First Look at Halo: Nightfall

Combat Evolved was a happy accident spurred out of a lower budget and extensive crunch-timing. If you want an idea on how Halo was "supposed" to turn out, try Halo Reach. Aside from ports you're never getting something to scratch that classic Combat Evolved itch.

So I suppose this would explain why the series popularity has gone downhill since 3?
 
Just watched the clip. I'm surprised at how mad I am. The only Halo esq thing they have is the short sound clip at the end. Take away that, the guns, and the name halo out of the trailer and show it to somebody and I doubt they will say its Halo related. I wouldn't be surprised if somebody mistook this for a new direct to tv sequel for starship troopers. Why is it so hard to make something like they did with the reach trailers. Those were awesome. I wanted to see full movies made like that.

I don't want to bust out my Halo resume, but I feel like this isn't marketed or made for me. An old school 'Combat Evolved' fan. I want to be pumped for a cool Halo. I want to be on the hype train, but seeing this just makes me groan. Hopefully Microsoft hasn't forgotten about me, because I have three hundred bucks to spend in order to get on the hype train.

Did you even play Halo CE? The game is basically a Homage to sci fi, Aliens, Starship Troopers etc.

What did you expect from a Halo TV show? If it's a few hours of shootbang I've got some bad news for you.

This is firmly grounded in Halo. It's doing what CE did best. Having the military explore unknown landscapes.
 
So I suppose this would explain why the series popularity has gone downhill since 3?

Militant "classical Halo purists" have been crying for a "return to form" since Halo 2, but really Bungie's been getting closer to truly realizing their idea of a sci-fi shooter with every game.

Destiny is basically the logical extreme, where you give them all the time in the world and a fuckton of budgeting.
 
Did you even play Halo CE? The game is basically a Homage to sci fi, Aliens, Starship Troopers etc.

What did you expect from a Halo TV show? If it's a few hours of shootbang I've got some bad news for you.

This is firmly grounded in Halo. It's doing what CE did best. Having the military explore unknown landscapes.

But where are the Covenant, or the Flood? And why can't we get a show with Spartans fighting Covenant? Instead we get a military affair
 
But where are the Covenant, or the Flood? And why can't we get a show with Spartans fighting Covenant? Instead we get a military affair

2 reasons.

1] This is a bridge film for Halo 4 to Halo 5. It's meant as an intro for Locke.

2] Budget. A movie focusing on action scenes of Spartans in all out war with the Covenant is not within the budget scope of $10 million. Don't expect anything like that outside of a shorter commercial until they make a $100 million movie for theaters.
 
looking VERY good. will this come on a bluray? i hope its not a download/stream like forward unto dawn was
 
I felt Halo 4 was exactly that. Spartan Palmer was a character that seemingly existed to dictate random military jargon and bully scientists. The Spartan IV's themselves also certainly lacked the charm of Halo's marines or the nobility of the ODST.

Forward Unto Dawn also featured yet another 'human story', one that played little to no relevance to the overall universe.

Palmer is one very small aspect of 4. It is very sci-f as a whole. Look at the main plot line. It's about the return of an ancient enemy who is hell bent on destroying the entirety of the human race by turning them into his personal robot slave army. How's that a humanitarian drama? There's references to very complex and deep plot lines involving the Forerunners with the Librarian scene. Involving millennia long plans and far reaching story arches.


As for the Spartan IVs, I certainly disagree. Majestic especially was great and was occasionally quite funny in Spartan Ops.

FUD was meant to be the introduction of Lasky, and as such was obviously going to be more human as it was designed to give the character much more depth.
 
sdcc-2014-halo-nightfall-locations-tug.jpg

This looks straight out of Blade Runner. Specifically, the panning shot of the bicyclists riding by with Chew's shop in the background.
 
Looks very cheap and the premise sound so stupid. But I am a sucker for halo universe so still looking forward to it
 
2 reasons.

1] This is a bridge film for Halo 4 to Halo 5. It's meant as an intro for Locke.

2] Budget. A movie focusing on action scenes of Spartans in all out war with the Covenant is not within the budget scope of $10 million. Don't expect anything like that outside of a shorter commercial until they make a $100 million movie for theaters.

I understand the reasoning, but that's also the reason some fans won't vibe with it. It's like having a movie based on the Star Wars universe but it's just the clone training facility the whole show. There's this big universe out there, but let's give you something familiar to executives.

No! You go hard or go home. Still I'm interested but I see why some people aren't.
 
Palmer is one very small aspect of 4. It is very sci-f as a whole. Look at the main plot line. It's about the return of an ancient enemy who is hell bent on destroying the entirety of the human race by turning them into his personal robot slave army. How's that a humanitarian drama? There's references to very complex and deep plot lines involving the Forerunners with the Librarian scene. Involving millennia long plans and far reaching story arches.

Most of the actual science fiction stuff felt shoe-horned in. This was particularly notable when they hid all of the actual backstory regarding the Forerunner-Human conflict behind the scenes in terminals. The Didact himself didn't even have his name introduced before we were told that he was the Didact, it all felt very sloppily executed. You could tell they focused all of the efforts into Palmer, Del Rio and the gang, as well as the MC's feelings.
 
Most of the actual science fiction stuff felt shoe-horned in. This was particularly notable when they hid all of the actual backstory regarding the Forerunner-Human conflict behind the scenes in terminals. The Didact himself didn't even have his name introduced before we were told that he was the Didact, it all felt very sloppily executed. You could tell they focused all of the efforts into Palmer, Del Rio and the gang, as well as the MC's feelings.

I'm not going to try and argue about the execution because on the whole I agree. Reading the books was definitely necessary to properly enjoy the game's story. However if you did read them then I felt it was pretty damn good.
 
Halo is a series that's marketing is so good it almost always trumps the actual games. The story and emotional drama executed in some of those 30 sec clips outshines the series in spectacular fashion and a dream that the games have never achieved.
 
Halo is a series that's marketing is so good it almost always trumps the actual games. The story and emotional drama executed in some of those 30 sec clips outshines the series in spectacular fashion and a dream that the games have never achieved.

Storytelling has never been Bungie's strength, so it was understandable. With 343 and the talent and budget they have, there really shouldn't be any excuses. Here's hoping they manage to take Halo 4's criticism to heart and implement the story better. Hopefully the new protagonist means they won't try to emulate Bungie's style and will instead try new things.
 
Why is there so much hate for Halo 4? I know opinions and all that, but what it did for actually Masterchief and Cortanas, their story was way more realised and emotional and impactful than anything in the previous games. To me it felt like a step up with relationships and characters.

The Didacts reveal for instance, spectacular. The ending, with Chiefs
shock at Cortanas revelation of basically...death
. Great stuff. :/
 
Storytelling has never been Bungie's strength, so it was understandable. With 343 and the talent and budget they have, there really shouldn't be any excuses. Here's hoping they manage to take Halo 4's criticism to heart and implement the story better. Hopefully the new protagonist means they won't try to emulate Bungie's style and will instead try new things.

I don't think Halo 4 had any issues with implementing the story (if you read the books) what they need to do (apparently are according to Stinkles) is making the story standalone without requiring people to read books to know back story.
 
Why is there so much hate for Halo 4? I know opinions and all that, but what it did for actually Masterchief and Cortanas, their story was way more realised and emotional and impactful than anything in the previous games. To me it felt like a step up with relationships and characters.

The Didacts reveal for instance, spectacular. The ending, with Chiefs
shock at Cortanas revelation of basically...death
. Great stuff. :/

I think they really squandered what could have been a cool story that evoked Halo CE. To go back and introduce the military and a bunch of one dimensional characters felt like a huge waste of potential with the setup that they had.

Also, the writers seemed to not understand who they were really writing for. The introduction of the Didact means absolutely nothing to a non Halo fan. Why is he so terrifying? They pretty much brush aside his reveal and act like we're all supposed to know who he is. Then, they hide the deep and essential information behind Terminals that most people missed. It comes off as being bolted together last minute to fill in weird plot holes they recognized too late.

The Didact reveal is one of the worst moments of storytelling in the franchise. It's poorly written, anticlimatic, and useless to anyone that didn't know he was going to be in it.

Then there's that asshole Del Rio character who is just inexplicably a dick. When you don't provide any background info as to why a character is acting that way, the conflict comes off as super contrived and pointless.

I hated the way they incorporated Laskey into the game after building his character in the mini-series. When he meets up with Chief he has such a mundane reaction that you would think they had never met before. I also disliked the overall reaction to Master Chief considering the dude saved the universe in the last trilogy. When he meets up with the Marines they should be worshiping him like a god instead of treating him like any other soldier and getting in his way. It retroactively hurts the last trilogy by just no-selling his accomplishments.

The whole game's tone is all over the place. I wonder if they had too many writers on board, of if the story was rushed in the last phase of development.
 
Halo is a series that's marketing is so good it almost always trumps the actual games. The story and emotional drama executed in some of those 30 sec clips outshines the series in spectacular fashion and a dream that the games have never achieved.

There's way too much truth here.

Which is upsetting, because while the universe is really interesting and there are a lot of cool characters, they never get fleshed out as people beyond personality traits (I'm looking at you ODST and Reach).

I mean, how many people beyond the hardcore few that consistently post on the web cared when anyone died in the main trilogy? I want to care for these people, and I think 343i is taking the right step in trying to humanize the Chief (and Cortana) in 4.
Just not ready for that helmet to come off.
Ever.
 
Storytelling has never been Bungie's strength, so it was understandable. With 343 and the talent and budget they have, there really shouldn't be any excuses. Here's hoping they manage to take Halo 4's criticism to heart and implement the story better. Hopefully the new protagonist means they won't try to emulate Bungie's style and will instead try new things.

I had high hopes for 4 because of how excellent the animation of all the characters was and that it looked like they were going for some genuine performances but it was as a story an absolute mess and couldn't have let me down more. I think it's probably the worst Halo game by a decent margin. I played it with my brother, brother in law and nephew as is our custom since H3 and we all looked at each other at the end of 4 and were like - "Does anyone have a clue what the hell is going on?"

Terribly executed
 
I loved Forward Unto Dawn, so I hope this carries on the kick-ass.

Also hope it ends up on the Internet, because I'm not going to buy an Xbox to watch it.
 
I had high hopes for 4 because of how excellent the animation of all the characters was and that it looked like they were going for some genuine performances but it was as a story an absolute mess and couldn't have let me down more. I think it's probably the worst Halo game by a decent margin. I played it with my brother, brother in law and nephew as is our custom since H3 and we all looked at each other at the end of 4 and were like - "Does anyone have a clue what the hell is going on?"

Terribly executed

I would've loved to have seen your faces during the
Cortana death cutscene. It felt ripped out of some fanfiction or something.
 
I think they really squandered what could have been a cool story that evoked Halo CE. To go back and introduce the military and a bunch of one dimensional characters felt like a huge waste of potential with the setup that they had.

Also, the writers seemed to not understand who they were really writing for. The introduction of the Didact means absolutely nothing to a non Halo fan. Why is he so terrifying? They pretty much brush aside his reveal and act like we're all supposed to know who he is. Then, they hide the deep and essential information behind Terminals that most people missed. It comes off as being bolted together last minute to fill in weird plot holes they recognized too late.

The Didact reveal is one of the worst moments of storytelling in the franchise. It's poorly written, anticlimatic, and useless to anyone that didn't know he was going to be in it.

I agree that a lot of that stuff shouldn't be locked away. I had no idea who he was but I still, purely for the spectacle and his voice, his design...I loved his reveal. It may not have made sense or been relevant, but I didn't particularly give a shit. I just thought it was a great speech. His potential further in the story was squandered however.
 
I would've loved to have seen your faces during the
Cortana death cutscene. It felt ripped out of some fanfiction or something.

Oh man yes
Truly awful.


Now it of course isn't as bad as what I am about to relate because Halo has Master Chief and the chief is bad ass personified but playing 4 reminded me of the time I saw one of the Twilight movies with my wife and I was like - "this is some fan fic nonsense right here babe." And her response "it all makes sense if you have read the book and the author notes and the short story on her blog"

O_o
 
lol it looks like Aliens alright.

a bit generic looking though, needs more of that spartan helmets and halo music. I couldn't even tell this was halo until the logo/halo theme popped in.

but yeah ..
..I only played halo 2 multiplayer lol
 
How so? It has been awhile since I played those 2 games.

Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.

It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.
 
This looks really good, I'm pretty damn hyped to be honest. I'm really interested to see what type of enemies they may engage with- the production quality looks great.. if they did Covies/Flood/Forerunners with the same fidelity it is gonna be great.
 
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.

It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.

what
 
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.

It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.

You can't be serious.
 
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.

It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.

wth?
 
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.

It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.

dA3rGsL.png
 
I've had this debate on a few other forums, I know it can seem weird for non die hard fans ahah! I think the main clincher is how humanity are at war with the Covenant again. Obviously everybody who has played Halo 3 would know this makes entirely no sense, as the series ends with a symbolic handshake between Terrance Hood and the Arbiter. There's been some weird theory floating about that you're only fighting a Covenant splinter group, however me and a few guys looked into this, there's literally no reference to this in game!

We have to assume Halo 2 and 3 never happened!
 
Top Bottom