U n i o n 0015
Member
Oh wow, you can really see how big a difference the lighting makes in those comparison shots. Awesome.
Dead Man said:Grid PS3? Really? I have that, and don't recall the mountain on there. Too bad the servers were already shut down for that one.
Mascot said:Dan must be living in a bubble if he doesn't realise by now that more tracks above everything else is what the franchise needs, and it shouldn't take an inferior product like Shift 2 to pave the way and show how it should be done.
Forza 4 is still my most anticipated game of 2011 but the lack of track variety will continue to be an albatross around its neck.
shinnn said:
op_ivy said:Lets get the location of Ronin's amazing car chase scene, Villefranche-sur-Mer, South of France
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http://www.youtube.com/watch?v=HPI5-TSdC9w
Great info, thanks! I never paid attention to the DLC, guess that's why I missed it. The Race Driver version was great, if a bit too fast, that lap time in Grid is ridiculous!amar212 said:It was part of the DLC.
They were using TOCA Race Driver 3 track-model - model itself was awesome. Heavy piss-filter and stupid physics ruined the experience though. Cockpit lap:
http://youtu.be/3imxcqZPyio
I still can't comprehend how Isamu can defend physics like this
Orignal TRD3 Bathurst (model reused for GRID's above):
http://youtu.be/Lwfq5AEnTmY
Casualized (translates as: widened for purpose of enjoyment for casual players who abandon any racing game in matter of weeks after purchase forgetting about it instantly, while dedicated population of players feels cheated and bitter for months after release while playing online) version of Bathurst for Shift 2:
http://youtu.be/3pDXuCKmfvA
I have to agree about this one.
Tracks in particular are problematic issue in games of this generation. We get hundreds of cars and only approx. 30 tracks per game. I know many people do not find it problematic, but trust me - if you spend more than 6 moths on some game in online multiplayer - tracks is the only thing you need.
Both Forza 3 and GT5 are good examples for that: both games have dozens on tracks on paper, but there are only maybe 15 tracks that are usable in long-term. I really hate that trend, because when I look things the opposite way, I would gladly pay full-price for the game with just 20-30 cars, but with 100+ tracks and online options.
Two different examples form the past that showcases the focus to tracks: F355 Challenge and TOCA Race Driver 3.
Original F355 Challenge had only one car, but back at the PS2 time it had 10 tracks with 14 variants. It was winning formula, because all tracks were perfect.
TOCA Race Driver 3 (also known as Supercars V8 Race Driver and DTM Race Driver) - probably the ultimate console racer of all time content-wise. 38 real life tracks with total of almost 70 variations, additional rally and kart tracks, ovals etc. Game had full lineup for both FIA GT, DTM and V8 Supercars tracks. It was glorious.
All racing games of this generations are so bad track-wise. Instead of going to give us battlefields they are feeding us with same soldiers over and over. I have soldiers, hundreds of them. Now give me damn battlefields so I can wage my battles. Thank you in advance.
I always hoped there would be a glitch in forza 3 to do that, like quit out of photomode without reverting back to stock colours, but it never happenedskyfinch said:You know what would be crazy? If all the adjustments you made in photomode would carry over into the real game.
Of course you would say that you son of a :lolduk said:
Mascot said:Pre-order, then cancel!
Slayer-33 said:What I love about the new lighting is how the skies lighting is on the car too, take a look at the cars reflection of the skies lighting, hot.
Exactly what I said when FM3 came out about FM2, and about FM1 when FM2 came out.Risk Breaker said:Looks a lot better. I didn't remember F3 looked so... dull.
WTF?Mascot said:Did anything ever happen with what's-his-face, the dude brought in to revamp the sound in FM4? Alex somebody? I thought he was doing a Q&A or something?
saladine1 said:WTF?
Mascot, I was just thinking about this right now!
amar212 said:I have to agree about this one.
Tracks in particular are problematic issue in games of this generation. We get hundreds of cars and only approx. 30 tracks per game. I know many people do not find it problematic, but trust me - if you spend more than 6 moths on some game in online multiplayer - tracks is the only thing you need.
Both Forza 3 and GT5 are good examples for that: both games have dozens on tracks on paper, but there are only maybe 15 tracks that are usable in long-term. I really hate that trend, because when I look things the opposite way, I would gladly pay full-price for the game with just 20-30 cars, but with 100+ tracks and online options.
Two different examples form the past that showcases the focus to tracks: F355 Challenge and TOCA Race Driver 3.
Original F355 Challenge had only one car, but back at the PS2 time it had 10 tracks with 14 variants. It was winning formula, because all tracks were perfect.
TOCA Race Driver 3 (also known as Supercars V8 Race Driver and DTM Race Driver) - probably the ultimate console racer of all time content-wise. 38 real life tracks with total of almost 70 variations, additional rally and kart tracks, ovals etc. Game had full lineup for both FIA GT, DTM and V8 Supercars tracks. It was glorious.
All racing games of this generations are so bad track-wise. Instead of going to give us battlefields they are feeding us with same soldiers over and over. I have soldiers, hundreds of them. Now give me damn battlefields so I can wage my battles. Thank you in advance.
There's also no dynamic shadows, which was caused in an update shortly after the game was released.skyfinch said:Was playing PGR4 all last week. Amazing everything. Even has world tour and track days.....
There's the sound glitch that is annoying, but it's impossible to fix now.
You will not be shut down AT ALL for saying that in this thread. Pretty sure everyone here loves PGR4 to death. Shit, I was playing it last night... that RUF RGT (I think?) that's in B class is so much fucking fun.OrangeOak said:I know that this is Forza 4 thread but I can't miss opportunity to say how much I love PGR4
It looks amazing,sounds amazing and plays amazing,my favorite arcade racer this gen.
I'm happy to see that at least some people from Bizarre are now in T10.
The thing is though, the fictional tracks just look a lot better. So many real world tracks are flat and boring, especially within Forza's graphics engine.RukusProvider said:Also, I don't care for any fictional tracks. There are PLENTY of real life courses out there (permanent and temp street courses) that there's no need for someone's imagination.
And fantasy tracks don't have expensive licenses with stupid restrictions.NullPointer said:The thing is though, the fictional tracks just look a lot better. So many real world tracks are flat and boring, especially within Forza's graphics engine.
But I agree, at least for me, having a wealth of tracks is more important than having a wealth of cars.
ghibli99 said:I don't want to get too OT, but PGR4 is worth picking up? I kinda fell off at PGR3.
Edit: WTF, PGR4 was 2007?! Man, that's crazy.
4 is definitely better than 3, but 4 still isnt on the same level as 2 imoghibli99 said:I don't want to get too OT, but PGR4 is worth picking up? I kinda fell off at PGR3.
Edit: WTF, PGR4 was 2007?! Man, that's crazy.
I have a feeling that the reason it isn't on GoD is because of the sound glitch. Game running on HDD = glitchy sound.skyfinch said:Bought it at launch and it was well worth the full price. Bikes are a bit difficult to control.
Picked it up again a couple weeks ago for $8. :O
Was waiting for it to appear on Games on Demand, but don't think it'll ever show up. If you like PGR2, the tracks have a similar feel. The city details and graphics will have you in photomode for hours. Just keep in mind that there is the shadow and sound glitch. Sound glitch sounds like static, however, some are saying it only happens if you install the game to your hard drive. Shadow glitch happens if you update the game. Your car's dynamic shadow is gone.
Great game, extremely underrated, and I bet you can find it for even less than $8.
It really, really, really is. I'm yet to see better environments or weather effects in any console driving game and the driving model is ridiculously fun without seeming too arcadey. The locations chosen are actually interesting and different, too. I'm still trying to work out whether I prefer London, Quebec City or St. Petersburg. Possibly QC as it has some ridiculous elevation changes and great scenery.ghibli99 said:I don't want to get too OT, but PGR4 is worth picking up? I kinda fell off at PGR3.
Edit: WTF, PGR4 was 2007?! Man, that's crazy.
ghibli99 said:I don't want to get too OT, but PGR4 is worth picking up? I kinda fell off at PGR3.
Edit: WTF, PGR4 was 2007?! Man, that's crazy.
Mizzou Gaming said:Back OT- FORZA 4 WOW! Those comparison pics give me a chubby.
Duallusion said:Love the improvements in lighting department. And trees!
I hope we'll be able to choose "no-damage-AT-ALL"[\B] (or perhaps "mechanical-but-not-visual") option this time. I'm not much of a photographer (or a racing driver, for that matter), but if I wanted to take a nice racing photo mid-race in F3, I had to be really careful not to even slightly bump any other car if I didn't want to have my tail lights or car paint immediately swapped with those (pretty lame but still much better then nothing) "damage textures". That and proper exporting might actually make me take more photos this time around.
Apologies if that no-damage option actually was available in F3 and I've missed it.
soundscream said:IROC-Z
Do we get the Adidas track suit and gold chain to match?
soundscream said:IROC-Z
Do we get the Adidas track suit and gold chain to match?
wtf?Shaneus said:
Pre-order bonus if you buy from Old Navy.supersaw said:
Isn't that the same car ie. IROC?Xanadu said:wtf?
thats a trans am, iroc is a camaroShaneus said:Isn't that the same car ie. IROC?
dw i'm a dumb brit, all my knowledge is on cars..dont know much elseShaneus said:Oh.
Stupid Australian here, forgive me!