Men_in_Boxes
Snake Oil Salesman
Obviously Marathon is an Extraction Shooter that will have a number of different Runners (characters) at launch. Let's say the game offers 12 on release. Would the following monetization model kill your interest in the game?
You spend $40 dollars on the game and receive one "Runner token". You spend this token on a single Runner and can only play that character.
If you want access to a different Runner, you're forced to buy another $40 token.
So if you want full access (all 12 runners) that is going to cost you $480 dollars.
Would this be a deal breaker for you?
Poll is going about how I expected. Now if someone can help me understand the following scenarios...
- When we played paintball as kids, some of us bought the cheap Walmart paintball guns, and others bought the $500+ dollar pro models. Paintball was still ridiculously fun.
- When you buy a Chevy Corvette, you do so with the knowledge that other people are buying a Ferrari Enzo. Driving the Corvette is still ridiculously fun.
- When we go to amusement parks (which is what games are) we can buy the basic ticket, the speed pass, or the all inclusive week long stay at the high end hotel that's attached. It's still fun for people who buy the base ticket.
- When we go to sporting events, we can buy nosebleed seats, or we can buy front row seats. Do those in the nosebleeds not have fun?
I don't understand this need to have full access to everything as long as you spend 40 dollars on a product that gives you long term, high end entertainment.
Do we have any psychologists in the house?
You spend $40 dollars on the game and receive one "Runner token". You spend this token on a single Runner and can only play that character.
If you want access to a different Runner, you're forced to buy another $40 token.
So if you want full access (all 12 runners) that is going to cost you $480 dollars.
Would this be a deal breaker for you?
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Poll is going about how I expected. Now if someone can help me understand the following scenarios...
- When we played paintball as kids, some of us bought the cheap Walmart paintball guns, and others bought the $500+ dollar pro models. Paintball was still ridiculously fun.
- When you buy a Chevy Corvette, you do so with the knowledge that other people are buying a Ferrari Enzo. Driving the Corvette is still ridiculously fun.
- When we go to amusement parks (which is what games are) we can buy the basic ticket, the speed pass, or the all inclusive week long stay at the high end hotel that's attached. It's still fun for people who buy the base ticket.
- When we go to sporting events, we can buy nosebleed seats, or we can buy front row seats. Do those in the nosebleeds not have fun?
I don't understand this need to have full access to everything as long as you spend 40 dollars on a product that gives you long term, high end entertainment.
Do we have any psychologists in the house?
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