GFX card / PC upgrade. :D
 
FiRez said:
Is that hard to add CS:S if they already have running the source engine and a CS xbox version for the netcode?

I agree, it baffles me as to why they won't be including Counter-Strike: Source as the multi-player component for the game.

The game itself looks excellent but I'm still dissapointed at no multiplayer included.
 
COCKLES said:
Excellent.

Doom 3 & HL2 on XBOX + XBOX2 arriving in September = No fucking way in hell would I pay for a new GFX card / PC upgrade. :D

If only one of them was getting Phantasy Star Universe, too. And I'm being completely serious here. Sega could've completely sold me on an Xbox 2 with a PSU port. Ah, well, I'll probably have to upgrade.
 
Soul4ger said:
If only one of them was getting Phantasy Star Universe, too. And I'm being completely serious here. Sega could've completely sold me on an Xbox 2 with a PSU port. Ah, well, I'll probably have to upgrade.

I think it's safe to say with some certaintiy that PSU will be out for XB2. Especially given PSO's history.
 
Half Life 2 is a great game. With or without the fidelity of the PC versions graphics, if it plays like HL2 it is going to be an awesome Xbox title.
 
COCKLES said:
I think it's safe to say with some certaintiy that PSU will be out for XB2. Especially given PSO's history.

I sure hope so, especially since it's due 2006 now... That would be ideal.

I'll definitely get Half-Life 2, like I'm getting Doom. I hope the port is good.
 
When I saw the thread title, I assume it WAS for Xbox 2 (XENON ! ) but this HalfLife2 is for the current Xbox ?? it seems so :|

wake me up when there is a XENON version :)
 
I can't see what people are complaining about -- yeah, the scans are low-quality, but it looks like the PC version to me...
 
I can't see what people are complaining about -- yeah, the scans are low-quality, but it looks like the PC version to me...

It's not just the scans. It has like 20% of the detail that the PC version on a good system has.

I don't think some people understand how far ahead PC games are now. If Xbox were Playstation 1, then high end PCs now would be Dreamcasts running at high resolutions. They are much closer to next gen consoles than current ones.

This is probably the best Xbox can do given that Half Life 2 was designed for Ati hardware. Best for 9800 Pro and up. But Xbox is almost 2 video card generations behind with Nvidia hardware. Doom 3 on the other hand was optimized for Nvidia hardware. That's why it probably worked out more for Doom 3 on Xbox.
 
I agree, it baffles me as to why they won't be including Counter-Strike: Source as the multi-player component for the game.

I seriously think that's just a case of bablefish fuckup.

Anyone good with the language confirm there's no multiplayer?
 
teh_pwn said:
This is probably the best Xbox can do given that Half Life 2 was designed for Ati hardware. Best for 9800 Pro and up. But Xbox is almost 2 video card generations behind with Nvidia hardware. Doom 3 on the other hand was optimized for Nvidia hardware. That's why it probably worked out more for Doom 3 on Xbox.

I think it has a lot more to do with the very limited RAM that the XBOX affords compared to the target spec of a PC running the game. HL2 seems to be a texture monster compared to Doom III.
 
Looks pretty good. Especially for Xbox.

I wouldn't rule out an improved (even over PC) Xbox 2 version either. I'm sure Valve would love to license their engine for Xbox 2.
 
>>>I wouldn't rule out an improved (even over PC) Xbox 2 version either. I'm sure Valve would love to license their engine for Xbox 2.<<<

I wouldn't mind seeing an Xbox 2 version of Half-Life 2, but I hope to god noone uses the Source engine for any original next-gen console titles. I expect much more from next-gen.
 
teh_pwn said:
It's not just the scans. It has like 20% of the detail that the PC version on a good system has.

I don't think some people understand how far ahead PC games are now. If Xbox were Playstation 1, then high end PCs now would be Dreamcasts running at high resolutions. They are much closer to next gen consoles than current ones.

This is probably the best Xbox can do given that Half Life 2 was designed for Ati hardware. Best for 9800 Pro and up. But Xbox is almost 2 video card generations behind with Nvidia hardware. Doom 3 on the other hand was optimized for Nvidia hardware. That's why it probably worked out more for Doom 3 on Xbox.
And I've been playing the PC version, with just about all the graphical settings maxed out... I don't know, maybe I'm just blind.
 
So you are comparing a direct screenshot vs a low-res scan of a magazine pic (I need to add that the OXM pics are the worst that I've seen on a videogame magazine).
 
You're absolutely deluded if you think the quality of the capture would make the Xbox version look anywhere near the PC in terms of quality.

Just because it's a low resolution scan doesn't make it hard to tell that the game has low definition. The edges of the characters have large jaggies. The color and textures are low res.
 
teh_pwn said:
The edges of the characters have large jaggies. The color and textures are low res.

Trust me OXM pics are the worst and for my experience that are the features (more jaggies, washed out pics), But yes I know that the xbox version will not feature the same overall Graphical quality of a PC, but it can stand very weel like : doom 3 port, riddick, chaos theory etc, rallisport 2, UC2...I say that I will wait until gameplay footage.
 
I think the problem with your statement above is that nobody expects it to look as good as a high end PC version would. However, it won't look as bad as some suggest either. Whoa what is that. The middle ground. Crazy talk.
 
this makes me a little more hopeful for next gen.

if they can do this on xbox i cant wait for what they will do on ps3\rev\360
 
Well my statement was responding to something along the lines "I don't see a difference on high settings"
 
MrBob said:
That's amazing. Xbox can pull off HDR but you need a top shelf PC to do the same?
HDR by definition requires floating point precision on pixel level to "really" work - thus the top-shelf PC requirement.
However - many of the HDR effects are possible without it - games have been simulating varying degrees of HDR effects at least for the last 10 years.

The most popular(and most noticeable) of those effects in recent years have been the light-glows(aka bloom), which most certainly don't require a PC, or an XBox for that matter.


While on the subject - it's even possible to do real HDR(with FP pixel precision) on PS2, but it requires a rather... "different " approach to scene rendering.
 
Okay, move the 2 and place it between Life and Xbox and *then* I'll believe it. That does not look much better than an Xbox title, let alone a "Xenon" title.
 
TheDiave said:
Okay, move the 2 and place it between Life and Xbox and *then* I'll believe it. That does not look much better than an Xbox title, let alone a "Xenon" title.

Is actually an xbox "1" title, read the thread
 
The shooting sequences of the PC game were enjoyable, but unfortunately the game has you stacking boxes, swimming and driving a boat for most of the game. The original Half-Life was way more enjoyable to me. Xbots do yourselves a favor and stick with Doom 3.
 
Top Bottom