This is the case for me as well. The increase of the main price point + additional costs (DLC, mictotransactions, etc.) have made me a picky motherfucker.I used to buy way more games in past generations. This whole 80€ price has me waiting for games to be 30-40€ before I even consider them, and that takes a long time. Some notable exceptions like Ubisoft games which are 50-70% off after a few months.
It’s common sense that a lower price means more people will buy games, which will lead to a massive profit increase, if you can’t see it then there’s not much more I can say.Are you seriously suggesting one individual‘s buying habits is more important to consider than hard sales date and general business/economic sense?
Lowering the price by a major percentage will require a major amount of buyers to make up for that profit loss. A few people enthusiastically raising their hands in a forum going, “ooh, ooh, I’d buy it, me me!” means jack and shit to the actual millions of buyers that are needed.
I was with you until this part, I doubt this is a thing, everyone typically praises when a price is lower, not scrutinises it.But this would also lower the view of the quality of the IP. There is already a stigma among the general populace that games sold for less than full price are shorter, less involved titles or indie/A/AA jankfests. Numerous folks have stated so on this forum alone in recent months.
More sales = more money.They would lose money on 1st day sales,videogames already get devalued too quickly.there is no point in lowering the price if its gonna cost $20 in a year(and lower)
Every public company is trying to make their stock look good, the management is almost always compensated in part with stock performance.Just look at how Sony is trying to make their stock look good.
Wasn't that exactly what Square did recently. And completely fell flat on its face?I really want to see one of the big AAA studios do some experiment runs: form small 10-20 person teams, give them AA budget and go make ~8-10hrs $40 games in a 2.5 year dev cycle. Sacrifice production quality enough to achieve that goal, if it has to look like a really polished PS2 game, go for it. Like form a bunch of indie teams between the company. I want to see what kind of game would come out in these conditions from teams like Naughty Dog or Santa Monica Studio.
Then Sony can go and market them, give them a cool tag line or something, "Playstation Sweeties". Then we can fight over who makes the best Sweeties.
I feel the same way. The 80 euros are no longer in the territory where I test out a game out of curiosity. I'm now waiting for discounts or I'm very sure that I really want it. Otherwise I won't buy it.I used to buy way more games in past generations. This whole 80€ price has me waiting for games to be 30-40€ before I even consider them, and that takes a long time. Some notable exceptions like Ubisoft games which are 50-70% off after a few months.
Curious but why do you say it’s false and stupid? He was the director of business at Square Enix Holdings, so I assume he’s not just talking out of his ass.What a completely stupid and false thing to say:
“Navok noted that if a game costs $100 million to make over five years, it has to beat what the company could have returned investing a similar amount in the stock market over the same period. “For the 5 years prior to Feb 2024, the stock market averaged a rate of return of 14.5%. Investing that $100m in the stock market would net you a return of $201m, so this is our ROI baseline,” he explained.”
Its a great game. It does what the players want. A fun game.All this Fortnite craze.... I don't get it. I never even played this game. Mincecraft just a couple of time. How can people play that stuff years on end? I used to play CS for a year or two and by the end of it was so done with it, I can't find any joy in MP games today. How can people be ok with that? Not looking forward and asking for something new?
So you have ridiculous expectations then.“Sales expectations generally come from a need to cover the cost of development”
Can corroborate this. My son is more interested in Roblox and Fortnite than anything else.The problem isn't that new gamers aren't being born, the problem is the new gamers only play Fortnite, Roblox, Minecraft, Genshin Impact, etc.
They aren't playing FF and Square Enix and also other traditional AAA console/PC game makers have a serious problem because of this
It’s common sense that a lower price means more people will buy games
Games regularly drop to $40 dollars and do not go on to sell 50 million copies. Most major ones barely crack 10 these days.They could price games at $40, and sell 2x-5x times as many copies, earning millions more dollars in the process.
That doesn't make any sense.Governments would be doing business a huge favor (and themselves with tax money) by raising wages with inflation.
The government doesn't make the wage. And you should be happy that they don't have more control, because there are plenty of current and past examples where they do, and it isn't pretty.But no. Government makes a wage that even with working full time, people can't afford any apartment to live at.
That's a direct result of cheap loans.It's happening in New York. People working minimum wage can't afford any apartment in the whole city.
You understand that this is almost exactly what Square has been doing, and it hasn't worked?This is the way. You can have a handful of AAA titles like the FF7 Rebirth and FF16 releases, but you need to suplement those development costs with faster, more cost effective releases. A 30,000,000 budget 1:1 remake (essentially a glorified remaster with new graphics, animations, etc) of an old game can help immensely..
Agreed.Also don't refuse to sell your fucking games physically and make htem stupidly limited will also help. I know hundreds of people who would have bought the FF1-6 Collector's edition and normal editions for PS4/Switch if they didn't' sell out instantly with no chance (at least in the PS4's version case) of restock.
Nintendo didn't learn shit. They stopped advancing technology and are lucky to benefit from having the longest legacied IP in the industry.Nintendo learned this a loooong time ago, and they haven't forgotten what it means to remain profitable and not to go chasing the latest fad.
It really isn't.The FF fanbase is split among all these platforms
With 70$ tag, i am not buying games anymore.I feel the same way. The 80 euros are no longer in the territory where I test out a game out of curiosity. I'm now waiting for discounts or I'm very sure that I really want it. Otherwise I won't buy it.
It’s a stupid benchmark for the time value of money. My whole point.
“Here I will show you how it is totally not true we set unrealistically high RoI expectations and let me proceed to show you we totally did”. Thanks Adam, quality threads .
50M would be a crazy number. Many die at 1-2M.Games regularly drop to $40 dollars and do not go on to sell 50 million copies. Most major ones barely crack 10 these days.
It’s common sense that a lower price means more people will buy games
Unrealistic expectations. FF has a big following but it's nowhere near current heavyweights like Monster Hunter or Genshin/Honkai Star Rail, games with a budget much bigger than FF while being more profitable. Maybe people at Square need to brighten up a bit and realize they have lost their identity and others are eating their cake.
Wait until they price games at $100 and then wonder why no one is buying them,$70 is already to much,they are pricing themselves out of existence.Much better to get $40 per game than $0,it's called common sense. Imagine if all automobiles cost $100,000,would they sell very many?Consumers set the price of goods not the manufacturer's,it's called voting with your wallet.I know I would buy a ton more games at $40, it doesn’t even have to be $40 but the current $70 is not sustainable.
Three rules: Never pay full price for a game,Never buy a game day one or in the first month of release, Always obey rules 1 & 2With 70$ tag, i am not buying games anymore.
I am just waiting for ultimate edition for 30$. Better content and cheap price.
Men_in_Boxes . all of this is your fault. hope you are happy
GaaS is killing the gaming industyGAAS saved the gaming industry.
We owe everything to GAAS.
The numbers say quite the opposite.GaaS is killing the gaming industy
their numbers say that people have been infected by the GaaS virus; mindless time sinkers that have hijacked an entire industry.The numbers say quite the opposite.
Many people are not spending $100CAD on a new release and I know many folks in my circle who will wait until a significant price drop is announced.
When games were 60$ it was a lot more reasonable to buy multiple games in a shorter period.
their numbers say that people have been infected by the GaaS virus; mindless time sinkers that have hijacked an entire industry.
Final Fantasy XV sold over 10 million. There’s still a big audience for these games provided they make something gamers actually want and release it on all platforms.I don't know if FF fans are being born faster than they're dying.
I think this is part of it. Hopefully their new “aggressive multiplatform strategy” means the next game will release on PS5/Xbox/Steam/Switch 2 all on day 1. No more of these ridiculous timed exclusivity deals.For me it seems the lack of Audience being limited to just 1 system, cutting out a big 2 consuming crowd in Xbox and PC is going to cost them
Me personally? No. I think games should cost more. I just don’t have the time. I just started Spider-Man 2. Thank god it’s not a very long game.Are you saying you, yourself, would not buy more games if they were cheaper?
Even a 1 year PS Exclusive would work, for example FF7 Rebirth coming out? Why not put Remake out on Xbox soon before and hope you get some crossover crowdsFinal Fantasy XV sold over 10 million. There’s still a big audience for these games provided they make something gamers actually want and release it on all platforms.
I think this is part of it. Hopefully their new “aggressive multiplatform strategy” means the next game will release on PS5/Xbox/Steam/Switch 2 all on day 1. No more of these ridiculous timed exclusivity deals.
I don’t get it either. I was into genshin impact for a while and now I’m done with it. Maybe I’ll go back one day.All this Fortnite craze.... I don't get it. I never even played this game. Mincecraft just a couple of time. How can people play that stuff years on end? I used to play CS for a year or two and by the end of it was so done with it, I can't find any joy in MP games today. How can people be ok with that? Not looking forward and asking for something new?
Actually they praised some of them: https://gamerant.com/triangle-strategy-sales/Sqaure enix said multiple times that they weren't happy with smaller games either. Stuff like octopath 2 and triangle also didn't get them alot of money. You can expect less of those in the future.
The value of each sale also matters, thats why Nintendo doesn't lower their prices for example, if there is enough demand it should sellMore sales = more money.
You know Sid, this really is the Final Fantasy.Unless people buy more FF, it really could be the final fantasy.
That makes no sense. If the price is an issue for an individual consumer, they’ll likely just grab it when it’s on sale for around $40. So why lower the price for the launch release, that just means they’re making even less profit. And as was said before me, some games only attract so large an audience regardless of price.
Not necessarily, otherwise well reviewed and regarded Indie games would be the top sellers of the year, not the annual CoD or Maddens.