Funky Papa
FUNK-Y-PPA-4
If that pic ends being a render this thread will backfire to high hell :lol
Calm down guys.
Calm down guys.
Why? DC looked considerably better than PSOne/N64, and that didn't stop either of those machines from selling, nor did it give the DC any more than a ghost of a chance in the face of the PS2.WULFER said:If these screens are real then this gen is finished without the PS2 going to $99. No wonder Sony keeps trying to rain on M$ parade. They should be scared if these are real screen captures.
Funky Papa said:If that pic ends being a render this thread will backfire to high hell :lol
I see where you are coming from but what I mean to saty is that in terms of graphics the leap to the generation after the next will be no where near as huge if this shot is anything to go by. The leap from 16bit to 32bit was substantial, f**king huge if you will. The next leap to 128 although impressive was really just way better texturing and more polys, same will be said for the next but in the end it can only go so far and I seriously dont expect it to get much further. Perhaps we'll eventually get to the point where games look like Shrek or FF: Spirits Within but that cant be too far off really.gofreak said:I remember seeing Rogue Leader on Gamecube and thinking "game graphics can't get much better than this". But things move on and you again realise, that yes, they can get (much) better. Remember how people reacted when the first PS2 demos were shown? When you look back at them now, they just don't seem as impressive at all. As gamers, we'll notice really tiny things, though it is arguable if "casual" eyes will be as well trained... Anyway, I think the best illustration of this is when you look at the best in movie CG - which games are very far from - to me, anyway, I still see a lot of room for improvement in movie CG, so obviously game CG has even further to go.
Pudding Tame said:Remember that XNA tech demo they had with the crashing car? Any chance that type of damage effect could be implemented in PGR3?
I suggest you wear someone elses then.Lakitu said:If this pic is represent of a next gen game then I'm staying away from E3 because I'll cream my pants
WULFER said:Graphics is just one front. You forget the casual gamer will see the Xbox 360 and PS3 graphics are the same. It never fails every generation the casuals can't see the differences. Also, this generation M$ has another plus the the best online services. Everyone know M$ is leaps beyond Sony and Nintendo's online services (for now) and they've worked alot of the bugs out of that service. Would you go with a service that's never had millions of people on it or a tried a true tested service? Plus Sony and Nintendo have to convince their user base to pay for that service.
Drakken said:Am I missing something? The text from the hex editor:
C.a.r.R.e.n.d.e.r.3.6.0._M.a.g.a.z.i.n.e._.C.o.v.e.r._.r.e._t.o.u.c.h.e.d.u.p.
Doesn't that indicate that it's a "touched up" 'render'?
Fight for Freeform said:Why are there crowds in PGR?![]()
Kobold said:What they found in the hexx editor is just the title the PSD file had they extracted the image from.It was also an photoshop 7 etc. etc. etc.
Ferrari Modena 360, so basically..
I'm more interested in knowing if this picture is related, since it's also somewhere on the site.
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Kobold said:What they found in the hexx editor is just the title the PSD file had they extracted the image from.It was also an photoshop 7 etc. etc. etc.
Ferrari Modena 360, so basically..
I'm more interested in knowing if this picture is related, since it's also somewhere on the site.
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the ground texture doesn't look 'perfect' as in a CG movie.
dark10x said:That doens't mean anything...
The quality of a CG movie can vary quite heavily, you know.
No it will be 120FPS.aoi tsuki said:But will it be 60fps?
Gregory said:I certainly hope that`s not representative of how the games will look next gen because then we`ll never hear the end of "it looks plastic" complaints. With me at the front.
Please look at the huge version of the image. If that's offline rendered, I'm monkey's uncle. Low res version does hide a lot of flaws though.That Ferrari picture posted in the beginning is obviously CG cause real lights diffuse when shined on a shiny surface even if it's a very small degree. Look at the light reflections on the top left of the CG picture and look at the real picture of the Ferrari. To achieve a realistic look requires using radiosity lighting and volumetric lighting. Only volumetric lighting seems to be in action here, but it's not very well done since the headlight section looks hazy, a sign of the artist's shortcoming or a lack of time to tweak.
Marconelly said:Please look at the huge version of the image. If that's offline rendered, I'm monkey's uncle. Low res version does hide a lot of flaws though.
Lakitu said:Why is it being posted again?
Kobold said:What they found in the hexx editor is just the title the PSD file had they extracted the image from.It was also an photoshop 7 etc. etc. etc.
Ferrari Modena 360, so basically..
I'm more interested in knowing if this picture is related, since it's also somewhere on the site.
![]()
Barnimal said:to upset you. you specifically.
nitewulf said:![]()
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i took the second shot at the new york auto show 2 weeks ago. gregory, im wondering if you think the real car looks plasticky as well? perhaps we should call up ferrari and ask them to modify their rendering engine?