bitwise said:I hope he actually moves at a decent speed this time around.
i didnt even bother finishing the last one, it felt like he was walking through molasses.
Or Ubi Soft in general...I mean they used to produce really quality stuff.jett said:The question here is, WHY IS JORDAN MECHNER ALLOWING THIS!?
Jive Turkey said:Or Ubi Soft in general...I mean they used to produce really quality stuff.
Let's difuse a few early assumptions about this game:
1) Even more gothic than WW? I didn't read the UK OPM article but that statement,in itself, is totaly false. One of the number 1 suggestions was to take it back to Babylon like TSOT. Well? He's back. Simply becuase the first screens don't show the beauty of Babylon doesn't mean that it is not there. As a matter of fact, we tried to strike a balance in environments. We wanted to incorporate the darker side of the city as well as the beautiful side as well. Balance is the key to tug different emotions and different times and, rest assured, the environments and structures are of the requsted time period. Yes - the environemnts are bigger and will allow the Prince to travel many paths -roofs, underground, streets, etc. Is that bad? I thought it was freakin' cool to see how you adapted to each situation. Rooftops, streets, etc - each demand something different from the gamer. I think it's a super cool feature.
2) The Prince looks like he does in WW because that's where the story left off - immediately after WW whereas WW took place 7 years after TSOT? I, personally, like the mature prince better. Nothing wrong with that...is there?
3) Stealth like Sam Fisher? Laughable - but I'll address. This game is offering gamers' choices. Options. Decisions. Whatever you want to call it. At no point do you have to use this "stealth feature" and if OPM wrote what they should have, it would have been labeled a new stealth art. It's different. It's not a traditional stealth approach. As a matter of fact - don't use it. Go in with swords up and ready to roll. The Free-Form fighting system has been enhanced - use it to its fullest. However, this new stealth feature is something you need to see to understand. It's just different. It's a combination of the Prince's athleticism with an unseen strike. I think we're all hard-core gamers and can appreciate novelties that work. This is one of them. Please...erase any Sam Fisher images from your head - expect something new.
4) New weapons are only a whip? This is wrong. To let you know - the "PRINCE" doesn't use a whip. (Make your assumptions now).
5) You guys asked for a lot of things that are in the game. They will be revealed in due time - trust me.
Look, I can say this in all honesty - the leap in gameplay is greater from WW to 3(no title yet) - then TSOT to WW. As well as the story...telling.
There will always be the purist who wants TSOT 1.5 - it's not going to happen. We want to continue to innovate the brand - and we will.
What I find completely weird, is that the #1 biggest difference and coolest feature wasn't even mentioned. (you will find out tomorrow.)
I don't think it is far-fetched for me to state that this game will take home some awards from E3. We heard the same skeptisim for Splinter Cell:CT. And look what happend - it won best of show at E3 and is one of the highest rated games ever.
3rd time is a charm - that much I can back up.
Well - one of the coolest new features (that I referenced before)is revealed in that screenshot (which is real). You will play as two different characters due to the events that have occured. I think those of you who've played both will get more of a kick out of who the dark prince is and how he fits into the equation. It's a cool story.
To those questions about one liners - does anyone recall one liners in TSOT? I do. They simply weren't as cheesy as WW. Yes - i admit that we went a bit overboard. However - you live and learn.
Music - same thing: Live and Learn.
I don't think TSOT fans will feel too far from home while WW fans will still have the tools to be badass.
-P911
p.s.
Great point about the "railing people into stealth situations". That's weak. We're not a stealth game nor will we pretend to be. We just want to give people options.
p.s.s.
no - this is not GTA: Babylon. LOL. There's freedom but not like that.
IJoel said:Ubisoft dewd sez...
Oh I totally agree. SoT was a great game and I was very disappointed in WW. Not because WW was a bad game...It wasn't...But as you said it wasn't PoP either. But I wasn't just limiting my statement to PoP. I'm also talking about the half-assed ports of the Splinter Cell games to PS2 and GC. I mean sure they're working with hardware limitations that aren't present on the XBox but damn...There must be some way around them that doesn't include hacing a game to pieces. And if there absolutely isn't a way around the hardware limitations why port it at all?IJoel said:To their credit, WW wasn't a bad game, it just didn't feel like a PoP game and it was too focused on being 'mature' that it completely lost its way. Then again, you do have a point if you mean WW wasn't a great game (which I think you do.)
SoT was a fantastic, albeit, short game and I'd love to have a true sequel to it, but I gave up on it.
I really REALLY want to hope for the best, because the potential for an incredible game, is there, given the SoT foundation, but WW really killed any anticipation for this sequel.
Ninja Scooter said:Prince of Persia 3: The Dark Prince of Darkness.
Solid said:
Roland Hood said:The guy on the left must be the 'darker' prince they were alluding to.
You should! The fun is still there! At least rent it if you can. You gotta get the second ending though, since it's after that POP3 takes place.Tain said:I freaking loved Sands of Time.
So, should I or should I not give Warrior Within a chance?
Well.. uh, it's thanks to that game this game exist. You cant pretend WW doesn't exist when you play POP3. You gotta bite the apple or just ignore the whole serie.Angelus said:Well I hope it turns out good. I think I'll just skip the 2nd game and pretend it never happened.
Solid said:Well.. uh, it's thanks to that game this game exist. You cant pretend WW doesn't exist when you play POP3. You gotta bite the apple or just ignore the whole serie.
Yes that works too. I just want him to know the story before jumpin on POP3.IJoel said:Or he could just read a FAQ for it and save himself from an experience that could ruin the series for him. Believe me, it almost did for me... well, it actually did... I just hold the tiniest speck of hope PoP3 will at least be as good as the first one and they find a way to return the game to its roots.
Nervous Hamster said:I think the sequels after the original Splinter Cell and Prince of Persia: The Sands of Time are just unnecessary.
Angelus said:I'd have to buy the 2nd game to know the full story? Hey I just liked the first game, plus I don't buy these games for their storys,theyre not rpgs so I can deal without the 2nd game.
Kuroyume said:I think you're just being a stupid troll. I can't speak for the POP games but the SC series has been white hot. UBISOFT hasn't just been releasing sequels with only different missions. SCT introduced the killer innovative multiplayer mode, sharper graphics, and a set of new moves and improved A.I. SC:CT raised the bar again with (arguably) the best looking xbox graphics, an online CO-OP mode, new moves, more paths, and more freedom in deciding how to play the game: action or stealth. I think many of you are just talking shit for the sake of it when it comes to UBISOFT. Like I said before I don't know anything about POP, but Ubisoft has been doing a wonderful job with SC.
Tain said:I freaking loved Sands of Time.
So, should I or should I not give Warrior Within a chance?
demi said:He's also the one the real Prince left for dead. Remember?