Draugoth
Gold Member
I have never seen a game with this much time invested, with this much money invested, from such a talented developer self-destruct this quickly. And now, things have gotten so bad with Suicide Squad: Kill the Justice League that it no longer feels possible that the game will get out the year of content it has already announced for the game, as Warner Bros. does not seem like a company that is any mood to throw good money after bad, and they’ve already commented that the game has performed below its expectations, which has set them up for a tough year in their gaming division.
I understand if you are no longer following this saga, but this is truly bleak stuff. Suicide Squad did not debut well on PC or Xbox to start with, as the game was doing half Marvel’s Avengers debut numbers of Steam, and it never got higher than Top 20 on Xbox. It did get to #1 on PlayStation for a time, but after a short while, fell out of the top 10 entirely, and we don’t know where it is now.But after a month, things are just bleak. I haven’t seen Suicide Squad inside Xbox’s top 50 for a week at least. And now, on Steam, which yes, should be a solid place to play the game, I have 60 hours in there, now has hard-to-believe playercounts. The game peaked at just 593 players yesterday. An hour ago, there were just 287 players online. Reviews remain 80% positive, but it simply doesn’t matter. It’s an utter ghost town.
Steamdb
While the core game has problems, the biggest issues have been technical since launch, especially if you’ve tried to play online. That has been outright impossible for most people, and recent fixes made things worse, introducing a new loading bug that cut off previously unaffected players. Now, that bug has been fixed, but other issues remain. And all of these problems have meant that things like actual player and loot buffs and enemy nerfs have simply not happened (they did manage to nerf a popular build right away, however). The campaign of Suicide Squad ends with a literal the promotion of a year’s worth of content with four new squad members and a bunch of missions. They’ve revealed Joker already, but after that will be Mrs. Freeze, Zoe Lawton and Deathstroke, we already know through accidental in-game reveals or datamining.
But we are headed toward a traditional live service trap, that the game has so many tech issues that its seasonal launch may have to be pushed back, causing even more player abandonment. Joker is supposed to arrive sometime in March, but that’s tomorrow and we don’t even have a release date yet. Unlike Avengers or Anthem which despite their eventual failure, did run quite a long time, I do not see Warner Bros. letting Rocksteady finish even this first roadmap unless it quite literally is all already done, which is likely not possible. The Joker season, sure. The one after that? Maybe. But even if a year seemed like a guarantee, I cannot see that happening now.
There’s also the issue of monetization. This is similar, but also unlike Redfall, which promised two new characters it has never delivered, but the problem there being it actually sold those characters ahead of time. Suicide Squad, meanwhile, like Avengers, will offer its seasons and characters for free, selling only cosmetics. Good for players, I suppose, but bad for the idea that this can still generate significant revenue for its live content.
I did not like Suicide Squad much at launch. I still think it’s full of massive problems. But I did enjoy making builds and moment to moment gameplay over time. I would like more characters, more missions, and course correction from what’s gone wrong. But this game is performing badly at a level rarely seen, and it does not at all seem likely this is going to work. And I fear about future layoffs at Rocksteady given recent industry trends and just how poorly this has gone. It’s a brutal saga, and it may be about to get worse.
via Forbes