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Football Manager 25 Canceled

HRK69

Member
In October they announced a delay, but it's completely canceled now.

Sega and Sports Interactive have canceled Football Manager 25 across all platforms after what has been a difficult development. It’s the first time the long-running sports sim series has skipped a year entirely since it began in 2004.

UK-based developer Sports Interactive had called FM25 "the biggest technical and visual advancement for the series in a generation." But it has struggled moving to the Unity game engine, with the player experience and interface in particular causing problems.

The announcement came as part of Sega Sammy Holdings’ latest financial results, which include a writedown of costs associated with the game. The decision was made after “extensive internal discussion and careful consideration” with parent company Sega, Sports Interactive said in a blog post to fans. Sega has confirmed to IGN that no roles are impacted by the news.

Sports Interactive said there won’t be any Football Manager 24 update with 2024/25 season data, as it “would divert critical resources away from the development of the next release which requires our full focus.” The developer is currently in discussions with the platform holders and licensors on the possibility of extending its FM24 agreements on subscription services such as Game Pass.

FM25 had already suffered two delays before its cancelation, the latest to March 2025. Sports Interactive has now shifted its focus to Football Manager 26, which is expected to release in the usual November slot.

“For the large numbers of you who pre-ordered FM25, we thank you enormously for your trust and support – we’re very sorry to have let you down,” Sports Interactive said. Refunds are being offered.

“We know this will come as a huge disappointment, especially given that the release date has already moved twice, and you have been eagerly anticipating the first gameplay reveal. We can only apologise for the time it has taken to communicate this decision. Due to stakeholder compliance, including legal and financial regulations, today was the earliest date that we could issue this statement.

“We have always prided ourselves on delivering the best value for money games that bring you countless hours of enjoyment, that feel worth every moment and every penny you spend. With the launch of FM25 we set out to create the biggest technical and visual advancement in the series for a generation, laying the building blocks for a new era.

“Due to a variety of challenges that we’ve been open about to date, and many more unforeseen, we currently haven’t achieved what we set out to do in enough areas of the game, despite the phenomenal efforts of our team. Each decision to delay the release was made with the aim of getting the game closer to the desired level but, as we approached critical milestones at the turn of the year, it became unmistakably clear that we would not achieve the standard required, even with the adjusted timeline.

“Whilst many areas of the game have hit our targets, the overarching player experience and interface is not where we need it to be. As extensive evaluation has demonstrated, including consumer playtesting, we have clear validation for the new direction of the game and are getting close – however, we’re too far away from the standards you deserve.

“We could have pressed on, released FM25 in its current state, and fixed things down the line - but that’s not the right thing to do. We were also unwilling to go beyond a March release as it would be too late in the football season to expect players to then buy another game later in the year.

“Through the cancellation, every effort is now focused on ensuring that our next release achieves our goal and hits the quality level we all expect. We will update you on how we are progressing with that as soon as we are able to do so.

“Thank you for reading, your patience and your continued support. Our full focus now returns to creating a new era for Football Manager.”

 

peish

Member
I wonder what has changed?

They have been churning out annual updates, very routiney with matured process. I think it’s been too routiney with the annual updates
 

IDKFA

I am Become Bilbo Baggins
I wonder what has changed?

They have been churning out annual updates, very routiney with matured process. I think it’s been too routiney with the annual updates

I think they moved engine for FM25 and struggled to get feature parity back to where they were with FM24.

Correct. For some reason they decided to move to Unity, but then couldn't get a lot of core features to work.
 

peish

Member
Correct. For some reason they decided to move to Unity, but then couldn't get a lot of core features to work.

Weird to use unity. Sure the later iterations have 3D matches but at its core…

Isnt it a big excel game, should have stuck with it or use chatgpt or whatever AI does AI things to compute the outcomes
 

DKehoe

Member
I thought them having to delay it was bad. They’ve absolutely fucked the move to the new engine.

Them not updating the current game with new transfers sucks too. I guess people will just use mods for that.
 
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I don’t get moving to unity when it’s a game with very bespoke set of requirements, that really only needs iteration each release.

It’s the perfect example of a game that you can afford to build your own tech for.

I guess with unity they can roll it out to other platforms with a button, but they could have built cross platform in-house tech for probably cheaper than whatever unity licence is going to cost them over x years

I wonder if it was so they can hire cheaper engineers with unity knowledge, instead of seniors who would need to learn the whole engine stack.
 
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Dr.Morris79

Gold Member
bF6znFN.jpeg


The only 'Manager' game I ever played. Bored the absolute shit out of me :messenger_tears_of_joy:
 

TrebleShot

Member
I never got into this email simulator but it had a niche audience, funny thing is, its one of those games that really does not need a annual release, people play it hours upon hours and go way into 30 year seasons.

Mods can keep it going for a long time too.

eFootball 2021 is still being modded to this day with the latest seasons kits and transfers.
 

Ozriel

M$FT
And people here were claiming they were struggling because they added women’s football!

Sucks this happened, but better for consumers that they canceled instead of releasing a turd. The potentially franchise killing failures of Payday 3 and Cities: Skylines 2 comes to mind.

Looks like Engine changes for football games without proper scoping can be brutal. Konami’s PES series never really recovered from their initial change to Fox engine, and then the change to Unreal engine.
 

GHG

Member
Being in business development for these engine companies (unity/unreal) must be the easiest job in the world.

These people are so stupid. You have a great thing going with an in-house engine that you've become experts at, to the point where it's a selling point for your game due to the unique features you're able to have in your game, and then you want to go and throw it away in order to move to some shitty generic engine that you've been sold on but nobody in your team knows how to use? Absolute insanity.
 

Windle Poons

Made a crappy phPBB forum once ... once.
People would rather play Fantasy League for free, I guess.
Just this version of the game has been cancelled, not the entire series so its not like people wouldn't play it because there is a free alternative.

Like cancelling this years Madden or FIFA cos its shit - but EA wouldn't do that of course.
 
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They did the right thing. They should focus on releasing earlier next season - November is too late when the season starts in August and their latest transfer update is the end of March.
 
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Astray

Member
These people are so stupid. You have a great thing going with an in-house engine that you've become experts at, to the point where it's a selling point for your game due to the unique features you're able to have in your game, and then you want to go and throw it away in order to move to some shitty generic engine that you've been sold on but nobody in your team knows how to use? Absolute insanity.
That's actually incorrect, the codebase (which has been going since the 90's) was completely not up to the task and required them to have multiple versions of the same game to have any chance at multiplatform day 1 releases. And it's actually part of why this transition has been painful.
 

GHG

Member
That's actually incorrect, the codebase (which has been going since the 90's) was completely not up to the task and required them to have multiple versions of the same game to have any chance at multiplatform day 1 releases. And it's actually part of why this transition has been painful.

What you described is exactly how it should be.

Nobody on PC wants exactly the same watered down version of the game that releases on mobile. We've seen this happen with other franchises (where the developer attempts to make one version of the game that can release across PC, Console and Mobile) and it rarely ends well.
 

ToadMan

Member
This is a game I dip in and out of every few years - I play the shit out of it for a few months and then need a break.

This year was a curiosity year with the new engine, but with only a few months left of the premiership I'd probably have skipped it and see what the November release looked like. I think a lot of casual FM players would have done the same. So this might work out better for them in terms of sales overall.

It would be nice if they could get it out a bit earlier in the season going forward - maybe this will enable that. I'd like some early access in September - paid beta or whatever, but from that announcement it sounds like they've known for a while they wouldn't make March which presumably means they are still a long way from ready.

I hope SI get a good product out the door - they do seem like a company trying to do the right thing as annual sports releases go. This remains a game not mired in mtx as yet, and one of the few deep management sims that breaks through to mainstream news.
 
Still have no clue why they chose Unity. Noone gives a shit about how the 3D graphics look like in FM.
Speak for yourself. It's 2024 and the match engine looks worse than fifa games on the ps2. I refuse to buy anymore FM games with that trash match engine.
 
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