User 73706
Banned
Reach is my second favorite next to CE.
Then how are you an old-school Halo fan?
Reach is my second favorite next to CE.
Combat Evolved was a happy accident spurred out of a lower budget and extensive crunch-timing. If you want an idea on how Halo was "supposed" to turn out, try Halo Reach. Aside from ports you're never getting something to scratch that classic Combat Evolved itch.
wait what'It's like Halo meets tumblr. Sorry I just can't relate to this.
Just watched the clip. I'm surprised at how mad I am. The only Halo esq thing they have is the short sound clip at the end. Take away that, the guns, and the name halo out of the trailer and show it to somebody and I doubt they will say its Halo related. I wouldn't be surprised if somebody mistook this for a new direct to tv sequel for starship troopers. Why is it so hard to make something like they did with the reach trailers. Those were awesome. I wanted to see full movies made like that.
I don't want to bust out my Halo resume, but I feel like this isn't marketed or made for me. An old school 'Combat Evolved' fan. I want to be pumped for a cool Halo. I want to be on the hype train, but seeing this just makes me groan. Hopefully Microsoft hasn't forgotten about me, because I have three hundred bucks to spend in order to get on the hype train.
So I suppose this would explain why the series popularity has gone downhill since 3?
Did you even play Halo CE? The game is basically a Homage to sci fi, Aliens, Starship Troopers etc.
What did you expect from a Halo TV show? If it's a few hours of shootbang I've got some bad news for you.
This is firmly grounded in Halo. It's doing what CE did best. Having the military explore unknown landscapes.
But where are the Covenant, or the Flood? And why can't we get a show with Spartans fighting Covenant? Instead we get a military affair
I felt Halo 4 was exactly that. Spartan Palmer was a character that seemingly existed to dictate random military jargon and bully scientists. The Spartan IV's themselves also certainly lacked the charm of Halo's marines or the nobility of the ODST.
Forward Unto Dawn also featured yet another 'human story', one that played little to no relevance to the overall universe.
2 reasons.
1] This is a bridge film for Halo 4 to Halo 5. It's meant as an intro for Locke.
2] Budget. A movie focusing on action scenes of Spartans in all out war with the Covenant is not within the budget scope of $10 million. Don't expect anything like that outside of a shorter commercial until they make a $100 million movie for theaters.
Palmer is one very small aspect of 4. It is very sci-f as a whole. Look at the main plot line. It's about the return of an ancient enemy who is hell bent on destroying the entirety of the human race by turning them into his personal robot slave army. How's that a humanitarian drama? There's references to very complex and deep plot lines involving the Forerunners with the Librarian scene. Involving millennia long plans and far reaching story arches.
Most of the actual science fiction stuff felt shoe-horned in. This was particularly notable when they hid all of the actual backstory regarding the Forerunner-Human conflict behind the scenes in terminals. The Didact himself didn't even have his name introduced before we were told that he was the Didact, it all felt very sloppily executed. You could tell they focused all of the efforts into Palmer, Del Rio and the gang, as well as the MC's feelings.
Halo is a series that's marketing is so good it almost always trumps the actual games. The story and emotional drama executed in some of those 30 sec clips outshines the series in spectacular fashion and a dream that the games have never achieved.
Storytelling has never been Bungie's strength, so it was understandable. With 343 and the talent and budget they have, there really shouldn't be any excuses. Here's hoping they manage to take Halo 4's criticism to heart and implement the story better. Hopefully the new protagonist means they won't try to emulate Bungie's style and will instead try new things.
Why is there so much hate for Halo 4? I know opinions and all that, but what it did for actually Masterchief and Cortanas, their story was way more realised and emotional and impactful than anything in the previous games. To me it felt like a step up with relationships and characters.
The Didacts reveal for instance, spectacular. The ending, with Chiefs. Great stuff. :/shock at Cortanas revelation of basically...death
Halo is a series that's marketing is so good it almost always trumps the actual games. The story and emotional drama executed in some of those 30 sec clips outshines the series in spectacular fashion and a dream that the games have never achieved.
Storytelling has never been Bungie's strength, so it was understandable. With 343 and the talent and budget they have, there really shouldn't be any excuses. Here's hoping they manage to take Halo 4's criticism to heart and implement the story better. Hopefully the new protagonist means they won't try to emulate Bungie's style and will instead try new things.
I had high hopes for 4 because of how excellent the animation of all the characters was and that it looked like they were going for some genuine performances but it was as a story an absolute mess and couldn't have let me down more. I think it's probably the worst Halo game by a decent margin. I played it with my brother, brother in law and nephew as is our custom since H3 and we all looked at each other at the end of 4 and were like - "Does anyone have a clue what the hell is going on?"
Terribly executed
I think they really squandered what could have been a cool story that evoked Halo CE. To go back and introduce the military and a bunch of one dimensional characters felt like a huge waste of potential with the setup that they had.
Also, the writers seemed to not understand who they were really writing for. The introduction of the Didact means absolutely nothing to a non Halo fan. Why is he so terrifying? They pretty much brush aside his reveal and act like we're all supposed to know who he is. Then, they hide the deep and essential information behind Terminals that most people missed. It comes off as being bolted together last minute to fill in weird plot holes they recognized too late.
The Didact reveal is one of the worst moments of storytelling in the franchise. It's poorly written, anticlimatic, and useless to anyone that didn't know he was going to be in it.
I would've loved to have seen your faces during theCortana death cutscene. It felt ripped out of some fanfiction or something.
Halo is a fucking monster. It forced me to buy an Xbox One and it is forcing me to get hyped for this.
I love you, Halo <3
Let's also not forget that they retconned Halo 2/3 in the opening 10 minutes of Halo 4.
How so? It has been awhile since I played those 2 games.
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.
It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.
Ah sorry. The word character is a typo and should be characters, the post will make sense now.
Wut. No they didn't.Let's also not forget that they retconned Halo 2/3 in the opening 10 minutes of Halo 4.
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.
It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.
Halo 4 start exactly where halo 3 finished...
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.
It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.
Halo 4 makes zero reference to the events in 2/3, also none of the major character from that period make an appearance in Halo 4. It also explains how Palmer acted so normally upon meeting the Chief, he hadn't saved the Earth or allowed peace to be made with the Covenant, and so he's not considered to be that important.
It is generally assumed by the core Halo fanbase, that Halo 4 is a direct sequel to Halo 1.
A common misconception! Judging by the events of Halo 4 however, It's clearly not the case.