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Former Gearbox, Id and Warner veterans form new publisher Cooldown Games (company will focus on titles that fit in with players' busy lifestyles)

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Cooldown-Games.png


A group of industry veterans have formed a new publisher, Cooldown Games, which will bring premium games to PC and consoles.

The company was formed by seven experienced publishing execs, who have previously worked at Gearbox Publishing, Id Software, Warner Bros and others.

The co-founders include: chief product officer Matt Charles, chief business officer Erick Cobbs, chief operations officer Jackson Hardesty, chief revenue officer Brad Schliesser, chief technology officer Jimmy Sieben, and chief marketing officer Jeff Skal.

They will be led by CEO Steve Gibson, formerly president of Gearbox Publishing. Between them, the team has worked in games publishing for decades and produced eight games that have sold more than one million copies.

Cooldown Games will have a specific focus on titles that can "seamlessless fit into the hectic work-and-game-life balance of modern games," according to the announcement, ones that players can "enjoy at their own pace without the need of large time investments to join in or keep up."

"Our team is confident rational business models will be a long-term strength of Cooldown Games and that just might be a refreshing contrast from many recent industry trends," said Gibson.

"My passion of helping game makers reach as many game players as possible while making sure that it's a rewarding experience for everyone involved is at the center of all of this. Let's make some great games together."

 

poppabk

Cheeks Spread for Digital Only Future
I want a proper recap feature when returning to a game - what has happened in the story up until now, a quick tutorial on the key mechanics that you have learned, button prompts etc.
So many games I have put down for a couple of weeks or maybe months and then when I return I am completely lost and end up having to quit them completely.
 

Nonehxc

Member
They will be led by CEO Steve Gibson, formerly president of Gearbox Publishing. Between them, the team has worked in games publishing for decades and produced eight games that have sold more than one million copies.

Cooldown Games will have a specific focus on titles that can "seamlessless fit into the hectic work-and-game-life balance of modern games," according to the announcement, ones that players can "enjoy at their own pace without the need of large time investments to join in or keep up."
Ahh, so nice to see the Dukem Nukem Forever team finally make another game.

Also, producing eight games that together sold one million copies...
 
those veteran from so and so, when they emphasize that so much, and try to be AAA and not do small indie stuff, kinda never succeed?
 

Katajx

Member
If the quality is there I don't mind paying. Time becomes a much more valuable resource after a certain age. Padded games are increasingly a turn off when you're older and busier.
It really depends, but I’m not hopeful. I won’t ever be interested in let’s say a 5 hour $70 game. I think there are already too many AA and smaller games masquerading as larger more ambitious games, and they just don’t work for me.
 
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